the preferable campaign the level 50 Drem Psyshot by minmay

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Roguelike
SexFemale
RaceDrem
ClassPsyshot
Level / Exp50 / 3178%
Sizemedium
Lifes / Deaths

Primary Stats

Strength79 (base 38)
Dexterity175 (base 60)
Constitution58 (base 10)
Magic88 (base 10)
Willpower125 (base 51)
Cunning242 (base 60)

Resources

Psi225/225
Life1413/1413
Steam100/100
Stamina621/621
Paradox300
Healing Factor1.5601339505268
Regeneration39.393382250802

Speed

Mental0%
Attack0%
Movement+45%
Spell0%
Global+100%

Vision

Sight13
Lite16.286335345031
Infravision9
See Stealth25
See Invisible43
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage154
Accuracy123
Crit Chance113%
APR146
Speed1.50

Offense: Spell

Spellpower82
Crit Chance96%
Speed1

Offense: Mind

Mindpower96
Crit Chance80%
Speed1

Offense: Damage Bonus

Acid+18%
Blight+17%
Arcane+42%
Cold+79%
All0%
Crit. mult.+202%
Darkness+71%
Light+40%
Temporal+18%
Physical+31%
Lightning+15%
Fire+50%
Nature+48%

Offense: Damage Penetration

Acid+30%
Arcane+45%
Cold+30%
All+15%
Lightning+25%
Temporal+50%
Physical+70%
Darkness+61%
Fire+40%
Nature+70%

Defense: Base

Armour (hardiness)40.38044878592 (38.594633868923%)
Defense115
Ranged Defense115
Fatigue0
Physical Save52
Spell Save68
Mental Save72

Defense: Resistances

Acid+ 70%( 70%)
Crit. shrug+83%
Blight+ 59%( 70%)
Arcane+ 45%( 70%)
Cold+ 70%( 70%)
All+ 35%( 70%)
Physical+ 46%( 70%)
Lightning+ 63%( 70%)
Light+ 66%( 70%)
Temporal+ 44%( 70%)
Mind+ 44%( 70%)
Darkness+ 70%( 70%)
Fire+ 70%( 70%)
Nature+ 52%( 70%)

Defense: Immunities

Stun Resistance30%
Pinning Resistance100%
Knockback Resistance33%
Disarm Resistance83%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (5/5)

Implants
Implants
Runes
Infusions
Runes

Class Talents

Steamtech / Psytech gunnery1.30
5/5
5/5
5/5
5/5
Psionic / Psionic fog1.30
1/5
1/5
1/5
1/5
Steamtech / Avoidance1.30
5/5
4/5
1/5
5/5
Psionic / Action at a distance1.30
1/5
3/5
0/5
0/5
Steamtech / Mechstar1.30
0/5
0/5
0/5
0/5
Steamtech / Thoughts of iron1.30
5/5
5/5
3/5
5/5
Psionic / Gestalt1.30
1/5
1/5
1/5
3/5

Generic Talents

Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Chronomancy / Chronomancy1.00
1/5
1/5
1/5
1/5
Technique / Combat training1.30
5/5
1/5
1/5
0/5
0/5
0/5
Steamtech / Physics1.20
3/5
2/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Psionic / Augmented mobility1.00
1/5
5/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
1/5
5/5
Steamtech / Chemistry1.20
3/5
3/5
1/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent

Quests

active
active
active
active
done
done
done
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By the preferable campaign the Drem Psyshot level 21
16th Gold 124th year of Ascendancy at 05:05
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By the preferable campaign the Drem Psyshot level 13
44th Steel 124th year of Ascendancy at 23:48
see stats
Blood on the Moon (Insane (Roguelike) difficulty) Kill all of the Star Gazers within 7 game turns.
By the preferable campaign the Drem Psyshot level 44
2nd Wealth 124th year of Ascendancy at 05:07
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By the preferable campaign the Drem Psyshot level 50
22nd Wealth 124th year of Ascendancy at 11:13
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By the preferable campaign the Drem Psyshot level 29
22nd Stralite 124th year of Ascendancy at 09:30
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By the preferable campaign the Drem Psyshot level 39
22nd Profit 124th year of Ascendancy at 03:45
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By the preferable campaign the Drem Psyshot level 10
39th Steel 124th year of Ascendancy at 05:26
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By the preferable campaign the Drem Psyshot level 20
10th Gold 124th year of Ascendancy at 00:49
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By the preferable campaign the Drem Psyshot level 30
22nd Stralite 124th year of Ascendancy at 17:22
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By the preferable campaign the Drem Psyshot level 40
28th Profit 124th year of Ascendancy at 05:07
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By the preferable campaign the Drem Psyshot level 50
15th Wealth 124th year of Ascendancy at 23:25
see stats
No Steam, No Palace. No Palace, No Palace! (Insane (Roguelike) difficulty) Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By the preferable campaign the Drem Psyshot level 46
5th Wealth 124th year of Ascendancy at 20:42
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By the preferable campaign the Drem Psyshot level 46
5th Wealth 124th year of Ascendancy at 20:42
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By the preferable campaign the Drem Psyshot level 50
26th Wealth 124th year of Ascendancy at 02:07
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By the preferable campaign the Drem Psyshot level 34
20th Voratun 124th year of Ascendancy at 09:40
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By the preferable campaign the Drem Psyshot level 50
7th Dearth 124th year of Ascendancy at 20:05
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By the preferable campaign the Drem Psyshot level 23
18th Gold 124th year of Ascendancy at 10:07
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By the preferable campaign the Drem Psyshot level 42
38th Profit 124th year of Ascendancy at 11:24
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By the preferable campaign the Drem Psyshot level 17
7th Gold 124th year of Ascendancy at 04:09
see stats

Log

You can read all your collected lore in the game menu, by pressing Escape.
Ran for 6 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 15 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the south (Amakthel's Hand)).


Lava floor hits
the preferable campaign for (6 flat reduction), 0 fire (0 total damage).

The preferable campaign picks up (l.):
healing infusion (heal 106; cd 15).

The preferable campaign picks up ( .):
traveler's pair of voratun boots of speed (0 def, 5 armour).

Lava floor hits
the preferable campaign for (9 flat reduction), 0 fire (0 total damage).

Lava floor hits
the preferable campaign for (7 flat reduction), 0 fire (0 total damage).

The preferable campaign picks up ( .):
spellwoven elven-silk robe of alchemy (0 def, 0 armour).

Lava floor hits
the preferable campaign for (7 flat reduction), 0 fire (0 total damage).

Lava floor hits
the preferable campaign for (6 flat reduction), 0 fire (0 total damage).

A psionic shield forms around the preferable campaign.


=====================
Damage dealt
=====================
5,737,395 physical
280,000 mind
232,377 acid
216,515 cold
151,017 fire
114,132 lightning
54,528 nature
11,191 darkness
4,845 arcane
3,084 light


=====================
Damage taken
=====================
91,677 physical
43,919 fire
15,309 darkness
13,803 light
12,677 lightning
12,167 blight
10,695 cold
8,924 nature
5,211 mind
4,675 arcane
4,521 temporal
3,407 acid