Monolith the level 2 Ghoul Sawbutcher by viicoww

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Semi-Roguelike (spicy)
SexMale
RaceGhoul
ClassSawbutcher
Level / Exp2 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 15)
Dexterity11 (base 10)
Constitution32 (base 15)
Magic10 (base 10)
Willpower8 (base 10)
Cunning11 (base 13)

Resources

Life201/216
Steam100/100
Healing Factor1.1724420161895
Regeneration0.29311050404737

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage39
Accuracy11
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage20
Accuracy11
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower7.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)17.335093952971 (47.857809501309%)
Defense11
Ranged Defense11
Fatigue28
Physical Save20
Spell Save6
Mental Save6

Defense: Resistances

Blight+ 6%( 70%)
Nature+ 5%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Disarm Resistance20%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
0/5
0/5
0/5
0/5
Steamtech / Butchery1.30
3/5
0/5
0/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5
Steamtech / Sawmaiming1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
2/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

On hands
On feet
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Talent To The Arms is ready to use.

Resting starts...

Talent Implant: Medical Injector is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Monolith picks up (c.):
linen robe (0 def, 0 armour).
Monolith looks capable of withstanding anything!

Ran for 3 turns (stop reason: hostile spotted to the south (boney experiment)).


Boney experiment casts
Bone Grab.
Monolith is pinned by a bone spike.

Monolith resists being teleported by Bone Grab!

Boney experiment hits Monolith for 13 physical damage.

You are unable to move!

You are unable to move!

Monolith is no longer pinned.

Monolith uses a frost salve.

Boney experiment misses Monolith.

Monolith misses Boney experiment.
Monolith hits Boney experiment for 21 physical damage.
Monolith is not affected anymore by the salve.


Monolith hits Boney experiment for 47 physical damage.
Monolith killed Boney experiment!
Monolith's guard has lowered.