Jargon the level 20 Skeleton Marauder by grumpygaming69

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassMarauder
Level / Exp20 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength52 (base 29)
Dexterity59 (base 32)
Constitution27 (base 27)
Magic12 (base 10)
Willpower33 (base 17)
Cunning39 (base 30)

Resources

Life522/522
Stamina184/184
Healing Factor1.2386945338482
Regeneration9.5998826373236

Speed

Mental-10%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite10
See Stealth10
See Invisible10

Offense: Mainhand

Damage76
Accuracy72
Crit Chance37%
APR49
Speed1.11

Offense: Offhand

Damage67
Accuracy72
Crit Chance42%
APR30
Speed1.11

Offense: Spell

Spellpower17
Crit Chance10%
Speed1

Offense: Mind

Mindpower35
Crit Chance10%
Speed1

Offense: Damage Bonus

Lightning+15%
Light+24%
Temporal+6%
Mind+12%
Fire+5%
All0%

Offense: Damage Penetration

Nature+15%

Defense: Base

Armour (hardiness)40.063402816797 (92.11456541679%)
Defense30
Ranged Defense30
Fatigue0
Physical Save27
Spell Save38
Mental Save29

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 33%( 70%)
Temporal+ 13%( 70%)
Mind+ 7%( 70%)
Arcane+ 9%( 70%)
Fire+ 14%( 70%)
All+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance20%
Bleed Resistance100%
Confusion Resistance52%
Fear Resistance100%
Stun Resistance48%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
5/5
3/5
0/5
0/5
Technique / Bloodthirst1.00
5/5
5/5
1/5
0/5
Technique / Duelist1.50
5/5
3/5
1/5
3/5
Technique / Combat veteran1.00
4/5
5/5
4/5
1/5
Technique / Dual techniques1.30
5/5
5/5
0/5
0/5
Technique / Battle tactics1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
2/5
1/5
0/5
0/5
Technique / Throwing knives1.00
5/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.50
1/5
5/5
0/5
5/5
1/5
5/5
Technique / Thuggery1.30
3/5
1/5
5/5
5/5
Technique / Conditioning1.30
5/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
5/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
5/5
1/5
5/5

Effects

talent
beneficial effect
beneficial effect

Quests

done
done
failed
done
done
done
done
active
active
active
active
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Jargon the Skeleton Marauder level 11
32nd Dusk 122nd year of Ascendancy at 22:06
see stats
Exterminator Killed 1000 creatures.
By Jargon the Skeleton Marauder level 18
43rd Regrowth 123rd year of Ascendancy at 20:02
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Jargon the Skeleton Marauder level 16
55th Haze 122nd year of Ascendancy at 01:02
see stats
Level 10 Got a character to level 10.
By Jargon the Skeleton Marauder level 10
19th Dusk 122nd year of Ascendancy at 09:06
see stats
Level 20 Got a character to level 20.
By Jargon the Skeleton Marauder level 20
3rd Dusk 123rd year of Ascendancy at 05:04
see stats
Merry wintertide! Finish the Santascape event and free the little helper elves.
By Jargon the Skeleton Marauder level 17
34th Regrowth 123rd year of Ascendancy at 06:52
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Jargon the Skeleton Marauder level 19
64th Regrowth 123rd year of Ascendancy at 20:23
see stats
Santassacre! Killed the little helper elves after saving them!
By Jargon the Skeleton Marauder level 17
34th Regrowth 123rd year of Ascendancy at 07:02
see stats
The secret city Discovered the truth about mages.
By Jargon the Skeleton Marauder level 13
41st Haze 122nd year of Ascendancy at 12:01
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Jargon the Skeleton Marauder level 18
43rd Regrowth 123rd year of Ascendancy at 20:19
see stats

Log


You gain 13.98 gold from the transmogrification of
Nerura the alchemist's lamp.
You gain 0.87 gold from the transmogrification of
prismatic dwarven-steel helm (0 def, 4 armour).
You gain 4.24 gold from the transmogrification of
enlightening steel mail armour of acid resistance (2 def, 6 armour).
You gain 2.88 gold from the transmogrification of
cured leather armour of Eyal (6 def, 4 armour).
You gain 1.16 gold from the transmogrification of
mindwoven woollen robe of nature (+15%) (0 def, 0 armour).
You gain 1.55 gold from the transmogrification of
quiver of ash arrows of annihilation (23/23, 28-39 power, 12 apr).
You gain 4.30 gold from the transmogrification of
balanced steel dagger of daylight (12-16 power, 6 apr).
You gain 2.84 gold from the transmogrification of
balanced steel dagger (11-14 power, 6 apr).
You gain 2.42 gold from the transmogrification of
steel mace of vileness (12-18 power, 3 apr).
You gain 3.10 gold from the transmogrification of
earthen yew magestaff of might (20-24 power, 4 apr, lightning element).
There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

You don't see how to get there...

You don't see how to get there...

Ran for 3 turns (stop reason: hostile spotted to the north (ziguranth patrol)).


Saving done.


Today is the 12nd Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:05.


Today is the 13rd Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:15.


Ran for 5 turns (stop reason: hostile spotted to the east (ziguranth patrol)).


Today is the 14th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:38.


Saving game...

Saving done.