skirm-nm-halfling the level 18 Halfling Skirmisher by jjdenver

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp18 / 94%
Sizesmall
Lifes / Deaths

Primary Stats

Strength20 (base 13)
Dexterity56 (base 46)
Constitution21 (base 11)
Magic10 (base 10)
Willpower11 (base 11)
Cunning42 (base 35)

Resources

Life550/550
Stamina128/128
Healing Factor1.3648044672221
Regeneration12.624441321804

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement+15%
Spell0%
Global+95.238095238095%

Vision

Sight10
Lite6
Infravision5
See Stealth34.921546859523
See Invisible40.921546859523

Offense: Mainhand

Damage95
Accuracy52
Crit Chance31%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance13%
Speed1

Offense: Mind

Mindpower22
Crit Chance13%
Speed1

Offense: Damage Bonus

Lightning+6%
Fire+12%
Acid+18%
Cold+13%
Nature+3%

Offense: Damage Penetration

Darkness+5%
Lightning+5%
Physical+5%
Cold+8%
Nature+10%

Defense: Base

Armour (hardiness)27.719009130622 (56.026343845506%)
Defense63
Ranged Defense63
Fatigue2.9238052216851
Physical Save26
Spell Save13
Mental Save15

Defense: Resistances

Acid+ 27%( 70%)
Lightning+ 40%( 70%)
Nature+ 29%( 70%)
Temporal+ 27%( 70%)
Blight+ 15%( 70%)
Arcane+ 16%( 70%)
Cold+ 30%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance22%
Disarm Resistance43%
Confusion Resistance10%
Silence Resistance20%
Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (4/4)

Infusions
Runes
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
5/5
1/5
0/5
Technique / Skirmisher - Slings1.30
5/5
1/5
1/5
1/5
Cunning / Called Shots1.30
1/5
1/5
1/5
0/5
Technique / Buckler Training1.30
2/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
1/5
0/5
Technique / Mobility1.30
2/5
1/5
4/5
1/5
Cunning / Scoundrel1.30
2/5
1/5
1/5
1/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
failed
done
done
done
done
active
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By skirm-nm-halfling the Halfling Skirmisher level 15
48th Dusk 122nd year of Ascendancy at 00:01
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By skirm-nm-halfling the Halfling Skirmisher level 10
5th Dusk 122nd year of Ascendancy at 14:37
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By skirm-nm-halfling the Halfling Skirmisher level 12
21st Dusk 122nd year of Ascendancy at 17:34
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By skirm-nm-halfling the Halfling Skirmisher level 13
31st Dusk 122nd year of Ascendancy at 23:09
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By skirm-nm-halfling the Halfling Skirmisher level 16
66th Dusk 122nd year of Ascendancy at 02:52
see stats

Log

Skirm-nm-halfling's Shoot hits Snow giant boulder thrower for 90 physical, 7 physical, 4 fire (101 total damage).
Deep Wound from Skirm-nm-halfling hits Snow giant boulder thrower for
31 physical damage.
Snow giant boulder thrower misses skirm-nm-halfling.
Talent Swift Shot is ready to use.

Skirm-nm-halfling shoots!
You collect a new ingredient:
snow giant kidney (1).
Skirm-nm-halfling's Shoot hits Snow giant boulder thrower for
100 physical damage.
Skirm-nm-halfling's Shoot killed Snow giant boulder thrower!

Resting starts...

Talent Kneecapper is ready to use.
Talent Block is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


You pickup 0.85 gold pieces.

Skirm-nm-halfling picks up (G.):
cleansing rough leather belt of the giants.
There is a way to the next level here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 72 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 72 turns (stop reason: at exit).