Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Nekarcos's Quality of Life 09: Automation 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Provides the player various settings that control which objects will automatically be excluded from transmogrification.
Adds two bindable keys to [Key Bindings] that lets you wait for either 100 or X many turns.
Adds a bindable key to [Key Bindings] that causes your currently-controlled character to perform a single, AI-controlled action during combat.
When replacing a usable object with another usable object, all of the old object's talent hotkeys will be replaced with the new object's hotkey as well. Stability: High Nekarcos's Quality of Life 08: Life Displays 1.7.4This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. Stability: Very High
Artificer Class 1.7.4Adds an Artificer class to the game. Beware: Although powerful later on, artificers have a weak early game, and require a good deal of item management to succeed. This class may not be for everyone. Requires Embers of Rage DLC Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Danger Alert 1.7.5Add a display of estimated threats in monster's tooltip. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Nekarcos's Quality of Life 01: Effect Display 1.7.5This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! Spell Merchants 1.7.6
This Mod adds: 12 Merchants that will sell all Talents, as well as Class, Stat, Category & Prodigy points! A Master jeweler that will Imbue Jewelry, Armor & Weapons! 3 Unique Dungeons and 8 Unique Bosses!
There are 14 talent trees (273 talents) available for purchase:Celestial, Chronomancy, Corruptions, Cunning, Cursed, Gifts, Psionic, Spells, Techniques, Demented, Steamtech, Annihilator & Technomancer!
4 character point types:Stat, Class, Category & Prodigy points for sale!
Master jeweler:Imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you [strike] want [/strike] can afford!
New Dungeons:3 new dungeons have been added to the world map [with more to come] (Blood Soaked Ruins, Infested Ruins & Road to Derth) these dungeons will have unique boss and lore spawns.
New Bosses:There are 8 new bosses that will spawn in the new dungeons (they will also spawn in Infinite Dungeon) *Bosses will drop gold on death*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.2. Dialog to purchase spells wont appear unless you have the required amount of gold. 3. DLC is NOT required to play this addon, talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired. 4. Will conflict with any mods that change the world map file (eyal.lua) *The only currently known conficting mod* is \"Extra Dungeons\" If you like this addon please show your support by hitting that thumbs up button! I've currently spent 200+ hrs making this mod. Positive acknowledgement is much appreciated! If you dislike the mod please comment so I can understand why and possibly make improvements.
If you like this addon please consider rating it :) Expanded Shop Inventory 1.7.4Significantly increases the number of items available for purchase in all shops, and allows some higher-quality items. Players can set the number of items with the new option appearing in the 'Game Options/Gameplay' tab. Nekarcos's Quality of Life 04: Healing Reduction (v2) 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Free Respec 1.7.2Allow trial and error for character building without restarting new game while minimizing inbalance. You can respec stats, talents, categories and prodigies freely at any time. Based on Full Respecialization. Fix the Error for prodigies learning introduced v1.7. Warning: Weight: 100 Superload: Nekarcos's Quality of Life 05: Various (Fatal) Warnings 1.7.5This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Go to Landmark 1.7.4Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Race: Tinkerer 1.7.5Adds Tinkerer as a new Human subrace. Tinkerers are identical to Cornacs, except they begin with Steamtech/Physics and Steamtech/Chemistry instead of an additional category point. I made this race because I wanted a consistent way to obtain tinkers with any non-tinker class, without relying on the tinker escort. The Tinkerer is intended to be a balanced and viable alternative to the Cornac race within the official "Maj'Eyal: The Age of Ascendancy" campaign. When used with a tinker class, this race only grants an additional starting talent point to both Physics/Smith and to Chemistry/Therapeutics. Feel free to extend/modify this addon as you wish! My further ideas for this race or a similar one would be to add the Engineering and Blacksmith categories as racial talent trees, but adjust their mastery and unlock status based on whether the character is a tinker class or not. ---Changelog--- Some changes Infinite Dungeon 1.7.6Some changes for Infinite Dungeon CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) CN Showing Items Tier in Inventory 1.7.4This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Insane Adventure |
Sex | Male |
Race | Tinkerer |
Class | Artificer |
Level / Exp | 1 / 42% |
Size | 中等 |
Lifes / Deaths | no deaths recorded 1 / 0 |
Primary Stats
Strength | 17 (base 12) |
Dexterity | 11 (base 11) |
Constitution | 16 (base 11) |
Magic | 11 (base 11) |
Willpower | 11 (base 11) |
Cunning | 14 (base 14) |
Resources
Life | 124/124 |
Steam | 100/100 |
Healing Factor | 1.0545771506545 |
Regeneration | 0.26364428766363 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Offense: Mainhand
Damage | 14 |
Accuracy | 19 |
Crit Chance | 1% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 11 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 13 |
Crit Chance | 2% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 2 (30%) |
Defense | 3 |
Ranged Defense | 3 |
Fatigue | 6 |
Physical Save | 11 |
Spell Save | 7 |
Mental Save | 8 |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
灵巧 / Accessory crafting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / Weaponsmithing | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / Toolsmithing | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / Imbuing | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / Armorsmithing | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
格斗 / 战斗训练 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 化学 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 铁匠 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 物理 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / Inventory management | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你必须进入食人魔沼泽去调查那里潜伏着什么怪物并找到那里的宝藏! * 你必须进入卡·普尔废墟去调查那里潜伏着什么怪物并找到那里的宝藏! | 正在进行 |
Equipment
工具 | 强风之铁质项圈 [能量 100] (10/15 冷却) 强风之铁质项圈 [能量 100] (10/15 冷却)装备力量来源 灵能 2.00 负重。 类型:护符/项圈 ; 材质等级 1 它可以用于在扇形区域呼出一阵强风,击退所有生物7格,并造成100物理伤害 激活会将所有护符置入冷却状态15回合。 项圈是由强大的精神能量制造而成,用来储存灵能。 |
主护甲 | 粗制皮甲 (3 闪避, 2 护甲) 粗制皮甲 (3 闪避, 2 护甲)装备需求: - 力量 10 9.00 负重。 类型:护甲/轻甲 ; 材质等级 1 当使用或装备时: 护甲值:+2 闪避:+3(+3有效值) 疲劳值:+6% 一套用皮革制成的皮甲。 |
在主手 | 铁质巨锤 (19-28 伤害, 1 护甲穿透) 铁质巨锤 (19-28 伤害, 1 护甲穿透)装备需求: - 力量 11 5.00 负重。 类型:武器/巨锤 ; 材质等级 1 你必须使用双手装备。 基础伤害:19.0-28.5 使用属性: 120%力量 伤害类型:物理 命中加成:+0.2% 基础伤害(最大20%) 护甲穿透:+1 暴击率:+0.5% 攻击速度:100% 沉重的双手巨锤。 |
光源 | 黄铜灯笼 黄铜灯笼2.00 负重。 类型:光照/光照 ; 材质等级 1 当使用或装备时: 光照范围:+3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
这一物品会在你离开地图的时候自动被转化。 狂暴纹身 (减伤 15%; 解除 物理; 持续 4; 冷却 12)狂暴纹身 (减伤 15%; 解除 物理; 持续 4; 冷却 12) 装备力量来源 自然力量 0.10 负重。 类型:卷轴/纹身 当铭刻在你的皮肤上时: 有效技能等级:0.0 使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 15% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 它可以用于纹刻到你的身上。 自然纹身可以印在你的身上,给予你必要的技能。 |
耐久之铁质鹤嘴锄 (挖掘速度35回合) 耐久之铁质鹤嘴锄 (挖掘速度35回合)装备制造者 某位大师 3.00 负重。 类型:工具/鹤嘴锄 ; 材质等级 1 当使用或装备时: 疲劳值:-4% 属性变化:+2力量 当携带时: 获得技能: +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
鉴定水晶球 鉴定水晶球装备力量来源 未知力量 1.00 负重。 [剧情物品] 类型:水晶球/水晶球 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
便携式自动材料提取仪 便携式自动材料提取仪力量来源蒸汽科技 0.00 负重。 [剧情物品] 类型:蒸汽工具/能量 当携带时: 它可以用于立刻融化提取仪内的所有道具(在你切换楼层的时候会自动融化) 激活消耗0能量,总计1000/1000。 这是一个神奇的仪器。它能临时存储当层所有捡到的道具,还能融化任何道具,将其转化为金子和相应的材料。 金属装备会融化为相应的矿物块,用于制作道具。 其他残余则会被转化成金子或者别的有用的物资。 |
转化之盒 转化之盒装备力量来源 未知力量 2.00 负重。 [剧情物品] 类型:盒子/夏·图尔 当携带时: 它可以用于立即转化盒子中的所有物品(当你切换地图时也会自动转化) 激活消耗0能量,总计1000/1000。 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
治疗之榆木图腾 [能量 110] (10/15 冷却) 治疗之榆木图腾 [能量 110] (10/15 冷却)装备力量来源 自然力量 2.00 负重。 类型:护符/图腾 ; 材质等级 1 它可以用于治疗你自己和周围10格内的所有友方生物110 激活会将所有护符置入冷却状态15回合。 自然图腾是由自然守护者们制造,用以储存自然能量的。 |
咒语之白蜡魔杖 [能量 150] (10/15 冷却) 咒语之白蜡魔杖 [能量 150] (10/15 冷却)装备力量来源 奥术力量 2.00 负重。 类型:护符/魔杖 ; 材质等级 2 它可以用于发射魔法箭,造成150 火焰伤害 激活会将所有护符置入冷却状态15回合。 魔杖被炼金术师和大法师用来储存法术。任何人可以用它来释放储存的法术。 |
护盾之榆木魔杖 [能量 110] (10/20 冷却) 护盾之榆木魔杖 [能量 110] (10/20 冷却)装备力量来源 奥术力量 2.00 负重。 类型:护符/魔杖 ; 材质等级 1 它可以用于在你和周围10格内所有友方生物的身上制造护盾,吸收110伤害,持续4回合 激活会将所有护符置入冷却状态20回合。 魔杖被炼金术师和大法师用来储存法术。任何人可以用它来释放储存的法术。 |
Achievements
Log
巨型白蛇击中Slare造成7 物理伤害。
巨型白蛇击中Slare造成7 物理伤害。
Slare装备(替换咒语之白蜡魔杖 [能量 150] (15 冷却))了: 耐久之铁质鹤嘴锄 (挖掘速度35回合)
巨型白蛇击中Slare造成7 物理伤害。
Slare装备(替换耐久之铁质鹤嘴锄 (挖掘速度35回合))了: 强风之铁质项圈 [能量 100] (15 冷却)
巨型白蛇击中Slare造成7 物理伤害。
Slare击中巨型白蛇造成18 物理伤害。
Slare击杀了巨型白蛇!
技能 挖掘 已经可以使用。
Slare使用了他的强风之铁质项圈!
Slare停止了快速回复生命值。
休息开始了...
技能 纹身:回复 已经可以使用。
技能 纹身:治疗 已经可以使用。
休息了14回合 (停止原因:所有资源和生命值已恢复满)。
自动探索了5回合(中断原因:在南面有敌对目标(蚊群 - 屏幕外))
Slare使用了他的强风之铁质项圈!
Slare击中蚊群造成100 物理伤害。
Slare击杀了蚊群!
Slare拾取了(a):狂暴纹身 (减伤 15%; 解除 物理; 持续 4; 冷却 12)