joshua the level 1 Higher Adventurer by Extremewaffle10

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceHigher
ClassAdventurer
Level / Exp1 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity13 (base 12)
Constitution13 (base 13)
Magic14 (base 13)
Willpower14 (base 13)
Cunning12 (base 12)

Resources

Life112/112
Mana90/90
Stamina110/110
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy20
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save9
Spell Save9
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Frost alchemy1.00
1/5
0/5
0/5
0/5
Spell / Explosive admixtures1.00
1/5
0/5
0/5
0/5
Spell / Fire1.00
0/5
0/5
0/5
0/5
Spell / Air1.00
1/5
0/5
0/5
0/5
Spell / Golemancy1.00
1/5
0/5
0/5
0/5
Spell / Enhancement1.00
1/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Joshua starts regenerating health quickly.

Talent Infusion: Wild is ready to use.

Joshua stops regenerating health quickly.


Talent Infusion: Regeneration is ready to use.

Joshua casts
Rune: Manasurge.
Joshua starts to surge mana.


Saving game...

Saving done.

Joshua casts
Create Alchemist Gems.
You create:
71 alchemist ametrine

Joshua casts
Create Alchemist Gems.
You create:
50 alchemist agate

Joshua wears:
50 alchemist agate.

Joshua stops surging mana.


Talent Rune: Manasurge is ready to use.

Saving game...

Saving done.

Resting starts...

Rested for 18 turns (stop reason: all resources and life at maximum).