A BOW THAT LOOSES SWORDS the level 9 Cornac Archer by Nacht

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
QuickTome: Orb of Communication 1.3.1
QuickTome: Arena Skip 1.3.1
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp9 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 33)
Dexterity37 (base 33)
Constitution25 (base 25)
Magic10 (base 10)
Willpower13 (base 10)
Cunning39 (base 33)

Resources

Life365/365
Stamina142/142
Healing Factor1.3253846153846
Regeneration3.4062384615385

Speed

Mental+2.4%
Attack+2.4%
Movement+12%
Spell+2.4%
Global+101.2%

Vision

Sight10
Lite4
Infravision8
See Stealth53.214212148624
See Invisible53.214212148624

Offense: Mainhand

Damage58
Accuracy38
Crit Chance18%
APR5
Speed0.73

Offense: Spell

Spellpower26
Crit Chance13%
Speed0.9765625

Offense: Mind

Mindpower33
Crit Chance13%
Speed0.9765625

Offense: Damage Bonus

Light+10%
Physical+9%

Defense: Base

Armour (hardiness)25.717011280365 (73.452380952381%)
Defense12
Ranged Defense12
Fatigue14
Physical Save20
Spell Save15
Mental Save24

Defense: Resistances

Acid+ 12%( 70%)
Light+ 30%( 70%)
Nature+ 5%( 70%)
Lightning+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (4/5)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
4/5
2/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
2/5
2/5
0/5
Technique / Marksmanship1.30
3/5
2/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
3/5
0/5
1/5
0/5
0/5
Cunning / Survival1.00
4/5
1/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
1/5
0/5

Prodigies

1/1

Effects

Quests

done
done
active
done

Equipment

On feet
Quiver
On hands
On head
On fingers
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
shadowy elm wand of conjuration [power 85] (9 cooldown).
You gain 12.19 gold from the transmogrification of
Arthuruilathahir the Morningraven (0 def, 3 armour).
You gain 10.35 gold from the transmogrification of
rough leather cap 'Sulfurpunish' (0 def, 1 armour).
You gain 1.29 gold from the transmogrification of
cleansing rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 3.50 gold from the transmogrification of
Sludgegrip (0 def, 0 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 1.45 gold from the transmogrification of
iron waraxe of erosion (104% power, 2 apr).
You gain 1.70 gold from the transmogrification of
hateful iron waraxe (107% power, 2 apr).
You gain 2.78 gold from the transmogrification of
flaming iron greatmaul of daylight (116% power, 1 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).