Weir the level 13 Turtle Hedgeknight by stranger

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceTurtle
ClassHedgeknight
Level / Exp13 / 57%
Sizesmall
Lifes / Deaths

Primary Stats

Strength30 (base 25)
Dexterity8 (base 10)
Constitution18 (base 13)
Magic10 (base 10)
Willpower28 (base 28)
Cunning9 (base 10)

Resources

Life-54/441
Stamina181/181
Equilibrium56
Healing Factor1.1
Regeneration13.475

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+70%

Vision

Sight10
Lite8
See Stealth20
See Invisible10

Offense: Mainhand

Damage55
Accuracy51
Crit Chance14%
APR2
Speed1.00

Offense: Spell

Spellpower5
Crit Chance1%
Speed1

Offense: Mind

Mindpower24.1
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)7.0972829675871 (30%)
Defense31.418086021979
Ranged Defense32.918086021979
Fatigue6
Physical Save23.9
Spell Save13.3
Mental Save12.95

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance100%
Instadeath Resistance100%
Disarm Resistance28%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Petals1.30
1/5
1/5
1/5
0/5
Wild-gift / Thorns1.30
1/5
1/5
0/5
0/5
Wild-gift / Moss1.10
1/5
1/5
1/5
0/5
Wild-gift / Bush-guardian1.30
1/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.10
1/5
1/5
0/5
0/5
Race / Turtle1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
1/5
4/5
3/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
done
active
active
done

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Light source
Around waist

Inventory

Achievements

Level 10 (Uniques) Got a character to level 10.
By Weir the Turtle Hedgeknight level 10
6th Mirth 122nd year of Ascendancy at 18:03
see stats
The Arena (Uniques) Unlocked Arena mode.
By Weir the Turtle Hedgeknight level 7
5th Mirth 122nd year of Ascendancy at 19:18
see stats

Log

Fire drake receives 2 healing from War hound.
Emowen the sandworm hits Weir for 15 mind, 21 physical, 15 nature, 21 physical (71 total damage).
Weir hits Emowen the sandworm for 4 lightning, (6 to psi shield), 6 nature, (slow 4%), 0 arcane, 4 lightning, (6 to psi shield), 6 nature, (slow 4%), 0 arcane (20 total damage).
Emowen the sandworm misses Weir.
Weir overcomes the gloom

Weir receives 29 healing.
Thorn Body hits War hound for
3 physical damage.
Weir hits War hound for 4 lightning, 12 nature, (slow 4%), 0 arcane (16 total damage).
War hound hits Weir for 86 physical damage.

Fire drake drains life from Emowen the sandworm!
Fire drake drains life from Weir!
Fire drake drains life from War hound!
Weir receives 4 healing from War hound.
Fire drake receives
2 healing from War hound.
Weir receives 2 healing from Emowen the sandworm.
Weir's healing nature area effect hits War hound for
6 nature damage.
Weir's healing nature area effect hits Emowen the sandworm for
(3 to psi shield), 3 nature (3 total damage).
Weir's healing nature area effect hits Fire drake for
6 nature damage.
Fire drake receives
1 healing from Weir.
Fire drake's devouring flames area effect hits Sandworm burrower for
0 fire damage.
Fire drake's devouring flames area effect hits
Weir for 13 fire damage.
Fire drake's devouring flames area effect hits Emowen the sandworm for
9 fire damage.
Fire drake's devouring flames area effect hits War hound for
15 fire damage.
Weir receives 4 healing from Fire drake.
The unstable sand tunnel collapses!

Emowen the sandworm uses Thermal Balance.

Saving done.

Saving done.

Saving game...