Tanj5 the level 8 Cornac Cursed by Teber2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceCornac
ClassCursed
Level / Exp8 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35.170224963639 (base 32)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic12.170224963639 (base 10)
Willpower23 (base 21)
Cunning18.340449927278 (base 10)

Resources

Life232/232
Hate22/100
Equilibrium0
Healing Factor0.61355884658093
Regeneration0.15338971164523

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3

Offense: Mainhand

Damage49
Accuracy30
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)14.522593642275 (62.32946707186%)
Defense6
Ranged Defense6
Fatigue17
Physical Save20
Spell Save14
Mental Save13

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 5%( 70%)
Physical+ 3%( 70%)
All 0%( 70%)
Nature+ 3%( 70%)

Defense: Immunities

Bleed Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
2/5
0/5
0/5
0/5
Cursed / Predator1.30
2/5
0/5
0/5
0/5
Cursed / Rampage1.30
2/5
1/5
1/5
0/5
Cursed / Strife1.30
1/5
1/5
0/5
0/5
Cursed / Slaughter1.30
1/5
1/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
4/5
2/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
2/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

active
done
active
active
active
active

Equipment

Tool
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Today is the 39th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 16:36.

Space around you starts to dissolve...


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 25 turns (stop reason: dialog is displayed).


You gain 0.84 gold from the transmogrification of
insulating rough leather belt of the mystic (Nightmares).
You gain 1.11 gold from the transmogrification of
iron mail armour of cold resistance (Nightmares) (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (17/17, 13-16 power, 1 apr).
You gain 2.18 gold from the transmogrification of
mighty rough leather sling of lightning (Madness).
You gain 1.34 gold from the transmogrification of
elm longbow of fire (Shrouds).
You gain 1.28 gold from the transmogrification of
iron waraxe of erosion (Misfortune) (12-16 power, 2 apr).
You gain 6.65 gold from the transmogrification of
Lisoralaith (Madness) (12-16 power, 2 apr).
You gain 5.00 gold from the transmogrification of
iron longsword 'Crackletrial' (Madness) (12-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (Shrouds) (14-21 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.15 gold from the transmogrification of
biting gale rune (damage 30; dur 4; cd 21).
You gain 1.66 gold from the transmogrification of
acid wave rune of the wizard (damage 58; dur 4; cd 17).
There is a The road to Derth here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.