Belma the level 11 Bear Bulwark by ripredgator

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceBear
ClassBulwark
Level / Exp11 / 64%
Sizebig
Lifes / Deaths

Primary Stats

Strength40 (base 30)
Dexterity13 (base 12)
Constitution40 (base 30)
Magic10 (base 10)
Willpower10 (base 10)
Cunning11 (base 10)

Resources

Life568/568
Stamina100/100
Healing Factor1.3222297605397
Regeneration0.33055744013492

Speed

Mental-10%
Attack0%
Movement+50%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Barehand

Damage45
Accuracy33
Crit Chance11%
APR0
Speed1.11

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+3%
Light+10%
Cold+20%
Lightning+10%
Fire-10%
All0%

Defense: Base

Armour (hardiness)21.619848343627 (30%)
Defense21
Ranged Defense21
Fatigue0
Physical Save34
Spell Save24
Mental Save24

Defense: Resistances

Acid+ 10%( 70%)
Light+ 35%( 70%)
Cold+ 16%( 70%)
Lightning+ 22%( 70%)
Mind+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Superiority1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
5/5
5/5
0/5
0/5
Technique / Shield offense1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Bear1.00
2/5
2/5
0/5
0/5
Technique / Conditioning1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.30
2/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
detrimental effect

Quests

failed
failed
failed
done
active
done
active

Equipment

Tool
Light source
Around neck
On head

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Belma the Bear Bulwark level 10
6th Mirth 122nd year of Ascendancy at 19:50
see stats

Log


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Belma is caught by a water siphon!

Belma resists the effect 'Pinned to the ground'!
Ran for 1 turns (stop reason: trap).

Water siphon hits
Belma for (1 shrugged off), 28 physical (28 total damage).

Ran for 2 turns (stop reason: suffocating).

Talent Infusion: Healing is ready to use.

Ran for 2 turns (stop reason: suffocating).


Resting starts...

Belma starts regenerating health quickly.

The air bubbles are depleted!
Belma stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Belma picks up (a.):
wild infusion (res 15%; physical; dur 4; cd 11).
Belma picks up (d.):
cured leather armour (6 def, 4 armour).
Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 3 turns (stop reason: suffocating).