ss the level 6 Skeleton Archer by Razzation

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp6 / 17%
Sizebig
Lifes / Deaths

Primary Stats

Strength39 (base 16)
Dexterity59 (base 29)
Constitution10 (base 10)
Magic15 (base 10)
Willpower14 (base 10)
Cunning14 (base 12)

Resources

Life202/202
Stamina125/125
Healing Factor1
Regeneration2.35

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3

Offense: Mainhand

Damage72
Accuracy53
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+4%
Lightning+10%
Mind+5%
Cold+10%

Offense: Damage Penetration

Fire+10%

Defense: Base

Armour (hardiness)8 (38.594633868923%)
Defense41
Ranged Defense41
Fatigue0
Physical Save23
Spell Save15
Mental Save14

Defense: Resistances

Cold+ 31%( 70%)
Lightning+ 20%( 70%)
Fire+ 17%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance24%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Disarm Resistance40%
Poison Resistance100%
Knockback Resistance26%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
0/5
0/5
Technique / Mobility1.00
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

done
active
done
done

Equipment

Quiver
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By ss the Skeleton Archer level 6
3rd Summertide 122nd year of Ascendancy at 04:01
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By ss the Skeleton Archer level 5
1st Summertide 122nd year of Ascendancy at 19:52
see stats

Log

Talent Rune: Shielding is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.50 gold pieces.

There is an exit to Derth here (press '' or right click to use).
Ran for 7 turns (stop reason: something interesting).


There is an exit to Derth here (press '' or right click to use).

You gain 1.49 gold from the transmogrification of
elm magestaff of power (13 - 16 damage, 2 apr, lightning element).
You gain 2.73 gold from the transmogrification of
flaming steel dagger of daylight (25 - 32 damage, 6 apr).
There is an exit to the worldmap here (press '' or right click to use).
Resting starts...

Talent Pin Down is ready to use.
Rested for 32 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

There is a Derth (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.