Tek the level 26 Doomelf Archmage by levmeister

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
Infinite Dungeon Challenges Every Level 1.6.5
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDoomelf
ClassArchmage
Level / Exp26 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 25)
Dexterity33 (base 15)
Constitution40 (base 39)
Magic73 (base 44)
Willpower76 (base 36)
Cunning61 (base 28)

Resources

Mana696/696
Equilibrium5
Life576/576
Stamina330/330
Steam100/100
Healing Factor1.325
Regeneration2.31875

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision4
See Invisible6

Offense: Mainhand

Damage132
Accuracy51
Crit Chance55%
APR14
Speed1.00

Offense: Offhand

Damage35
Accuracy51
Crit Chance65%
APR29
Speed0.90

Offense: Spell

Spellpower73
Crit Chance43%
Speed1

Offense: Mind

Mindpower49
Crit Chance36%
Speed1

Offense: Damage Bonus

Physical+17%
Darkness+6%
Light+23%
Temporal+11%
Blight+21%
Arcane+31%
Nature+5%
All0%

Offense: Damage Penetration

Physical+10%
Cold+15%
Temporal+24%

Defense: Base

Armour (hardiness)27 (61.629139072848%)
Defense62
Ranged Defense62
Fatigue0
Physical Save64
Spell Save67
Mental Save70

Defense: Resistances

Nature+ 32%( 70%)
Darkness+ 32%( 70%)
Light+ 48%( 70%)
Cold+ 48%( 70%)
Blight+ 37%( 70%)
Arcane+ 54%( 70%)
Fire+ 32%( 70%)
All+ 25%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance33%
Poison Resistance20%
Disarm Resistance50%

Inscriptions (4/4)

Runes
Runes
Runes
Implants

Class Talents

Spell / Arcane elements1.30
0/5
1/5
0/5
0/5
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
5/5
0/5
0/5
Spell / Arcane2.10
5/5
5/5
5/5
5/5
Technique / Magical combat1.60
5/5
5/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.00
3/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.00
5/5
3/5
0/5
0/5
Spell / Aether1.30
5/5
5/5
0/5
0/5
Spell / Water1.30
5/5
2/5
2/5
0/5

Generic Talents

Steamtech / Physics1.40
5/5
5/5
5/5
0/5
Spell / Staff combat1.00
5/5
1/5
1/5
1/5
Race / Doomelf1.00
3/5
1/5
4/5
0/5
Technique / Combat training1.00
1/5
2/5
1/5
2/5
2/5
0/5
Spell / Aegis1.70
5/5
5/5
0/5
0/5
Wild-gift / Harmony1.00
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.40
2/5
5/5
5/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
active
done
done
done
failed
failed
done
done
done
done
done
active
active
active
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A different point of view (Nightmare (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Tek the Doomelf Archmage level 20
76th Dusk 122nd year of Ascendancy at 00:57
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Tek the Doomelf Archmage level 15
31st Dusk 122nd year of Ascendancy at 09:44
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Tek the Doomelf Archmage level 20
14th Haze 122nd year of Ascendancy at 01:33
see stats
Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Tek the Doomelf Archmage level 5
77th Pyre 122nd year of Ascendancy at 14:54
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Tek the Doomelf Archmage level 20
76th Dusk 122nd year of Ascendancy at 02:10
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Tek the Doomelf Archmage level 10
6th Mirth 122nd year of Ascendancy at 21:56
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Tek the Doomelf Archmage level 20
75th Dusk 122nd year of Ascendancy at 21:50
see stats
Once bitten, twice shy (Nightmare (Adventure) difficulty) Escaped the Anteroom of Agony.
By Tek the Doomelf Archmage level 24
19th Haze 122nd year of Ascendancy at 23:41
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Tek the Doomelf Archmage level 18
72nd Dusk 122nd year of Ascendancy at 13:43
see stats
The Legend of Garkul (Nightmare (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By Tek the Doomelf Archmage level 20
76th Dusk 122nd year of Ascendancy at 00:57
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Tek the Doomelf Archmage level 10
9th Mirth 122nd year of Ascendancy at 15:46
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Tek the Doomelf Archmage level 19
74th Dusk 122nd year of Ascendancy at 02:36
see stats

Log

You collect a new ingredient: lump of dwarven steel (1).
You gain 3.65 gold from the melting of
truestriking dwarven-steel longsword (23.5-32.9 power, 4 apr).
You collect a new ingredient:
lump of steel (1).
You gain 3.85 gold from the melting of
balanced steel greatsword of massacre (33.5-53.6 power, 2 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 0.95 gold from the melting of
dwarven-steel battleaxe of massacre (40-60 power, 2 apr).
You gain 4.67 gold from the melting of
shimmering elven-wood starstaff of fate (25-30 power, 5 apr, temporal element).
You gain 8.03 gold from the melting of
infernal elven-wood magestaff of fate (25-30 power, 5 apr, lightning element).
You gain 6.59 gold from the melting of
cruel elven-wood magestaff of illumination (25-30 power, 5 apr, fire element).
You gain 5.89 gold from the melting of
blighted elven-wood magestaff (25-30 power, 5 apr, arcane element).
You gain 5.64 gold from the melting of
yew magestaff of wizardry (20-24 power, 4 apr, lightning element).
You gain 0.75 gold from the melting of
yew magestaff (20-24 power, 4 apr, arcane element).
You gain 5.27 gold from the melting of
short yew starstaff of illumination (20-24 power, 4 apr, darkness element).
You gain 5.05 gold from the melting of
cruel ash magestaff of illumination (15-18 power, 3 apr, fire element).
You gain 1.04 gold from the melting of
teleportation rune of the warrior (range 62; cd 15).
You gain 0.56 gold from the melting of
shatter afflictions rune (absorb 35; cd 14).
You gain 1.15 gold from the melting of
biting gale rune (damage 30; dur 4; cd 22).
You gain 2.00 gold from the melting of
steam generator implant of the duelist (steam 6).
You gain 3.60 gold from the melting of
medical injector implant of the warrior (efficiency 124% / cooldown 75%).
You gain 2.72 gold from the melting of
medical injector implant (efficiency 89% / cooldown 64%).
There is a previous level (fell aura) here (press '' or right click to use).
Saving game...

Saving done.

Tek deactivates
Defensive Posture.
Tek deactivates
Corruption of the Doomed.
Tek deactivates
Arcane Power.
Tek deactivates
Disruption Shield.
Tek deactivates
Arcane Combat.
Tek deactivates
Arcane Feed.
Tek deactivates
Shielding.