worm that walks (servant of 05) the level 11 horror eldritch by Wes2000ley

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Campaign---
Mode--- ---
SexMale
RaceHorror
ClassEldritch
Level / Exp11 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic15 (base 15)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life228/228
Hate100/100
Healing Factor0.51915261712575
Regeneration0.51915261712575

Speed

Mental-20%
Attack0%
Movement+11.09386761032%
Spell-20%
Global+100%

Vision

Sight10
Lite0
Infravision10
See Invisible30

Offense: Mainhand

Damage11
Accuracy30
Crit Chance2%
APR2
Speed1.25

Offense: Offhand

Damage6
Accuracy30
Crit Chance4%
APR2
Speed1.25

Offense: Spell

Spellpower28
Crit Chance1%
Speed1.25

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

All-60%

Defense: Base

Armour (hardiness)11.5 (43.579428603723%)
Defense3
Ranged Defense3
Fatigue12
Physical Save11
Spell Save10
Mental Save8

Defense: Resistances

Acid+100%(100%)
Temporal+ 16%(100%)
Blight+100%(100%)
Mind+ 13%(100%)
Fire-50%(100%)
All 0%(100%)

Defense: Immunities

Stun Resistance100%
Blind Resistance100%

Inscriptions (1/1)

Infusions

Class Talents

Corruption / Scourge1.00
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Corruption / Rot0.80
0/5
0/5
0/5
0/5
Corruption / Plague1.00
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

Equipment

In off hand
Main armor
In main hand

Inventory

Achievements

Log

You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


There is an exit to the worldmap here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).

Character control switched to worm that walks (servant of 05).

Worm that walks (servant of 05) switches his weapons to: unarmed.


Worm that walks (servant of 05) switches his weapons to:
iron waraxe
iron waraxe.

Worm that walks (servant of 05) switches his weapons to: unarmed.


Worm that walks (servant of 05) switches his weapons to:
iron waraxe
iron waraxe.

Character control switched to 05.

Saving game...

Saving done.

You give
Sludgegrip (0 def, 0 armour) to worm that walks (servant of 05).
You give
impenetrable iron mail armour of temporal resistance (2 def, 10 armour) to worm that walks (servant of 05).
You give
iron longsword of massacre (16-23 power, 2 apr) to worm that walks (servant of 05).
Character control switched to worm that walks (servant of 05).

Worm that walks (servant of 05) wears (replacing
iron waraxe (10-14 power, 2 apr)): iron longsword of massacre (16-23 power, 2 apr).

Worm that walks (servant of 05) wears (replacing
Robe of the Worm (Improved) (2 def, 4 armour)): impenetrable iron mail armour of temporal resistance (2 def, 10 armour).