Ealkievio the level 2 Cornac Adventurer by Shoejune

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp2 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity15 (base 15)
Constitution12 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life120/120
Stamina98/98
Psi102/102
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision3
Stealth19

Offense: Mainhand

Damage11
Accuracy23
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save8
Spell Save8
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
0/5
0/5
0/5
0/5

Generic Talents

Psionic / Finer energy manipulations1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Quiver
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

You collect a new ingredient: lump of iron (1).
You gain 0.25 gold from the melting of
iron waraxe (103% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (104% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (105% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (116% power, 1 apr).
You gain 0.25 gold from the melting of
elm vilestaff (100% power, 2 apr, blight element).
You gain 1.49 gold from the melting of
elm starstaff of fate (100% power, 2 apr, physical element).
You gain 0.25 gold from the melting of
elm magestaff (100% power, 2 apr, lightning element).
You gain 3.54 gold from the melting of
cruel elm vilestaff of illumination (100% power, 2 apr, fire element).
You collect a new ingredient:
stack of herbs (viperweed) (2).
You gain 4.00 gold from the melting of
schematic: Waterproof Coating.
You collect a new ingredient:
stack of herbs (viperweed) (2).
You gain 4.00 gold from the melting of
schematic: Steamsaw.
You collect a new ingredient:
stack of herbs (viperweed) (4).
You gain 5.00 gold from the melting of
2 schematic: Pain Suppressor Salve.
You gain 0.59 gold from the melting of
manasurge rune (regen 600% over 10 turns; mana 30; cd 15).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.50 gold from the melting of
wild infusion of the psychic (res 18%; magical; dur 2; cd 14).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.00 gold from the melting of
wild infusion (res 16%; mental; dur 4; cd 13).
You gain 2.00 gold from the melting of
steam generator implant of the titan (steam 5).
You gain 1.50 gold from the melting of
steam generator implant (steam 4).
You gain 3.00 gold from the melting of
medical injector implant of the wizard (efficiency 88% / cooldown 99%).
You gain 3.15 gold from the melting of
medical injector implant of the duelist (efficiency 96% / cooldown 92%).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 84%).
You gain 2.65 gold from the melting of
medical injector implant (efficiency 86% / cooldown 96%).
There is a Passageway into the Trollmire here (press '' or right click to use).