Prais the level 1 Drem Anorithil by LazuliPhoenix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDrem
ClassAnorithil
Level / Exp1 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic21 (base 19)
Willpower9 (base 10)
Cunning13 (base 13)

Resources

Life94/94
Positive30/30
Negative20/30
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement+10.720583958605%
Spell+3.1685813104663%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance3%
Speed0.96928734242326

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)4 (45%)
Defense2
Ranged Defense2
Fatigue0
Physical Save17
Spell Save10
Mental Save7

Defense: Resistances

Physical+ 11%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
1/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Drem1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the north (midge swarm)).

Prais casts
Searing Light.
Prais's light area effect hits Midge swarm for
18 light damage.
Prais's light area effect killed Midge swarm!

Resting starts...

Talent Searing Light is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the southwest (green jelly)).


Prais casts
Moonlight Ray.
Prais hits Green jelly for 52 darkness damage.
Prais killed Green jelly!

Resting starts...

Talent Moonlight Ray is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


You pickup 0.55 gold pieces.

Ran for 10 turns (stop reason: hostile spotted to the west (wolf)).


Prais casts
Searing Light.
Prais's light area effect hits Wolf for
18 light damage.

Prais casts
Moonlight Ray.
Prais hits Wolf for 52 darkness damage.
Prais killed Wolf!