Anne the level 11 Thalore Annihilator by rutee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceThalore
ClassAnnihilator
Level / Exp11 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 21)
Dexterity22 (base 15)
Constitution14 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning38 (base 36)

Resources

Life272/272
Equilibrium0
Steam100/100
Healing Factor1.1326086956522
Regeneration0.28315217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage20
Accuracy44
Crit Chance13%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower4
Crit Chance9%
Speed1

Offense: Mind

Mindpower21
Crit Chance9%
Speed1

Offense: Damage Bonus

Light+10%
Acid+9%

Defense: Base

Armour (hardiness)19.522593642275 (63.098591549296%)
Defense23
Ranged Defense23
Fatigue15
Physical Save24
Spell Save6
Mental Save27

Defense: Resistances

Acid+ 3%( 70%)
Light+ 42%( 70%)
Nature+ 5%( 70%)
Blight+ 6%( 70%)
Darkness+ 11%( 70%)
Mind+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Knockback Resistance40%
Disarm Resistance30%
Instadeath Resistance100%
Blind Resistance23%

Inscriptions (3/4)

Implants
Implants
Implants

Class Talents

Steamtech / Gadgets1.30
1/5
1/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
5/5
4/5
3/5
0/5
Steamtech / Demolition1.30
0/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
2/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
3/5
4/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
3/5
0/5
0/5

Effects

beneficial effect

Quests

done
done
done
active
done

Equipment

Quiver
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Anne the Thalore Annihilator level 10
5th Mirth 122nd year of Ascendancy at 11:22
see stats

Log

You pickup 0.70 gold pieces.
You pickup 0.95 gold pieces.

You pickup 0.70 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the melting of
quick iron torque of gale force [power 95] (10 cooldown).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (101% power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.13 gold from the melting of
flaming iron steamsaw of mind resistance (+10%) (100% power, 0 apr).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.60 gold from the melting of
nature's mossy mindstar of clarity (75% power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 15.00 gold from the melting of
Overcutter (107% power, 12 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.