







Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Youkai Pack 1.7.6Adds a variety of random youkai that have weird and/or stupid quirks, generally pertaining to equipment slots. Nekarcos's Quality of Life 09: Automation (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Provides the player various settings that control which objects will automatically be excluded from transmogrification.
Adds two bindable keys to [Key Bindings] that lets you wait for either 100 or X many turns.
Adds a bindable key to [Key Bindings] that causes your currently-controlled character to perform a single, AI-controlled action during combat.
When replacing a usable object with another usable object, all of the old object's talent hotkeys will be replaced with the new object's hotkey as well. Stability: High OldRPG Redeemed - 1 of 2 1.7.6Yet another rework of the OldRPG tileset. Compatible with Orcs, Cults, and Ashes. Both parts are required. Nekarcos's Quality of Life 02a: Tile Scanner (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. Stability: High Background: After watching a friend nearly rage quit ToME after failing to understand stealth mechanics. It inspired me to add more information to the UI! Bloodriver Adherent Class 1.7.6Adds some Mage subclasses. Currently, adds the following classes: Bloodriver Adherent --- Bloodriver Adherents are very in tune with arcane energies, their mana will buffer any harm done to them. It also makes them know basic elemental spells innately. Bloodriver Adherent talents revolves mainly on their bleed mechanics. A lot of talents costs both mana and life to cast. There are around 11 custom made talent category which you can choose. Some are essential to Bloodriver Adherent, as this subclass try to utilize bleed as much as possible. There are currently 9 variation of totems. 5 which you will learn by default, and the remaining 4 you will learn by: This subclass is a bit tricky to play and on the harder side of difficulty-wise. Also beware, some of the talents are very powerful, but makes no distinguishing between friend or foe, so you may harm your allies, or even yourself! --- Bloodriver Staffmasters do not attune so much to arcane energies compared to Adherents. Instead, they hone themselves to gain martial prowess. While they don't have easy access to basic element trees compared to Adherents, they have their own unique talents with stronger emphasis on bleed. --- If you are starting as humans, halflings, elves, or ogres, there is a small quest given at birth, you can do the quest and get some reward for it. There are also some lore fragments scattered regarding The Bloodrivers. Please enjoy your time as One of The Bloodrivers! Best regards, Shad3. Nekarcos's Quality of Life 07: Visible Size Categories (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Nekarcos's Quality of Life 08: Life Displays (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. Stability: Very High
Weaver Class 1.7.6Adds Weaver class. Weaver is a Wilder subclass, a resilient unarmed combatant with emphasis of moving around strategically through their set-up battlefield. Their skill sets revolve around arachnids. Laying webs, injecting enemies with poison, beating enemies with your limbs, creating cocoon for later consumption, and more! Their talents mainly uses equilibrium, have huge equilibrium demand yet heavy hitting, and moderate-long cooldown. Some even needs "special charge" to use. So if you decide to become one of the weaver, make sure to use your talents and resources wisely! They get access to: --- wild-gift: weaver anatomy wild-gift: threads and webs wild-gift: dance of the Weaver wild-gift: cocoon utilization wild-gift: chitin --- Post Note: We are highly looking forward for you to become one of the weaver and take part on the hunt for preys!. Please leave reviews, comments, and certainly bug reports! Happy hunting, Weaver! Nekarcos's Quality of Life 06: Wait-Time and Real-Time (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Cultists event spawn chance 1.7.6Apparently you can have game without cultist event ever spawning...random sux - this mod makes sure your world will have cultists event. Spawn chance is set to 100% so it will spawn first time you enter zone that allows it (elven ruins/daikara/mark of spellblaze/reknor). Let the Shasshhiy'Kaish come forth! WE SUMMON THEE! ^^ Nekarcos's Quality of Life 03: Summoning Timer (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. OldRPG Redeemed - 2 of 2 1.7.6Yet another rework of the OldRPG tileset. Compatible with Orcs, Cults, and Ashes. Both parts are required. Nekarcos's Quality of Life 01: Effect Display (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Items Vault 1.7.6Donators/Buyers bonus! Display Luck on character sheet. 1.7.6Simple addon that displays "hidden" Luck stat on character sheet. Lycanthrope class 1.7.6Adds lycanthrope class. 增加了兽血战士职业; Q.U.I.C.K. Campaign 1.7.6Operation Q.U.I.C.K.: Quickly Untying "Inconvenient" Chronological Knots Adds a fast play campaign with a Point Zero themed quest line that sends the player to a series of dungeon-portions from the standard AoA campaign. Players will adventure through ~8 shortened zones, starting with teir 1 dungeons and progressing all the way through to the finale at High Peak. The campaign is broken into 8 segments, with a reward before each. These bonuses largely offer rewards that could be gained from optional quests in AoA. You will also have a chance to shop after each segment, and this version of Point Zero has greatly expanded and improved shopping opportunities. There is also an NPC that can create randarts with one ego of your choice, for a price. See the forum thread for more details: https://forums.te4.org/viewtopic.php?f=50&t=55067 OldRPG - Music Mod v2 - Part 3 1.7.6OldRPG Music Mod v2:
As of 2.0.5, the base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: due to changes in the codebase that implemented the ability to map levels for zones which were previously one track, Nekarcos's Quality of Life 05: Various Warnings (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
OldRPG - Music Mod v2 - Part 2 1.7.6OldRPG Music Mod v2:
As of 2.0.5, the base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: due to changes in the codebase that implemented the ability to map levels for zones which were previously one track, Nekarcos's Quality of Life 04: Healing Display (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Class: Harvester 1.7.6Adds Harvester class as a wilder subclass. Class talents: Generic talents: All icons were made by https://game-icons.net/ . Spell Merchants 1.7.6T.O.M.E 1.7.6 This mod adds 14 Merchants who will sell Talents, Class, Stat, Category & Prodigy points! Unlock Extra Lives, Increase Health and Mana! Imbue Unique items! Conquer 3 Custom Dungeons and defeat 8 Unique Bosses! Build your Ultimate Character!
There are 21 Class talent categories (295 talent trees) available for purchase:Alchemy, Arcane, Celestial, Chronomancy, Psionic, Possession, Corruptions, Curses, Necromancy, Wyrmic, Summoner, Wilder Gifts, Cunning, Archery, Combat Techniques, Demonologist, Doombringer, Demented, Steamtech, Annihilator & Technomancer!
Increase character stats:Pay gold to increase: Stat, Class, Category & Prodigy points. Buy extra lives, increase health, mana, stamina & steam pool/regen. Increase physical, magical and mental critical damage and resistance.
Master jeweler:Imbue jewelry, armor & weapons. Imbue yellow/orange Unique items! You can imbue them as many times, with as many different gems as you want! Includes a custom shop that sells gems and a wide variety of rare and unique jewelry.
New Dungeons:
3 Custom dungeons have been added to the world map [Blood Soaked Ruins, Infested Ruins & Road to Derth].
New Bosses:There are 8 unique bosses that will spawn in the new dungeons (With custom sprites). Battle against vampires, werewolves and wererats in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.For pre-existing saves you can enable developer mode (in the main menu, under options) When in game, press "ctrl+a" then press "r" to reload the zone and the new content will load in. (Enabling developer mode will disable achievements)
2. Dialog to purchase spells wont appear unless you have the required amount of gold.You can [reveal] the talent tree for free, talents will be [revealed] in the level up menu ('p'). You will need the required amount of gold to be your inventory for the dialog option to [unlock] the talent tree to appear. The cost will be listed for each talent.
3. DLC is NOT required to play this addonTalents that require dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mod that changes the world map (eyal.lua) Incompatible with \"Extra Dungeons\", \"Godmode Merchant\" & \"Infinite Dungeons Merchants\"
This mod is where it's at, thanks to this amazing community giving feedback and bug reports! This was a hobby project I started to add things that I wanted in the game, and it grew due to community feedback! I want to give a Heartfelt Thank You to all who contributed with ideas, requests and bug reports. This mod wouldn't be where its at without you! If you enjoy this mod please consider giving it a like. <3 OldRPG - Music Mod v2 - Part 1 1.7.6OldRPG Music Mod v2:
As of 2.0.5, the base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: due to changes in the codebase that implemented the ability to map levels for zones which were previously one track, Race: Thug 1.7.6Adds Thug as a new Human subrace. Thugs have good Constitution and Willpower. Can stand heavy hit and use humanshield. Stat modifiers: +2 Constitution and +2 Willpower Also big thanks to Shad3 for the help. ---Changelog Recaiden's Undead Racepack 1.7.0This is a compilation of my undead race addons. This will always be the most up-to-date version. Mummy Wight And adds a new prodigy for any undead: Dreadmaster Chinese translation by gooder1029 OldRPG - Music Mod v2 - Part 4 1.7.6OldRPG Music Mod v2:
As of 2.0.5, the base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: due to changes in the codebase that implemented the ability to map levels for zones which were previously one track, |
| Campaign | Infinite |
| Mode | Easy Adventure |
| Sex | Male |
| Race | Skeleton |
| Class | Brawler |
| Level / Exp | 14 / 0% |
| Size | 中等 |
| Lifes / Deaths | no deaths recorded 5 / 0 |
Primary Stats
| Strength | 40 (base 16) |
| Dexterity | 38 (base 19) |
| Constitution | 34 (base 19) |
| Magic | 15 (base 10) |
| Willpower | 17 (base 10) |
| Cunning | 36 (base 30) |
Resources
| Life | 493/493 |
| Stamina | 170/170 |
| Healing Factor | 1.185336564623 |
| Regeneration | 5.0376803996478 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 5 |
| See Stealth | 28.894014938291 |
| See Invisible | 28.894014938291 |
Offense: Barehand
| Damage | 60 |
| Accuracy | 44 |
| Crit Chance | 20% |
| APR | 13 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 23 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Mind
| Mindpower | 26 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Damage Bonus
| 暗影 | +20% |
| 閃電 | +9% |
| 奧術 | +15% |
| 寒冷 | +15% |
| 光系 | +4% |
| 時空 | +9% |
Offense: Damage Penetration
| 閃電 | +10% |
| 時空 | +5% |
Defense: Base
| Armour (hardiness) | 18 (35.65183292883%) |
| Defense | 42 |
| Ranged Defense | 42 |
| Fatigue | 0 |
| Physical Save | 30 |
| Spell Save | 21 |
| Mental Save | 31 |
Defense: Resistances
| 枯萎 | + 30%( 70%) |
| 寒冷 | + 9%( 70%) |
| All | 0%( 70%) |
| 暗影 | + 41%( 70%) |
| 閃電 | + 3%( 70%) |
| 時空 | -10%( 70%) |
| 光系 | + 8%( 70%) |
| 物理 | + 10%( 70%) |
| 火焰 | -3%( 70%) |
Defense: Immunities
| Teleport Resistance | 0% |
| Bleed Resistance | 100% |
| Confusion Resistance | 21% |
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Knockback Resistance | 10% |
Inscriptions (3/3)
| Runes | 有效技能等級:1.0 符文:護盾使用模式:主動技能 使用範圍:近戰/單體 冷卻時間:14 飛行速度:瞬間 使用速度:瞬間(0%回合) 是:法術 介紹:激活這個符文產生一個防護護盾,吸收最多 130 傷害持續 5 回合。 |
| Runes | 有效技能等級:1.0 符文:粉碎痛苦使用模式:主動技能 使用範圍:近戰/單體 冷卻時間:18 飛行速度:瞬間 使用速度:瞬間(0%回合) 是:法術 介紹:激活符文,立刻清除你身上的負面效果。 清除所有越層效果(失去平衡、法術衝擊和思維封鎖),以及物理、精神和魔法負面效果各 1 個。 每清除一個負面效果,你都會獲得一個抵擋 50 傷害的護盾,持續 3 回合。 如果只清除了越層效果,不會產生護盾且冷卻時間減少75% 。 |
| Runes | 有效技能等級:1.0 符文:閃爍使用模式:主動技能 使用範圍:4 冷卻時間:18 飛行速度:瞬間 使用速度:法術(100%回合) 是:法術 介紹:激活符文,傳送到視野內 4 格內的指定位置。之後,你會脫離相位 3 回合。在這種狀態下,所有新的負面效果的持續時間減少 10% ,你的閃避增加 10 ,你的全體傷害抗性增加 10% 。 |
Class Talents
| 格鬥 / 戰鬥經驗 | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 格鬥 / 拳術 | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 格鬥 / 終結技 | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 格鬥 / 關節技 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格鬥 / 戰鬥技巧 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 靈巧 / 戰術 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| 格鬥 / 戰鬥訓練 | 1.00 |
| 0/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 格鬥 / 體質強化 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 靈巧 / 生存 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格鬥 / 徒手訓練 | 1.30 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| 亡靈 / 骷髏 | 1.10 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 格鬥 / 移動 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | 攻擊姿態 |
| detrimental effect | 地圖效果 : 你似乎處於通常時空之外。 +10% 物理抗性, -10% 時空抗性 , -20% 傳送免疫。 異常時空 |
| beneficial effect | 無盡地下城挑戰 (樓層 15): 夢境獵手 挑戰 |
| beneficial effect | 反擊近戰攻擊:有 17% 機率在閃避近戰攻擊後反擊對方。(剩餘次數 1.5 ) 反擊攻擊 |
Quests
你進入了無限地下城。你已不能再走回頭路了。 無盡地下城深入地下城去戰鬥吧,勝利或者爲榮耀而死! | 正在進行 |
殺死這一層的所有敵人。 無盡地下城挑戰 (樓層 11): 屠夫You completed the challenge and received: +1 職業技能點 | 結束 |
所有敵人都有複製能力 無盡地下城挑戰 (樓層 13): 複製剩餘回合: 0 You completed the challenge and received: 隨機神器:裂紋膽汁 (7 閃避, 0 護甲) | 結束 |
殺死這一層的所有敵人。 無盡地下城挑戰 (樓層 14): 屠夫You completed the challenge and received: 隨機神器:破碎舊夢 (17/17, 85% 傷害, 3 護甲穿透) | 結束 |
喚醒並殺死夢境恐魔Boss '夢境恐魔 神經病的安靜'。 無盡地下城挑戰 (樓層 15): 夢境獵手 | 正在進行 |
Equipment
| 在手上 | 敏捷之 (+2)燦爛的矮人鋼臂鎧 (0 閃避, 2 護甲)裝備需求: - 重甲訓練 裝備力量來源 奧術力量 裝備製造者 某位大師 1.50 負重。 類型:護甲/手部 ; 材質等級 2 當使用或裝備時: 命中:+10(+4有效值) 護甲值:+2 疲勞值:+3% 近戰附加傷害:6光系 屬性變化:+2敏捷 抗性改變:+7%光系 傷害加成:+4%光系 徒手傷害加成: 傷害:124% 範圍:1.4x 使用屬性: 40%靈巧, 40%敏捷, 40%力量 傷害類型:物理 命中加成:+0.2% 基礎傷害(最大20%) 命中:+5 護甲穿透:+9 暴擊率:+12.0% 攻擊速度:100% 當該武器擊中:灼熱之矛 (20% 機率等級 3)。 臂鎧保護你的手至前臂的中間部分。 |
| 在腰間 | 隔熱的神祕之硬皮腰帶裝備力量來源 奧術力量 裝備製造者 某位大師 1.00 負重。 類型:護甲/腰帶 ; 材質等級 3 當使用或裝備時: 抗性改變:+7%火焰/+9%寒冷 精神豁免加成:+7(+3有效值) 法術強度:+6(+3有效值) 一條可以圍住腰的皮帶。 |
| 在頭上 | 光彩奪目的力量之 (+3)粗製皮帽 (0 閃避, 1 護甲)裝備力量來源 自然力量 裝備製造者 某位大師 2.00 負重。 類型:護甲/頭部 ; 材質等級 1 當使用或裝備時: 護甲值:+1 疲勞值:+1% 屬性變化:+3力量 抗性改變:+11%光系/+11%暗影 一頂皮帽。 |
| 在手指上 | 泰坦的清晰之鋼戒指裝備力量來源 自然力量 裝備力量來源 靈能 0.10 負重。 類型:首飾/戒指 ; 材質等級 2 當使用或裝備時: 屬性變化:+4體質 物理豁免加成:+8(+4有效值) 精神豁免加成:+5(+2有效值) 混亂免疫:+21% 戒指讓你的手指更加美麗! |
| 在手指上 | 能量之盜賊的鋼戒指裝備力量來源 奧術力量 裝備製造者 某位大師 0.10 負重。 類型:首飾/戒指 ; 材質等級 2 當使用或裝備時: 物理強度:+7(+2有效值) 閃避:+8(+3有效值) 屬性變化:+4靈巧 法術強度:+5(+2有效值) 精神強度:+6(+3有效值) 戒指讓你的手指更加美麗! |
| 主護甲 | 永夜繃帶 (12 閃避, 12 護甲)裝備力量來源 奧術力量 6.00 負重。 [史詩級物品] 類型:護甲/木乃伊 ; 材質等級 4 它是某個套裝中的一件。 能與其匹敵的只有永夜無上的榮耀。 當使用或裝備時: 護甲值:+12 閃避:+12(+4有效值) 近戰反擊傷害:10暗影 屬性變化:+5意志/+5魔力 抗性改變:+30%枯萎/-10%火焰/+30%暗影/-10%光系 傷害加成:+15%寒冷/+15%奧術/+20%暗影 技能精通: +0.30 亡靈/木乃伊 毒素免疫:+100% 疾病免疫:+100% 生命回覆:+1.00 光照範圍:-1 裝備者將被視爲不死族。 這根由亡靈能量編織成的繃帶,給任何它們接觸到的東西帶來死亡。任何穿上它們的人會發現他處於生死的邊緣。 |
| 工具 | 靈能護盾之矮人鋼項圈 '破碎的自言自語' [能量 73] (25 冷卻)裝備力量來源 靈能 2.00 負重。 [隨機史詩級物品] 類型:護符/項圈 ; 材質等級 3 當使用或裝備時: 護甲值:+2 物理豁免加成:+3(+2有效值) 精神豁免加成:+6(+3有效值) 疾病免疫:+20% 擊退免疫:+10% 它可以用於製造靈能護盾,5回合內受到的所有傷害減少73 激活會將所有護符置入冷卻狀態25回合。 當使用時: * 在2回合內減少35%疲勞. * 在2回合內增加16%全體傷害加成. * 治療42生命值. 項圈是由強大的精神能量製造而成,用來儲存靈能。 |
| 斗篷 | 裂紋膽汁 (7 閃避, 0 護甲)裝備製造者 某位大師 裝備力量來源 靈能 2.00 負重。 類型:護甲/斗篷 ; 材質等級 1 當使用或裝備時: 命中:+4(+2有效值) 護甲穿透:+4 閃避:+7(+2有效值) 屬性變化:+2敏捷/+2意志/+2靈巧 抗性改變:+3%閃電 抗性穿透改變:+10%閃電/+5%時空 傷害加成:+9%閃電/+9%時空 物理豁免加成:+5(+3有效值) 精神豁免加成:+6(+3有效值) 可以當做外衣穿的寬鬆布外套,它甚至允許你在裏面穿上厚重的金屬盔甲。 |
| 在腳上 | 堅韌之粗製皮靴 (0 閃避, 1 護甲)裝備製造者 某位大師 2.00 負重。 類型:護甲/腳部 ; 材質等級 1 當使用或裝備時: 護甲值:+1 每回合體力回覆:+0.30 體力上限:+13.00 一雙用皮做的靴子。 |
| 光源 | 健康之黃銅燈籠裝備力量來源 自然力量 2.00 負重。 類型:光照/光照 ; 材質等級 1 當使用或裝備時: 生命上限:+40.00 光照範圍:+3 一個有引線的黃銅容器,上面覆蓋有一張紙防止燈油濺出來。它有一隻把手,可以提着。 |
Inventory
鋼項鍊0.10 負重。 類型:首飾/項鍊 ; 材質等級 2 項鍊讓你的脖子更加美麗! |
救世主的鋼戒指裝備製造者 某位大師 0.10 負重。 類型:首飾/戒指 ; 材質等級 2 當使用或裝備時: 物理豁免加成:+6(+3有效值) 法術豁免加成:+7(+4有效值) 精神豁免加成:+6(+3有效值) 戒指讓你的手指更加美麗! |
力量高手 (97% 傷害, 18 護甲穿透, 精神 傷害)裝備需求: - 意志 16 裝備力量來源 自然力量 裝備力量來源 靈能 3.00 負重。 [隨機史詩級物品] 類型:武器/靈晶 ; 材質等級 2 傷害: 97% 範圍:1.1x 使用屬性: 50%意志, 30%靈巧 傷害類型:精神 武器精通類型:心靈利刃 命中加成:+0.2% 暴擊率(最大25%) 該武器的命中率受意志加成。 護甲穿透:+18 暴擊率:+3.0% 攻擊速度:100% 武器擊中時: * 20%機率降低23%護甲 當使用或裝備時: 命中:+5(+2有效值) 物理強度:+5(+1有效值) 近戰附加傷害:6火焰 近戰反擊傷害:4酸性 抗性改變:+7%火焰 抗性穿透改變:+9%火焰 傷害加成:+6%火焰 技能精通: +0.10 靈能/貪婪 +0.10 詛咒/黑暗生存 獲得技能: +1 靈晶調諧 每次擊殺獲得仇恨值:+1.00 每次擊殺獲得靈能值:+1.00 精神強度:+4(+2有效值) 精神暴擊率:+2% 整體速度:+3% 治療加成:+10% 當你使用自然召喚時治療附近友方單位:+20 它可以用於造成43.40精神傷害(距離10),獲得相當於造成傷害10%的靈能值和仇恨值 激活會將所有護符置入冷卻狀態20回合。 大自然孕育了靈晶。靈晶是一種蘊含生命力量的天然寶石,它們可用來吸收和傳遞大自然的精神能量和靈能量。副手裝備靈晶不會觸發副手傷害懲罰。 |
魔幻槍炮 (0 閃避, 0 護甲)裝備力量來源 自然力量 裝備力量來源 反魔法力量 2.00 負重。 [隨機史詩級物品] 類型:護甲/長袍 ; 材質等級 2 當使用或裝備時: 近戰反擊特效: * 3%機率降低44%整體速度 * 4法力燃燒 屬性變化:+3體質 抗性改變:+6%枯萎/+25%火焰/+3%時空/+9%所有 傷害加成:+7%自然/+13%火焰 毒素免疫:+24% 疾病免疫:+22% 一件長袍。它不能提供有效保護,但可以使你獲得魔法增益。 |
體質之 (+2)粗製皮帽 (0 閃避, 1 護甲)裝備製造者 某位大師 2.00 負重。 類型:護甲/頭部 ; 材質等級 1 當使用或裝備時: 護甲值:+1 疲勞值:+1% 屬性變化:+2體質 一頂皮帽。 |
光彩奪目的探測之粗製皮甲 (3 閃避, 2 護甲)裝備需求: - 力量 10 裝備力量來源 奧術力量 裝備製造者 某位大師 9.00 負重。 類型:護甲/輕甲 ; 材質等級 1 當使用或裝備時: 護甲值:+2 閃避:+3(+1有效值) 疲勞值:+6% 屬性變化:+4力量 抗性改變:+5%物理/+20%暗影/+10%光系 光照範圍:+1 它可以用於觸發技能追蹤,將所有其他物品置入30回合冷卻: 有效技能等級:2.0 能量消耗:30,總計30/30. 使用範圍:近戰/單體 飛行速度:瞬間 介紹:感知範圍 15 內的敵人,持續 5 回合。 範圍隨靈巧提升而提升。 一套用皮革製成的皮甲。 |
5 瑪瑙石0.00 負重。 類型:珠寶/黑曜石 ; 材質等級 1 當使用或裝備時: 屬性變化:+1力量/+1敏捷/+1魔力/+1意志/+1靈巧/+1體質 當被用來強化裝備時: 屬性變化:+1力量/+1敏捷/+1魔力/+1意志/+1靈巧/+1體質 潛在傷害類型:酸性 寶石可用來賣錢或用於法術儀式。 |
黑剛玉0.00 負重。 類型:珠寶/黑曜石 ; 材質等級 3 當使用或裝備時: 屬性變化:+3力量/+3敏捷/+3魔力/+3意志/+3靈巧/+3體質 當被用來強化裝備時: 屬性變化:+3力量/+3敏捷/+3魔力/+3意志/+3靈巧/+3體質 潛在傷害類型:酸性 寶石可用來賣錢或用於法術儀式。 |
2 海藍寶石0.00 負重。 類型:珠寶/藍寶石 ; 材質等級 2 當使用或裝備時: 護甲值:+2 抗性改變:+2%所有 當被用來強化裝備時: 護甲值:+2 抗性改變:+2%所有 潛在傷害類型:閃電 寶石可用來賣錢或用於法術儀式。 |
貓眼石0.00 負重。 類型:珠寶/藍寶石 ; 材質等級 2 當使用或裝備時: 屬性變化:+2力量/+2敏捷/+2魔力/+2意志/+2靈巧/+2體質 當被用來強化裝備時: 屬性變化:+2力量/+2敏捷/+2魔力/+2意志/+2靈巧/+2體質 潛在傷害類型:閃電 寶石可用來賣錢或用於法術儀式。 |
藍剛玉0.00 負重。 類型:珠寶/藍寶石 ; 材質等級 2 當使用或裝備時: 閃避:+4(+1有效值) 物理豁免加成:+4(+2有效值) 法術豁免加成:+4(+2有效值) 精神豁免加成:+4(+2有效值) 當被用來強化裝備時: 閃避:+4(+1有效值) 物理豁免加成:+4(+2有效值) 法術豁免加成:+4(+2有效值) 精神豁免加成:+4(+2有效值) 潛在傷害類型:閃電 寶石可用來賣錢或用於法術儀式。 |
鐵質鶴嘴鋤 (挖掘速度37回合)3.00 負重。 類型:工具/鶴嘴鋤 ; 材質等級 1 當使用或裝備時: 屬性變化:+1力量 當攜帶時: 獲得技能: +1 挖掘 允許你挖牆、移除一棵樹並製造道路。 |
4 尖晶石0.00 負重。 類型:珠寶/綠寶石 ; 材質等級 1 當使用或裝備時: 閃避:+2(+1有效值) 物理豁免加成:+2(+1有效值) 法術豁免加成:+2(+1有效值) 精神豁免加成:+2(+1有效值) 當被用來強化裝備時: 閃避:+2(+1有效值) 物理豁免加成:+2(+1有效值) 法術豁免加成:+2(+1有效值) 精神豁免加成:+2(+1有效值) 潛在傷害類型:自然 寶石可用來賣錢或用於法術儀式。 |
魔力結晶裝備力量來源 奧術力量 0.00 負重。 [史詩級物品] 類型:珠寶/混晶石 ; 材質等級 2 當使用或裝備時: 屬性變化:+5魔力 傷害加成:+20%奧術/+20%枯萎 (被創建的物品可以被激活,以重新取回魔力結晶) 潛在傷害類型:奧術 它可以用於安裝至一把武器(可以將未附魔的武器變成一件神器) 激活消耗1能量,總計1/1。 這個水晶散發着魔力的光輝。 |
轉化之盒裝備力量來源 未知力量 2.00 負重。 [劇情物品] 類型:盒子/夏·圖爾 當攜帶時: 它可以用於立即轉化盒子中的所有物品(當你切換地圖時也會自動轉化) 激活消耗0能量,總計1000/1000。 這隻寶箱是某個夏·圖爾古代建築的延伸,任何扔在裏面的物品會被自動傳送到那個地方,進行處理並摧毀,從裏面提取能量。 這個過程的副產物是黃金,因爲沒有用,所以被自動傳送給你。 當你有這隻箱子時,所有你經過地面上的物品會被自動撿起,並且當你離開地下城時會自動交易成金幣。 如果你想保留物品,只需要從寶箱裏把它移到包裹中。在寶箱中的物品不會增加你的負重。 |
黑曜石女巫 神經病羣魔 [能量 182] (20 冷卻)裝備力量來源 奧術力量 2.00 負重。 類型:護符/魔杖 ; 材質等級 2 當使用或裝備時: 近戰附加特效: * 20%機率降低15%傷害 * 10%機率降低18閃避和豁免 近戰反擊傷害:6精神 抗性改變:+6%枯萎 抗性穿透改變:+5%精神 傷害加成:+6%枯萎 它可以用於在你和周圍10格內所有友方生物的身上製造護盾,吸收182傷害,持續4回合 激活會將所有護符置入冷卻狀態20回合。 當使用時: * 治療39生命值. 魔杖被鍊金術師和大法師用來儲存法術。任何人可以用它來釋放儲存的法術。 |
2 紫黃晶0.00 負重。 類型:珠寶/黃寶石 ; 材質等級 1 當使用或裝備時: 物理暴擊率:+1.0% 傷害加成:+2%所有 法術暴擊率:+1% 精神暴擊率:+1% 當被用來強化裝備時: 物理暴擊率:+1.0% 傷害加成:+2%所有 法術暴擊率:+1% 精神暴擊率:+1% 潛在傷害類型:光系 寶石可用來賣錢或用於法術儀式。 |
Achievements
Log
休息了11回合 (停止原因:所有資源和生命值已恢復滿)。
技能 流星拳 已經可以使用。
這裏有一個通往下一層的臺階(按 '' 或右鍵使用)。
自動探索了63回合(中斷原因:在 出口)
[QoL09] 鋼項鍊 was automatically stored into your inventory.
你獲得了5.25金幣,轉化了提神的通徹之榆木魔杖 [能量 9] (15 冷卻)。
你獲得了0.60金幣,轉化了電弧的一袋鐵製子彈 (18/18, 110% 傷害, 1 護甲穿透)。
你獲得了7.61金幣,轉化了破碎舊夢 (17/17, 85% 傷害, 3 護甲穿透)。
你獲得了11.83金幣,轉化了一袋鋼製子彈 閃爍斷絕 (19/19, 130% 傷害, 2 護甲穿透)。
你獲得了0.25金幣,轉化了一袋白蠟箭矢 (23/23, 122% 傷害, 7 護甲穿透)。
你獲得了1.41金幣,轉化了強酸的寒冷抗性之 (+16%)鋼盾 (0 閃避, 4 護甲, 113% 傷害, 41 格擋)。
你獲得了4.98金幣,轉化了清除的圖庫納之鞣製皮甲 (6 閃避, 4 護甲)。
你獲得了0.86金幣,轉化了清晰之粗製皮甲 (3 閃避, 2 護甲)。
你獲得了6.57金幣,轉化了回覆的清晰之鞣製皮甲 (6 閃避, 4 護甲)。
你獲得了7.82金幣,轉化了閃電抗性之回覆的鋼鎖甲 (2 閃避, 6 護甲)。
你獲得了3.93金幣,轉化了洗練的矮人鋼臂鎧 (0 閃避, 2 護甲)。
你獲得了0.85金幣,轉化了自然之 (+18%)呢絨長袍 (0 閃避, 0 護甲)。
你獲得了6.94金幣,轉化了鋼斧 '地獄的遊客' (117% 傷害, 3 護甲穿透)。
你獲得了3.22金幣,轉化了殘忍的強化之白蠟元素法杖 (111% 傷害, 3 護甲穿透, 寒冷 傷害)。
你獲得了0.90金幣,轉化了恩賜的藤蔓靈晶 (85% 傷害, 18 護甲穿透, 精神 傷害)。
你獲得了3.58金幣,轉化了相位之思維鍛造的鋼化狼牙棒 (107% 傷害, 8 護甲穿透)。
你獲得了0.50金幣,轉化了鋼化狼牙棒 (107% 傷害, 3 護甲穿透)。
你獲得了0.50金幣,轉化了白蠟長弓。
你獲得了2.77金幣,轉化了邪惡之鋼化大劍 (128% 傷害, 2 護甲穿透)。
你獲得了0.45金幣,轉化了屠殺之鐵質大劍 (120% 傷害, 1 護甲穿透)。
[Music Mod] | Track: function: 0x22db4ff8 (Inspired by: Unknown)
接受了任務“無盡地下城挑戰 (樓層 15): 夢境獵手”!(按下“j”查看任務日誌)
你獲得了1.16金幣,轉化了遮蓋的保護之亞麻斗篷 (7 閃避, 0 護甲)。












































































