












Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Opt-in Adventurers Parties 1.7.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Allow Respec Anywhere 1.2.3Possessor Bonus Class 1.7.4Donators/Buyers bonus! Automatic Notes 1.7.0Automatically collects notes about unvisited zones and unactivated features/events that the player has seen and may wish to return to later, updated as the player revisits said points of interest. Notes will reflect:
Notes for a level are updated when the player enters or leaves the level, and when bringing up the auto-collected notes list manually via <Alt-Shift-A> (configurable via the "Key bindings" dialog). The auto-collected notes list will also optionally pop up when you load a character, configurable via the game option "UI | Automatic notes". Frequently Asked Questions: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Arcanum Class Pack 1.7.3Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Items Vault 1.7.6Donators/Buyers bonus! Dread Necromancer 1.6.7The Dread Necromancer is a complete reimagining of Necromancer - while it shares many of the themes and names, and has a few talents retained, it's effectively an entirely new take on the class. See the forum thread for full details. Class: Shining One 1.7.0A new demented class, the Shining One. This addon requires the Forbidden Cults DLC to function. Celestial Spellcasters who have been overcome with madness and become more and more like unto Luminous Horrors. Shining One talents do not appear on enemies. Old Talents: New Talents: Advanced Talents: Player AI 1.5.10Adds a keybind to activate the new player AI. Set to Alt+F1 by default. This description seems to vanish when I put too much text in it, so view the feature list and changelog on the steam version here: http://steamcommunity.com/sharedfiles/filedetails/?id=523638132. Note for Developers: This addon superwrites Player:act(), so if your addon also touches Player:act() change the load order so that the Player AI addon loads last. Necromancy+ 1.7.2Features: Spell/Charnel - class category available to Necromancer only. Tweaked Categories: Spell/Advanced Necrotic Minions Spell/Necrotic Minions Spell/Necrosis Spell/Shades Tweaked the talent levels granted by Blighted Summoning. Also adds in a new class called the Spiritmancer: The dead do not always rest easy, even free from fell influences. Categories: Karma Life Giver Ghosts Dawn Justice Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Odyssey of The Summoner (for ToME 1.7.4+) 1.7.4Howdy, this is Kamani. The current page for OotS content is: https://forums.te4.org/viewtopic.php?p=247326#p247326 I mostly tested OotS with EoR, Cults, and Ashes enabled, but it should work fine without them. Disclaimer: This is NOT a full release. There WILL be errors and unpredictable behavior. I am patching things out actively, so play with discretion and send as much feedback as possible to the forum thread to accelerate the completion process! Expanded Details: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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| Campaign | Maj'Eyal |
| Mode | Easy Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Summoner |
| Level / Exp | 22 / 62% |
| Size | medium |
| Lifes / Deaths | Killed by Bill the Stone Troll at level 5 on the 3rd Summertide 122nd year of Ascendancy at 02:50 / 244Killed by large white snake at level 7 on the 8th Flare 122nd year of Ascendancy at 00:22 Killed by thief at level 8 on the 1st Dusk 122nd year of Ascendancy at 10:14 Killed by rogue at level 9 on the 6th Dusk 122nd year of Ascendancy at 05:41 Killed by rogue at level 9 on the 6th Dusk 122nd year of Ascendancy at 05:52 Killed by thief at level 9 on the 6th Dusk 122nd year of Ascendancy at 06:10 Killed by storm drake hatchling at level 9 on the 7th Dusk 122nd year of Ascendancy at 01:18 Killed by shadowblade at level 9 on the 7th Dusk 122nd year of Ascendancy at 07:58 Killed by bandit at level 9 on the 7th Dusk 122nd year of Ascendancy at 08:10 Killed by minotaur at level 9 on the 7th Dusk 122nd year of Ascendancy at 08:19 Killed by minotaur at level 9 on the 7th Dusk 122nd year of Ascendancy at 08:43 Killed by minotaur at level 9 on the 7th Dusk 122nd year of Ascendancy at 08:58 Killed by minotaur at level 10 on the 9th Dusk 122nd year of Ascendancy at 06:55 Killed by Shardskin at level 10 on the 37th Dusk 122nd year of Ascendancy at 06:17 Killed by skeleton warrior at level 10 on the 37th Dusk 122nd year of Ascendancy at 06:50 Killed by white jelly at level 10 on the 37th Dusk 122nd year of Ascendancy at 07:32 Killed by midge swarm at level 10 on the 37th Dusk 122nd year of Ascendancy at 14:16 Killed by giant yellow ant at level 11 on the 37th Dusk 122nd year of Ascendancy at 16:27 Killed by ultimate shivgoroth at level 13 on the 2nd Haze 122nd year of Ascendancy at 12:35 Killed by shivgoroth at level 13 on the 2nd Haze 122nd year of Ascendancy at 16:40 Killed by gwelgoroth at level 15 on the 44th Haze 122nd year of Ascendancy at 21:17 Killed by rimebark at level 15 on the 44th Haze 122nd year of Ascendancy at 21:43 Killed by ultimate gwelgoroth at level 15 on the 45th Haze 122nd year of Ascendancy at 03:57 Killed by Zubutira the Guardian at level 15 on the 65th Haze 122nd year of Ascendancy at 02:21 Killed by Zubutira the Guardian at level 15 on the 65th Haze 122nd year of Ascendancy at 02:30 Killed by storm drake hatchling at level 15 on the 65th Haze 122nd year of Ascendancy at 05:02 Killed by storm drake hatchling at level 15 on the 65th Haze 122nd year of Ascendancy at 05:13 Killed by fire drake hatchling at level 15 on the 65th Haze 122nd year of Ascendancy at 06:43 Killed by minotaur at level 15 on the 65th Haze 122nd year of Ascendancy at 08:10 Killed by fire drake hatchling at level 15 on the 65th Haze 122nd year of Ascendancy at 09:32 Killed by war hound at level 15 on the 65th Haze 122nd year of Ascendancy at 17:15 Killed by Polymina the Guardian at level 15 on the 66th Haze 122nd year of Ascendancy at 02:54 Killed by devourer at level 15 on the 66th Haze 122nd year of Ascendancy at 10:23 Killed by Veleriara the Guardian at level 15 on the 66th Haze 122nd year of Ascendancy at 14:51 Killed by Veleriara the Guardian at level 15 on the 66th Haze 122nd year of Ascendancy at 19:58 Killed by Polymina the Guardian at level 15 on the 66th Haze 122nd year of Ascendancy at 22:11 Killed by wretchling at level 15 on the 66th Haze 122nd year of Ascendancy at 23:20 Killed by Veleriara the Guardian at level 16 on the 67th Haze 122nd year of Ascendancy at 07:43 Killed by Salelle the Guardian at level 16 on the 67th Haze 122nd year of Ascendancy at 12:43 Killed by Belith the dredgling at level 16 on the 69th Haze 122nd year of Ascendancy at 00:15 Killed by Belith the dredgling at level 16 on the 69th Haze 122nd year of Ascendancy at 04:08 Killed by Saloth the gigantic gravity worm at level 16 on the 69th Haze 122nd year of Ascendancy at 07:20 Killed by giant ice ant at level 16 on the 70th Haze 122nd year of Ascendancy at 18:31 Killed by rimebark at level 16 on the 70th Haze 122nd year of Ascendancy at 18:58 Killed by multi-hued drake hatchling at level 16 on the 72nd Haze 122nd year of Ascendancy at 00:42 Killed by storm drake hatchling at level 16 on the 77th Haze 122nd year of Ascendancy at 06:33 Killed by storm drake hatchling at level 16 on the 77th Haze 122nd year of Ascendancy at 09:12 Killed by giant green ant at level 17 on the 78th Haze 122nd year of Ascendancy at 16:13 Killed by wretchling at level 17 on the 78th Haze 122nd year of Ascendancy at 22:52 Killed by rimebark at level 17 on the 1st Decay 122nd year of Ascendancy at 20:40 Killed by fire drake hatchling at level 17 on the 1st Decay 122nd year of Ascendancy at 22:07 Killed by Isloletha the cave troll at level 17 on the 1st Decay 122nd year of Ascendancy at 23:06 Killed by rimebark at level 17 on the 2nd Decay 122nd year of Ascendancy at 00:36 Killed by rimebark at level 17 on the 2nd Decay 122nd year of Ascendancy at 01:18 Killed by Belulrann the skeleton magus at level 17 on the 17th Regrowth 123rd year of Ascendancy at 08:43 Killed by Celia at level 17 on the 17th Regrowth 123rd year of Ascendancy at 09:16 Killed by Belulrann the skeleton magus at level 17 on the 17th Regrowth 123rd year of Ascendancy at 09:43 Killed by Salovena the skeleton archer at level 17 on the 17th Regrowth 123rd year of Ascendancy at 10:29 Killed by Salovena the skeleton archer at level 17 on the 17th Regrowth 123rd year of Ascendancy at 12:07 Killed by rimebark at level 17 on the 17th Regrowth 123rd year of Ascendancy at 12:23 Killed by Celia at level 17 on the 17th Regrowth 123rd year of Ascendancy at 12:36 Killed by Emathra the lesser vampire at level 17 on the 17th Regrowth 123rd year of Ascendancy at 12:46 Killed by Celia at level 17 on the 17th Regrowth 123rd year of Ascendancy at 13:10 Killed by golem (servant of Emathra the lesser vampire) at level 17 on the 17th Regrowth 123rd year of Ascendancy at 14:26 Killed by Salulenne the elder vampire at level 17 on the 17th Regrowth 123rd year of Ascendancy at 14:42 Killed by Celia at level 17 on the 17th Regrowth 123rd year of Ascendancy at 14:55 Killed by armoured skeleton warrior at level 17 on the 17th Regrowth 123rd year of Ascendancy at 15:06 Killed by armoured skeleton warrior at level 17 on the 17th Regrowth 123rd year of Ascendancy at 16:20 Killed by Belulrann the skeleton magus at level 17 on the 17th Regrowth 123rd year of Ascendancy at 17:21 Killed by Layebrena the vampire at level 17 on the 17th Regrowth 123rd year of Ascendancy at 17:52 Killed by Celia at level 17 on the 17th Regrowth 123rd year of Ascendancy at 18:00 Killed by Salulenne the elder vampire at level 17 on the 17th Regrowth 123rd year of Ascendancy at 18:49 Killed by armoured skeleton warrior at level 17 on the 17th Regrowth 123rd year of Ascendancy at 19:16 Killed by Celia at level 17 on the 17th Regrowth 123rd year of Ascendancy at 20:04 Killed by Celia at level 17 on the 17th Regrowth 123rd year of Ascendancy at 20:49 Killed by Layebrena the vampire at level 17 on the 17th Regrowth 123rd year of Ascendancy at 20:59 Killed by Celia at level 17 on the 17th Regrowth 123rd year of Ascendancy at 21:18 Killed by skeleton mage at level 17 on the 17th Regrowth 123rd year of Ascendancy at 22:25 Killed by skeleton mage at level 17 on the 17th Regrowth 123rd year of Ascendancy at 22:34 Killed by skeleton mage at level 17 on the 17th Regrowth 123rd year of Ascendancy at 22:55 Killed by Celia at level 17 on the 17th Regrowth 123rd year of Ascendancy at 23:50 Killed by Salulenne the elder vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 01:49 Killed by Salulenne the elder vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 03:09 Killed by Salulenne the elder vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 03:21 Killed by Salulenne the elder vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 03:32 Killed by armoured skeleton warrior at level 17 on the 18th Regrowth 123rd year of Ascendancy at 04:10 Killed by Celia at level 17 on the 18th Regrowth 123rd year of Ascendancy at 04:29 Killed by Salulenne the elder vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 05:33 Killed by Betherin the vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 06:59 Killed by Isebeth the vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 07:21 Killed by Celia at level 17 on the 18th Regrowth 123rd year of Ascendancy at 07:34 Killed by Isebeth the vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 07:41 Killed by Celia at level 17 on the 18th Regrowth 123rd year of Ascendancy at 07:58 Killed by Isebeth the vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 08:09 Killed by Celia at level 17 on the 18th Regrowth 123rd year of Ascendancy at 08:18 Killed by Porawe the elder vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 08:31 Killed by Porivea the skeleton magus at level 17 on the 18th Regrowth 123rd year of Ascendancy at 08:48 Killed by Betherin the vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 09:04 Killed by Emathra the lesser vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 10:35 Killed by Betherin the vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 10:55 Killed by skeleton master archer at level 17 on the 18th Regrowth 123rd year of Ascendancy at 12:05 Killed by Betherin the vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 12:14 Killed by skeleton mage at level 17 on the 18th Regrowth 123rd year of Ascendancy at 13:05 Killed by Celia at level 17 on the 18th Regrowth 123rd year of Ascendancy at 13:13 Killed by Celia at level 17 on the 18th Regrowth 123rd year of Ascendancy at 16:43 Killed by Betherin the vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 16:52 Killed by Betherin the vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 18:20 Killed by Betherin the vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 18:31 Killed by Celia at level 17 on the 18th Regrowth 123rd year of Ascendancy at 18:44 Killed by steamgun turret at level 17 on the 18th Regrowth 123rd year of Ascendancy at 20:48 Killed by Porawe the elder vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 21:31 Killed by Betherin the vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 22:06 Killed by Betherin the vampire at level 17 on the 18th Regrowth 123rd year of Ascendancy at 22:25 Killed by rimebark at level 18 on the 29th Regrowth 123rd year of Ascendancy at 13:03 Killed by skeleton warrior at level 18 on the 29th Regrowth 123rd year of Ascendancy at 13:45 Killed by master vampire at level 18 on the 29th Regrowth 123rd year of Ascendancy at 15:09 Killed by Borfast the Broken at level 18 on the 29th Regrowth 123rd year of Ascendancy at 18:25 Killed by rimebark at level 18 on the 29th Regrowth 123rd year of Ascendancy at 19:23 Killed by degenerated skeleton archer at level 18 on the 29th Regrowth 123rd year of Ascendancy at 21:25 Killed by Borfast the Broken at level 18 on the 29th Regrowth 123rd year of Ascendancy at 22:08 Killed by Borfast the Broken at level 18 on the 29th Regrowth 123rd year of Ascendancy at 22:21 Killed by skeleton magus at level 18 on the 30th Regrowth 123rd year of Ascendancy at 01:04 Killed by Borfast the Broken at level 18 on the 31st Regrowth 123rd year of Ascendancy at 08:56 Killed by Borfast the Broken at level 18 on the 32nd Regrowth 123rd year of Ascendancy at 01:04 Killed by onilug at level 19 on the 44th Regrowth 123rd year of Ascendancy at 00:29 Killed by dolleg at level 19 on the 44th Regrowth 123rd year of Ascendancy at 01:06 Killed by skeleton magus at level 19 on the 44th Regrowth 123rd year of Ascendancy at 10:23 Killed by skeleton magus at level 19 on the 44th Regrowth 123rd year of Ascendancy at 11:05 Killed by oozing horror at level 19 on the 44th Regrowth 123rd year of Ascendancy at 12:05 Killed by fire drake at level 20 on the 44th Regrowth 123rd year of Ascendancy at 23:41 Killed by blade horror at level 20 on the 48th Regrowth 123rd year of Ascendancy at 04:01 Killed by cold drake hatchling at level 20 on the 48th Regrowth 123rd year of Ascendancy at 06:03 Killed by blade horror at level 20 on the 48th Regrowth 123rd year of Ascendancy at 09:08 Killed by ghast at level 20 on the 49th Regrowth 123rd year of Ascendancy at 16:55 Killed by skeleton mage at level 20 on the 49th Regrowth 123rd year of Ascendancy at 21:11 Killed by ghoul at level 20 on the 53rd Regrowth 123rd year of Ascendancy at 14:06 Killed by elder vampire at level 20 on the 53rd Regrowth 123rd year of Ascendancy at 16:07 Killed by elder vampire at level 20 on the 53rd Regrowth 123rd year of Ascendancy at 16:16 Killed by elder vampire at level 20 on the 54th Regrowth 123rd year of Ascendancy at 01:32 Killed by eternal bone giant at level 20 on the 54th Regrowth 123rd year of Ascendancy at 01:49 Killed by The Master at level 20 on the 54th Regrowth 123rd year of Ascendancy at 02:18 Killed by armoured skeleton warrior at level 20 on the 54th Regrowth 123rd year of Ascendancy at 03:13 Killed by eternal bone giant at level 20 on the 54th Regrowth 123rd year of Ascendancy at 04:55 Killed by eternal bone giant at level 20 on the 54th Regrowth 123rd year of Ascendancy at 11:00 Killed by skeleton master archer at level 20 on the 54th Regrowth 123rd year of Ascendancy at 13:43 Killed by The Master at level 21 on the 54th Regrowth 123rd year of Ascendancy at 17:22 Killed by elder vampire at level 21 on the 54th Regrowth 123rd year of Ascendancy at 17:47 Killed by armoured skeleton warrior at level 21 on the 54th Regrowth 123rd year of Ascendancy at 18:23 Killed by armoured skeleton warrior at level 21 on the 54th Regrowth 123rd year of Ascendancy at 19:08 Killed by The Master at level 21 on the 54th Regrowth 123rd year of Ascendancy at 19:52 Killed by The Master at level 21 on the 54th Regrowth 123rd year of Ascendancy at 20:00 Killed by Lord of Skulls (warrior) at level 21 on the 54th Regrowth 123rd year of Ascendancy at 20:41 Killed by The Master at level 21 on the 55th Regrowth 123rd year of Ascendancy at 00:11 Killed by ghast at level 21 on the 55th Regrowth 123rd year of Ascendancy at 01:45 Killed by ghoulking at level 21 on the 55th Regrowth 123rd year of Ascendancy at 01:57 Killed by eternal bone giant at level 21 on the 55th Regrowth 123rd year of Ascendancy at 02:23 Killed by elder vampire at level 21 on the 55th Regrowth 123rd year of Ascendancy at 05:07 Killed by armoured skeleton warrior at level 21 on the 55th Regrowth 123rd year of Ascendancy at 05:15 Killed by elder vampire at level 21 on the 55th Regrowth 123rd year of Ascendancy at 05:57 Killed by eternal bone giant at level 21 on the 55th Regrowth 123rd year of Ascendancy at 06:06 Killed by Lord of Skulls (bone giant) at level 21 on the 55th Regrowth 123rd year of Ascendancy at 08:38 Killed by Lord of Skulls (mage) at level 21 on the 55th Regrowth 123rd year of Ascendancy at 12:14 Killed by armoured skeleton warrior at level 21 on the 55th Regrowth 123rd year of Ascendancy at 13:37 Killed by armoured skeleton warrior at level 21 on the 55th Regrowth 123rd year of Ascendancy at 14:00 Killed by elder vampire at level 21 on the 55th Regrowth 123rd year of Ascendancy at 14:08 Killed by elder vampire at level 21 on the 55th Regrowth 123rd year of Ascendancy at 14:15 Killed by cold drake at level 21 on the 55th Regrowth 123rd year of Ascendancy at 19:10 Killed by ghast at level 21 on the 55th Regrowth 123rd year of Ascendancy at 19:35 Killed by elder vampire at level 21 on the 55th Regrowth 123rd year of Ascendancy at 19:45 Killed by armoured skeleton warrior at level 21 on the 55th Regrowth 123rd year of Ascendancy at 21:30 Killed by armoured skeleton warrior at level 21 on the 55th Regrowth 123rd year of Ascendancy at 21:43 Killed by elder vampire at level 21 on the 55th Regrowth 123rd year of Ascendancy at 21:51 Killed by armoured skeleton warrior at level 21 on the 55th Regrowth 123rd year of Ascendancy at 22:26 Killed by Lord of Skulls (warrior) at level 21 on the 55th Regrowth 123rd year of Ascendancy at 22:51 Killed by armoured skeleton warrior at level 21 on the 55th Regrowth 123rd year of Ascendancy at 22:57 Killed by Lord of Skulls (warrior) at level 21 on the 55th Regrowth 123rd year of Ascendancy at 23:05 Killed by Lord of Skulls (warrior) at level 21 on the 55th Regrowth 123rd year of Ascendancy at 23:13 Killed by Lord of Skulls (warrior) at level 21 on the 55th Regrowth 123rd year of Ascendancy at 23:39 Killed by armoured skeleton warrior at level 21 on the 56th Regrowth 123rd year of Ascendancy at 03:47 Killed by armoured skeleton warrior at level 21 on the 56th Regrowth 123rd year of Ascendancy at 04:06 Killed by elder vampire at level 21 on the 56th Regrowth 123rd year of Ascendancy at 06:19 Killed by The Master at level 21 on the 56th Regrowth 123rd year of Ascendancy at 06:26 Killed by elder vampire at level 21 on the 56th Regrowth 123rd year of Ascendancy at 06:35 Killed by armoured skeleton warrior at level 21 on the 56th Regrowth 123rd year of Ascendancy at 09:44 Killed by armoured skeleton warrior at level 21 on the 56th Regrowth 123rd year of Ascendancy at 13:09 Killed by armoured skeleton warrior at level 21 on the 56th Regrowth 123rd year of Ascendancy at 14:47 Killed by armoured skeleton warrior at level 21 on the 56th Regrowth 123rd year of Ascendancy at 14:58 Killed by Lord of Skulls (warrior) at level 21 on the 56th Regrowth 123rd year of Ascendancy at 16:53 Killed by The Master at level 21 on the 56th Regrowth 123rd year of Ascendancy at 17:02 Killed by The Master at level 21 on the 56th Regrowth 123rd year of Ascendancy at 18:24 Killed by ghoul at level 21 on the 56th Regrowth 123rd year of Ascendancy at 18:33 Killed by The Master at level 21 on the 56th Regrowth 123rd year of Ascendancy at 19:50 Killed by ghoulking at level 21 on the 56th Regrowth 123rd year of Ascendancy at 19:59 Killed by elder vampire at level 21 on the 56th Regrowth 123rd year of Ascendancy at 20:46 Killed by armoured skeleton warrior at level 21 on the 56th Regrowth 123rd year of Ascendancy at 20:51 Killed by ghoul at level 21 on the 56th Regrowth 123rd year of Ascendancy at 21:31 Killed by eternal bone giant at level 21 on the 57th Regrowth 123rd year of Ascendancy at 00:37 Killed by armoured skeleton warrior at level 21 on the 57th Regrowth 123rd year of Ascendancy at 06:27 Killed by The Master at level 21 on the 57th Regrowth 123rd year of Ascendancy at 07:23 Killed by ghast at level 21 on the 57th Regrowth 123rd year of Ascendancy at 07:38 Killed by The Master at level 21 on the 57th Regrowth 123rd year of Ascendancy at 08:14 Killed by Lord of Skulls (warrior) at level 21 on the 57th Regrowth 123rd year of Ascendancy at 08:27 Killed by fire drake at level 21 on the 57th Regrowth 123rd year of Ascendancy at 08:40 Killed by The Master at level 21 on the 57th Regrowth 123rd year of Ascendancy at 11:09 Killed by The Master at level 21 on the 57th Regrowth 123rd year of Ascendancy at 13:14 Killed by Lord of Skulls (warrior) at level 21 on the 57th Regrowth 123rd year of Ascendancy at 14:28 Killed by armoured skeleton warrior at level 21 on the 57th Regrowth 123rd year of Ascendancy at 14:53 Killed by skeleton master archer at level 21 on the 57th Regrowth 123rd year of Ascendancy at 17:05 Killed by Lord of Skulls (archer) at level 21 on the 57th Regrowth 123rd year of Ascendancy at 18:55 Killed by armoured skeleton warrior at level 21 on the 57th Regrowth 123rd year of Ascendancy at 20:37 Killed by The Master at level 21 on the 57th Regrowth 123rd year of Ascendancy at 21:23 Killed by rimebark at level 22 on the 58th Regrowth 123rd year of Ascendancy at 20:48 Killed by Betherin the vampire at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 11:03 Killed by Porawe the elder vampire at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 11:35 Killed by rimebark at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 11:50 Killed by Celia at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 12:00 Killed by Betherin the vampire at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 12:18 Killed by Betherin the vampire at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 12:28 Killed by Emathra the lesser vampire at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 12:59 Killed by Betherin the vampire at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 13:35 Killed by armoured skeleton warrior at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 14:51 Killed by skeleton master archer at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 16:28 Killed by Celia at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 16:39 Killed by Emathra the lesser vampire at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 16:49 Killed by fire drake at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 17:16 Killed by Celia at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 17:28 Killed by Celia at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 17:39 Killed by Emathra the lesser vampire at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 17:53 Killed by Celia at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 18:08 Killed by Celia at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 18:16 Killed by Emathra the lesser vampire at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 18:27 Killed by Celia at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 18:36 Killed by Celia at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 18:47 Killed by armoured skeleton warrior at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 19:08 Killed by Betherin the vampire at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 19:23 Killed by Betherin the vampire at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 19:48 Killed by Betherin the vampire at level 22 on the 62nd Regrowth 123rd year of Ascendancy at 23:37 Killed by Betherin the vampire at level 22 on the 63rd Regrowth 123rd year of Ascendancy at 01:27 Killed by Betherin the vampire at level 22 on the 63rd Regrowth 123rd year of Ascendancy at 04:07 Killed by Betherin the vampire at level 22 on the 63rd Regrowth 123rd year of Ascendancy at 05:15 Killed by Betherin the vampire at level 22 on the 63rd Regrowth 123rd year of Ascendancy at 08:30 Killed by Betherin the vampire at level 22 on the 63rd Regrowth 123rd year of Ascendancy at 09:31 Killed by Betherin the vampire at level 22 on the 63rd Regrowth 123rd year of Ascendancy at 09:43 Killed by Betherin the vampire at level 22 on the 63rd Regrowth 123rd year of Ascendancy at 10:08 |
Primary Stats
| Strength | 10 (base 10) |
| Dexterity | 14 (base 14) |
| Constitution | 11 (base 10) |
| Magic | 59 (base 37) |
| Willpower | 76 (base 51) |
| Cunning | 23 (base 13) |
Resources
| Life | 388/388 |
| Mana | 556/556 |
| Equilibrium | 20 |
| Positive | 93/93 |
| Healing Factor | 1.1097162075846 |
| Regeneration | 0.27742905189616 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 8 |
| Infravision | 5 |
| See Stealth | 23.074207531484 |
| See Invisible | 23.074207531484 |
Offense: Mainhand
| Damage | 15 |
| Accuracy | 46 |
| Crit Chance | 7% |
| APR | 26 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 42 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Mind
| Mindpower | 47 |
| Crit Chance | 24% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +10% |
| Light | +29% |
| Temporal | +11% |
| Physical | +7% |
| Fire | +21% |
| Mind | +16% |
Offense: Damage Penetration
| Physical | +4% |
| Darkness | +10% |
Defense: Base
| Armour (hardiness) | 23 (45%) |
| Defense | 13 |
| Ranged Defense | 13 |
| Fatigue | 0 |
| Physical Save | 31 |
| Spell Save | 50 |
| Mental Save | 37 |
Defense: Resistances
| Acid | + 7%( 70%) |
| Physical | + 25%( 70%) |
| Cold | + 16%( 70%) |
| All | + 7%( 70%) |
| Darkness | + 16%( 70%) |
| Light | + 50%( 70%) |
| Temporal | + 27%( 70%) |
| Lightning | + 16%( 70%) |
| Fire | + 24%( 70%) |
| Nature | + 16%( 70%) |
Defense: Immunities
| Pinning Resistance | 21% |
| Stun Resistance | 10% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 22% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 52 with a minimum range of 15. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Wild-gift / Summoning (utility) | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (melee) | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (advanced) | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (distance) | 1.30 |
| 5/5 |
| 2/5 |
| 3/5 |
| 5/5 |
| Spell / Golemancy | 0.80 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-gift / Call of the wild | 1.30 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Mindstar mastery | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Chants | 1.00 |
| 5/5 |
| 4/5 |
| 5/5 |
| 1/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Master Summoner |
| talent | Chant of Fortress |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Old Forest. Escort: injured seer (level 2 of Old Forest)As a reward you improved Magic by +5. | done |
You failed to protect the injured seer from death by bee swarm. Escort: injured seer (level 7 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 6 of Dreadfell. Escort: lone alchemist (level 6 of Dreadfell)As a reward you gained talent category Spell / Stone alchemy (at mastery 1.00). | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Dreadfell. Escort: lost defiler (level 3 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Trollmire. Escort: lost sun paladin (level 2 of Trollmire)As a reward you gained talent category Celestial / Chants (at mastery 1.00). | done |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Dreadfell. Escort: lost sun paladin (level 4 of Dreadfell)As a reward you improved Magic by +5. | done |
You failed to protect the repented thief from death by rimebark. Escort: repented thief (level 1 of Old Forest) | failed |
You successfully escorted the worried loremaster to the recall portal on level 2 of Dreadfell. Escort: worried loremaster (level 2 of Dreadfell)As a reward you improved Willpower by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsMarus of Elvala needs your help making an elixir of mysticism, which can be used to permanently increase your magic and willpower by three. He has given you some notes on the ingredients: * You've found the needed bloated horror heart. * 'Needed: one naga tongue. Best results occur with tongues never tainted by profanity, so if you happen to know any saintly nagas...' * You've found the needed black mamba head. Ungrol of Last Hope needs your help making an elixir of foundations, which can be used to grant you two additional generic talent points. He has given you some notes on the ingredients: * 'Needed: one vial of squid ink. However annoying this will be for you to gather, I promise that the reek it produces in my lab will prove even more annoying.' * You've found the needed giant spider spinneret. * You've found the needed red crystal shard. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within | active |
Equipment
| On feet | dreamer's pair of rough leather boots (0 def, 1 armour)2.0 T1 feet armor [Ego+] Psionic While equipped: Stats +3 Cun +2 Wil ----- def ----- Armour +1 Phys.save +6 (+3 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+3 eff.) A pair of boots made of leather. |
| Quiver | 56 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
| Light source | Summertide Phial1.0 T1 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(131 power, based on Willpower). Uses 10 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
| On head | shielding linen wizard hat of light (+16%) (1 def, 0 armour)2.0 T1 head armor [Ego] Arcane While equipped: Stats +3 Mag dps ---------- Dmg.mod +11% light ----- def ----- Defense +1 (+1 eff.) Resists +16% light Spell.save +6 (+2 eff.) A pointy cloth hat, very wizardly... |
| On hands | Wyrmbreath (0 def, 4 armour)1.0 T2 hands armor [Unique] Nature While equipped: Stats +5 Wil dps ---------- Dmg.mod +10% fire ----- def ----- Armour +4 Resists +18% fire +10% darkness +10% nature Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Fire Breath: Level 2.0 Pwr.cost 24 out of 24/24. Range melee/personal Travel.spd instantaneous Is a mind power a nature gift Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 105.56 fire damage over 3 turns. The damage will increase with your Strength and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
| Tool | overpowered elm wand of shielding [power 176] (27 cooldown)2.0 T1 wand charm [Ego] Arcane Create a shield absorbing up to 176 damage on yourself and all friendly characters within 10 spaces for 4 turns Puts all charms on 27 cooldown Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | Unlightraze0.1 T1 ring jewelry [Rare] Master While equipped: Stats +1 Con dps ---------- Dmg.mod +9% mind +3% fire Res.pen +10% darkness On Hit (Melee): * 10% chance to reduce all saves and defense by 29 ----- def ----- Spell.save +11 (+4 eff.) ---------- misc Max.stam +11.00 Rings make your fingers look great! |
| On fingers | conjurer's steel ring of pilfering0.1 T2 ring jewelry [Ego++] Arcane/Master While equipped: Stats +4 Mag +5 Wil dps ---------- Spell.pwr +6 (+2 eff.) Acc +8 (+5 eff.) Apr +8 ----- def ----- Defense +8 (+7 eff.) Disengage: Puts all charms on 10 cooldown Level 2.0 Pwr.cost 10 out of 10/10. Range 7 Travel.spd instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| Around neck | stabilizing copper amulet0.1 T1 amulet jewelry [Ego] Nature While equipped: ----- def ----- Resists +10% temporal Pinning- +21% Knockbk- +22% Amulets make your neck look great! |
| In main hand | epiphanous vined mindstar of sand (83% power, 18 apr, mind damage)3.0 T2 mindstar 1H weapon [Ego++] Nature/Psionic Power 84% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Mind Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +18 Crit +3.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +4% Mind.pwr +5 (+2 eff.) Melee+ 5 physical Dmg.mod +7% mind +7% physical Res.pen +4% physical ----- def ----- Resists +7% physical ---------- misc Psi/m.crit +1.00 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Around waist | Rope Belt of the Thaloren1.0 T2 belt armor [Unique] Nature While equipped: Stats +7 Cun +8 Wil dps ---------- Mind.crit +15% Mind.pwr +15 (+5 eff.) ---------- misc Masteries +0.20 Wild-gift/Harmony The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
| In off hand | Sparkstone Sparkstone1.0 T1 wardstone armor [Unique] Psionic While equipped: dps ---------- Dmg.mod +10% lightning ----- def ----- Defense +2 (+2 eff.) Resists +10% lightning Dmg.red +1 all Mind.save +10 (+4 eff.) Proj.slow +10% Stun/Frz- +10% ---------- misc Wards +1 lightning Talents +1 Ward Brain Storm: Level 1.0 Pwr.cost 24 out of 30/30. Range 3 Travel.spd instantaneous Is a mind power Description: Mentally focus electricity into a ball of plasma and hurl it at the target. The plasma will explode on impact, dealing 106.8 Lightning damage within radius 2. This talent will apply cross tier Brainlock. The damage will increase with your Mindpower. As you look at this wardstone, a spark catches your attention. Then more sparks suddenly dance around it. The sparks seem to be activated by your thoughts. |
| Cloak | thick kruk cloak of protection (0 def, 6 armour)2.0 T1 cloak armor [Cosmetic Item] Arcane/Master While equipped: ----- def ----- Armour +6 Resists +10% cold Spell.save +5 (+2 eff.) Mind.save +5 (+3 eff.) A stylish kruk-style cloak, to look awesome. |
| Main armor | spellwoven Robe of the Worm of time (+11%) (0 def, 0 armour)2.0 T1 cloth armor [Cosmetic Item] Arcane While equipped: dps ---------- Spell.crit +2% Spell.pwr +3 (+1 eff.) Dmg.mod +11% temporal ----- def ----- Resists +7% all +11% temporal Spell.save +16 (+5 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
Blood of Life0.4 potion [Unique] Nature Quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
blink rune of the titan (range 3; phase 12; cd 12)0.1 T1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 3 Cooldown 12 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to teleport up to 3 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 12%, your defense is increased by 12 and all your resistances by 12%. Its effects scale with your Constitution stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
copper ring of frost (+20%)0.1 T1 ring jewelry [Ego] Nature While equipped: dps ---------- Dmg.mod +10% cold ----- def ----- Resists +20% cold Rings make your fingers look great! |
savage's copper ring0.1 T1 ring jewelry [Ego+] Master While equipped: Stats +1 Con ----- def ----- Spell.save +10 (+3 eff.) ---------- misc Max.stam +10.00 Rings make your fingers look great! |
dwarven-steel battleaxe (139% power, 2 apr)3.0 T3 battleaxe 2H weapon Reqs Str 24 [Normal] Power 139% Range: 1.5x Uses 120% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +6.5% Atk.spd 100% Massive two-handed battleaxes. |
creative mossy mindstar (75% power, 12 apr, nature damage)3.0 T1 mindstar 1H weapon [Ego] Nature/Psionic Power 75% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Nature Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: Stats +3 Cun dps ---------- Mind.crit +1% Crit.mult +6.00% Mind.pwr +2 (+1 eff.) ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
mossy mindstar of resolve (75% power, 12 apr, nature damage)3.0 T1 mindstar 1H weapon [Ego] Nature/Psionic Power 75% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Nature Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: Stats +3 Wil dps ---------- Mind.crit +1% Mind.pwr +2 (+1 eff.) ----- def ----- Spell.save +2 (+1 eff.) ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
nature's mossy mindstar of life (72% power, 12 apr, nature damage)3.0 T1 mindstar 1H weapon [Ego] Nature Power 72% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Nature Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +1% Mind.pwr +2 (+1 eff.) Dmg.mod +3% nature ----- def ----- Resists +2% blight Max.HP +10.00 HP.reg +0.50 Disease- +10% ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
nature's vined mindstar of balance (85% power, 18 apr, nature damage)3.0 T2 mindstar 1H weapon [Ego] Nature Power 85% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Nature Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +18 Crit +3.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +2% Mind.pwr +4 (+1 eff.) Dmg.mod +3% nature ----- def ----- Resists +2% blight Phys.save +4 (+2 eff.) Spell.save +3 (+1 eff.) Mind.save +3 (+2 eff.) Disease- +13% ---------- misc Equi/ret +0.50 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
vined mindstar 'Falydil' (81% power, 18 apr, mind damage)3.0 T2 mindstar 1H weapon [Random Unique] Nature/Psionic Power 82% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Mind Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +18 Crit +3.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +2% Phys.pwr +20 (+15 eff.) Mind.pwr +4 (+1 eff.) Dmg.mod +3% mind Res.pen +4% mind ----- def ----- Resists +3% mind Dmg.Resnn +9% Die.at -60.00 life Max.HP +16.00 HP.reg +0.60 Heal.mod +14% Heal/summ +17 ---------- misc Stam/turn +1.00 Psi/ret +0.60 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Berasta the yew magestaff (120% power, 4 apr, lightning element)5.0 T3 staff 2H weapon [Random Unique] Arcane Power 121% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +3% Spell.pwr +9 (+3 eff.) Dmg.mod +20% lightning +6% temporal Res.pen +20% temporal On Hit (Melee): * 10% chance to gain 10% of a turn (3/turn limit) ----- def ----- Armour +17 Hardiness +5% Defense +15 (+11 eff.) Phys.save +5 (+3 eff.) Def/telep +10 Res/telep +10% Dur/telep +10% ---------- misc Wards +6 lightning Talents +5 Ward +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
Kor's Fall (100% power, 0 apr, darkness element)5.0 T1 staff 2H weapon [Unique] Arcane Power 100% Range: 1.2x Uses 110% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Crit +1.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +8% Spell.pwr +7 (+3 eff.) Dmg.mod +10% acid +10% fire +10% darkness +10% blight ---------- misc See.Invis +2 Talents +1 Command Staff Masteries +0.10 Corruption/Bone Bone Spear: Level 3.0 Pwr.cost 6 out of 6/6. Range 10 Travel.spd instantaneous Is a spell Description: Conjures up a spear of bones, doing 132.63 physical damage to all targets in a line. Each target takes an additional 20% damage for each magical debuff they are afflicted with up to a max of 100% (265). The damage will increase with your Spellpower. Made from the bones of many creatures, this staff glows with power. You can feel its evil presence even from a distance. |
yew vilestaff 'Chillstake' (120% power, 4 apr, acid element)5.0 T3 staff 2H weapon [Rare] Arcane Power 121% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +7% Spell.pwr +9 (+3 eff.) Dmg.mod +20% acid +6% mind Res.pen +5% light +15% cold On Hit (Melee): * 10% chance to reduce all saves and defense by 29 ----- def ----- Resists +6% light +9% cold Phys.save +5 (+3 eff.) Spell.save +7 (+2 eff.) Mind.save +8 (+4 eff.) ---------- misc Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
truestriking dwarven-steel waraxe of crippling (120% power, 4 apr)3.0 T3 waraxe 1H weapon Reqs Str 24 [Ego++] Master Power 121% Range: 1.4x Uses 100% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +4 Crit +4.5% Atk.spd 100% On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: dps ---------- Phys.crit +11.0% Res.pen +7% physical Acc +11 (+7 eff.) Apr +7 One-handed war axes. |
blurring rough leather belt of resilience1.0 T1 belt armor [Ego] Nature/Master While equipped: ----- def ----- Defense +9 (+8 eff.) Stealth +5 Max.HP +32.00 A belt that goes around your waist. |
cleansing rough leather belt of resilience1.0 T1 belt armor [Ego] Nature/Disrupt While equipped: ----- def ----- Resists +5% acid +6% blight Max.HP +33.00 A belt that goes around your waist. |
linen cloak of the Shaloren (1 def, 0 armour)2.0 T1 cloak armor [Ego] Arcane While equipped: Stats +1 Mag +1 Wil ----- def ----- Defense +1 (+1 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Spider-Silk Robe of Spydrë (10 def, 15 armour)2.0 T3 cloth armor [Unique] Nature While equipped: Stats +5 Con +4 Wil dps ---------- Mind.crit +5% Mind.pwr +10 (+3 eff.) Dmg.mod +15% acid +15% nature +15% mind Melee Ret 20 nature slow 20 poison ----- def ----- Armour +15 Hardiness +30% Defense +10 (+8 eff.) Resists +30% nature +11% all Phys.save +10 (+5 eff.) Spell.save +10 (+3 eff.) This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
naturalist's rough leather gloves of strength (+2) (0 def, 1 armour)1.0 T1 hands armor [Ego] Nature/Master While equipped: Stats +2 Str dps ---------- Phys.pwr +5 (+5 eff.) Melee+ 6 nature Dmg.mod +4% nature ----- def ----- Armour +1 Resists +6% nature Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
rough leather gloves of dexterity (+3) (0 def, 1 armour)1.0 T1 hands armor [Ego] Master While equipped: Stats +3 Dex dps ---------- Acc +10 (+6 eff.) ----- def ----- Armour +1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
sand rough leather gloves of strength (+2) (0 def, 6 armour)1.0 T1 hands armor [Ego] Nature/Master While equipped: Stats +2 Str dps ---------- Phys.pwr +6 (+6 eff.) Melee+ 6 physical Dmg.mod +3% physical ----- def ----- Armour +6 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
insulating linen wizard hat of lightning (+15%) (1 def, 0 armour)2.0 T1 head armor [Ego] Nature While equipped: dps ---------- Dmg.mod +10% lightning ----- def ----- Defense +1 (+1 eff.) Resists +15% lightning +5% fire +5% cold A pointy cloth hat, very wizardly... |
coruscating dwarven-steel shield of the stars (0 def, 6 armour, 74 block)7.0 T3 shield armor Reqs Shield usage training Str 24 [Ego++] Arcane Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: Stats +1 Str +1 Cun +4 Mag dps ---------- Dmg.mod +13% light +10% darkness Melee Ret 15 fire ----- def ----- Armour +6 Fatigue +8% Resists +15% fire +13% light +13% darkness ---------- misc Talents +1 Block Handheld deflection devices. |
healer's sandstone wardstone of physical warding healer's sandstone wardstone of physical warding1.0 T1 wardstone armor [Ego] Nature While equipped: Stats +1 Con dps ---------- Dmg.mod +11% physical ----- def ----- Defense +2 (+2 eff.) Resists +10% physical Dmg.red +1 all Proj.slow +10% Max.HP +18.00 HP.reg +0.30 ---------- misc Wards +1 physical Talents +1 Ward Handheld warding devices |
8 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
43 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
6 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+4 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+4 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
9 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Lamp of Illusion0.0 T2 lite [Unique] Arcane While equipped: dps ---------- Dmg.mod +10% light ----- def ----- Defense +4 (+4 eff.) Rng.Def +4 (+4 eff.) ---------- misc Light +2 Infravis +2 Masteries +0.20 Spell/Illusion This plain looking lamp is not what it seems. |
Umbraphage0.0 T3 lite [Unique] Psionic While equipped: dps ---------- Mind.pwr +10 (+3 eff.) Dmg.mod +15% light +15% darkness Res.pen +10% darkness ----- def ----- Resists +20% darkness Affinity +20% darkness Mind.save +10 (+4 eff.) ---------- misc Light +5 Masteries +0.20 Cursed/Shadows Absorbs all darkness (power 100, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 1). Release absorbed darkness in a 5 radius cone with a 50% chance to blind (based on lite radius), dealing 156.00 darkness damage (based on Mindpower and charge). Uses 10 power out of 10/10 This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Imp Claw2.0 T1 misc tool [Unique] Arcane While equipped: ---------- misc Light +1 See.Stealth +10 Flame: Level 2.0 Pwr.cost 9 out of 9/9. Range 10 Travel.spd 2000% of base Is a spell Description: Conjures up a bolt of fire, setting the target ablaze and doing 151.25 fire damage over 3 turns. At level 5, it will create a beam of flames. The damage will increase with your Spellpower. The battered remains of a flame imp's hand. It still burns with that unnatural flame. |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane A part of set. While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Gwai's Burninator2.0 T3 rod charm [Unique] Arcane Shoot a cone of flames (radius 5) for 504.58 fire damage (based on Magic). Uses 50 power out of 75/75 Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 329/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Demonmortal the ash totem of stinging [power 164] (12 cooldown)2.0 T2 totem charm [Random Unique] Nature While equipped: ----- def ----- Resists +6% mind +9% darkness Sting an enemy dealing 164 nature damage over 7 turns and reducing their healing by 50% Puts all charms on 12 cooldown 100% to gain a 17% chance to evade weapon attacks for 2 turns. 100% to cleanse 1 total effects of type disease, wound, or poison. Natural totems are made by powerful wilders to store nature power. |
6 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Samadur the Starmight [power 230] (15 cooldown)2.0 T3 wand charm [Rare] Arcane While equipped: dps ---------- Dmg.mod +9% mind Melee Ret 2 light On Hit (Melee): * 10% chance to slow global speed by 57% ----- def ----- Resists +12% temporal +6% fire Create a radius 3 storm for 5 turns. Each turn, creatures within take 50 lightning damage and will be dazed for 1 turn (253 total damage) Puts all charms on 15 cooldown 100% to cleanse 1 total effects of type disease, wound, or poison. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Your summoned fire drake hatchling disappears.
Your summoned fire drake hatchling disappears.
Your summoned rimebark disappears.
Your summoned fire drake disappears.
Your summoned fire drake disappears.
Your summoned fire drake hatchling disappears.
Your summoned rimebark disappears.
Your summoned fire drake disappears.
Your summoned rimebark disappears.
Your summoned fire drake hatchling disappears.
Your summoned ritch flamespitter disappears.
Your summoned rimebark disappears.
Your summoned turtle disappears.
Your summoned ritch flamespitter disappears.
Your summoned turtle disappears.
Your summoned fire drake hatchling disappears.
Your summoned war hound disappears.
Your summoned fire drake disappears.
Your summoned fire drake disappears.
Your summoned fire drake hatchling disappears.
Your summoned fire drake disappears.
Your summoned fire drake disappears.
Your summoned fire drake hatchling disappears.
Talent Chant of Fortitude is ready to use.
Talent Chant of Resistance is ready to use.
Saving done.
Saving game...
Saving done.




























































































