RUBY the level 12 Feline Adventurer by Regnils_lotsip

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceFeline
ClassAdventurer
Level / Exp12 / 31%
Sizebig
Lifes / Deaths

Primary Stats

Strength402.92172942406 (base 14)
Dexterity187.84345884812 (base 12)
Constitution370.84345884812 (base 30)
Magic180.92172942406 (base 36)
Willpower270.84345884812 (base 30)
Cunning87.643944872834 (base 36)

Resources

Mana266/1270
Negative63/63
Life1431/1495
Soul17/17
Equilibrium18
Vim626/626
Positive63/63
Stamina190/680
Steam100/100
Healing Factor1.5616464823252
Regeneration17.724687574391

Speed

Mental+12.555417527999%
Attack0%
Movement+47.531301001951%
Spell+12.555417527999%
Global+130.77526150983%

Vision

Sight10
Lite23
Infravision17
See Stealth135.37927303679
See Invisible164.22273188492

Offense: Mainhand

Damage171
Accuracy122
Crit Chance123%
APR39
Speed0.89

Offense: Offhand

Damage207
Accuracy122
Crit Chance123%
APR32
Speed0.89

Offense: Spell

Spellpower113
Crit Chance36%
Speed0.88845123758813

Offense: Mind

Mindpower91
Crit Chance34%
Speed1

Offense: Damage Bonus

Acid+6%
Nature+5%
Darkness+41%
Cold+12%
Lightning+25%
Fire+17%
All0%

Defense: Base

Armour (hardiness)125.00559681813 (100%)
Defense85
Ranged Defense94
Fatigue0
Physical Save95
Spell Save119
Mental Save99

Defense: Resistances

Acid+ 70%( 70%)
Arcane+ 70%( 70%)
Cold+ 70%( 70%)
All+153%( 70%)
Physical+ 78%( 78%)
Darkness+ 87%( 87%)
Light+ 70%( 70%)
Temporal+ 70%( 70%)
Mind+ 70%( 70%)
Lightning+ 70%( 70%)
Fire+ 70%( 70%)
Nature+ 70%( 70%)

Defense: Immunities

Pinning Resistance100%
Confusion Resistance100%
Fear Resistance100%
Poison Resistance31%
Blind Resistance99%
Silence Resistance97%
Teleport Resistance11%
Disarm Resistance31%
Stun Resistance100%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (2/3)

Implants
Infusions

Class Talents

Spell / Animus1.00
5/5
5/5
4/5
0/5
Cunning / Poisons1.00
5/5
5/5
4/5
0/5
Cunning / Tactical1.00
5/5
5/5
0/5
0/5
Cunning / Stealth1.00
5/5
5/5
4/5
0/5
Technique / Tireless Combatant1.00
5/5
5/5
4/5
0/5
Spell / Air1.40
5/5
5/5
4/5
0/5
Spell / Enhancement1.00
5/5
5/5
4/5
0/5
Technique / Magical combat1.00
5/5
5/5
4/5
0/5
Corruption / Reaving combat1.00
5/5
5/5
4/5
0/5
Spell / Earth1.00
5/5
5/5
0/5
0/5
Spell / Arcane1.00
1/5
5/5
0/5
0/5
Technique / Dual weapons1.00
5/5
5/5
0/5
0/5
Cunning / Shadow magic1.00
5/5
5/5
4/5
0/5
Celestial / Radiance1.00
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival5.00
5/5
5/5
4/5
0/5
Wild-gift / Mindstar mastery1.00
5/5
0/5
0/5
0/5
Corruption / Vile life1.00
5/5
5/5
0/5
0/5
Undead / Ghoul11.00
5/5
0/5
0/5
0/5
Celestial / Hymns1.00
5/5
5/5
4/5
0/5
Undead / Lich11.00
0/5
0/5
0/5
0/5
Celestial / Dirges1.00
5/5
5/5
4/5
0/5
Technique / Conditioning11.00
5/5
5/5
4/5
0/5
Corruption / Torment5.00
5/5
5/5
4/5
0/5
Cunning / Scoundrel1.00
5/5
5/5
2/5
0/5
Cursed / Cursed aura21.00
5/5
5/5
0/5
0/5
Spell / Necrosis15.00
5/5
5/5
4/5
0/5
Cunning / Dead secrets1.00
5/5
0/5
0/5
0/5
Race / Feline11.00
5/5
5/5
4/5
0/5
Race / Whitehooves23.00
5/5
4/5
0/5
0/5
Celestial / Chants11.00
5/5
5/5
5/5
0/5
Corruption / Demonic strength11.00
5/5
5/5
4/5
0/5
Race / Parasite1.80
5/5
4/5
0/5
0/5
Undead / Zilquish25.00
5/5
4/5
0/5
0/5
Cursed / Gestures1.00
5/5
5/5
4/5
0/5
Cursed / Cursed form1.00
5/5
5/5
4/5
0/5
Spell / Stone alchemy1.00
5/5
5/5
0/5
0/5
Race / Yeek15.00
5/5
4/5
0/5
0/5
Technique / Combat training11.00
5/5
5/5
5/5
3/5
5/5
5/5
5/5
Cunning / Lethality1.00
5/5
0/5
0/5
0/5
Undead / Skeleton15.00
5/5
5/5
4/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

active
done
done
done
active
done
active
active

Equipment

Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By RUBY the Feline Adventurer level 10
5th Flare 122nd year of Ascendancy at 16:12
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By RUBY the Feline Adventurer level 11
6th Dusk 122nd year of Ascendancy at 13:03
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By RUBY the Feline Adventurer level 7
3rd Summertide 122nd year of Ascendancy at 08:51
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By RUBY the Feline Adventurer level 1
74th Pyre 122nd year of Ascendancy at 21:07
see stats

Log

RUBY deactivates Leeching Poison.

You are yanked out of this place!


RUBY wears:
mule's copper ring (Madness).

You gain 10.62 gold from the melting of
elm totem of healing 'Strikebender' (Corpses) [power 110] (5 cooldown).
You collect a new ingredient:
lump of iron (1).
You gain 0.10 gold from the melting of
pouch of iron shots (Corpses) (15/15, 15-18 power, 1 apr).
You gain 10.00 gold from the melting of
Planar Beacon (Nightmares).
You gain 0.50 gold from the melting of
rough leather armour (Misfortune) (3 def, 2 armour).
You gain 0.95 gold from the melting of
prismatic rough leather armour (Madness) (3 def, 2 armour).
You collect a new ingredient:
lump of iron (1).
You gain 7.59 gold from the melting of
Xowen the iron mail armour (Nightmares) (2 def, 4 armour).
You gain 0.75 gold from the melting of
rough leather cap of strength (+3) (Nightmares) (0 def, 1 armour).
You gain 0.25 gold from the melting of
rough leather gloves (Corpses) (0 def, 1 armour).
You gain 0.70 gold from the melting of
linen robe of time (+7%) (Madness) (0 def, 0 armour).
You gain 7.01 gold from the melting of
Pureblur the linen robe (Madness) (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron waraxe (Shrouds) (10-15 power, 2 apr).
You gain 3.57 gold from the melting of
blighted elm vilestaff (Nightmares) (10-12 power, 2 apr, fire element).
You collect a new ingredient:
lump of iron (1).
You gain 2.52 gold from the melting of
thought-forged iron greatmaul (Nightmares) (16-23 power, 1 apr).
There is a The road to Derth here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
A shield forms around RUBY.