Weir the level 1 Turtle Hedgeknight by stranger

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceTurtle
ClassHedgeknight
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity6 (base 10)
Constitution18 (base 13)
Magic10 (base 10)
Willpower13 (base 13)
Cunning9 (base 10)

Resources

Life132/132
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+65%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy0
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower12.7
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.73 (48.103448275862%)
Defense0.6
Ranged Defense0.6
Fatigue12
Physical Save11.2
Spell Save8.05
Mental Save7.7

Defense: Immunities

Instadeath Resistance100%
Stun Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Petals1.30
0/5
0/5
0/5
0/5
Wild-gift / Thorns1.30
0/5
0/5
0/5
0/5
Wild-gift / Moss1.10
0/5
0/5
0/5
0/5
Wild-gift / Bush-guardian1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.10
1/5
0/5
0/5
0/5
Race / Turtle1.00
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to player.
You feel mildly anxious, and walk with caution.
Saving done.

Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.