Store

One-stop Shop

Short Name: 
one-stop-shop

tome-one-stop-shop

One-stop Shop is a Tales of Maj'Eyal quality-of-life addon for the Maj'Eyal: The Age of Ascendancy campaign. It reduces town-to-town shopping trips by adding a shared courier service that can show eligible shop inventories in one merged store window.
The merged shop is a display and transaction router backed by the original shopkeeper stores.

Features:
- Adds a one-stop-shop shopkeeper NPC named Waybill Courier on the Maj'Eyal world map (north-west of Derth) exposing the merged town-shop inventory. The regular town shops can still be used
- Gives every new Age of Ascendancy character a Merchant's Waybill item, which opens the same courier service when used (doesn't take a turn)
- Start the game with shops in these towns already unlocked: Derth, Elvala, Shatur and Last Hope (excluding Lost Merchant)
- Learn other shops one at a time after opening the shop's real inventory at least once
- Preserves Zigur/Angolwen access rules: hostile or innaccessible town shops are hidden from the merged inventory
- Pick amongst 4 tiered inventories to minimize irrelevant item noise, making searching for high-value items easier:

  - Options: local 0-19, regional 20-39, exotic 40+, or player-sold items
  - Items from level 1 and 10 restocks appear in the "local" inventory, items from level 20 and 30 restocks appear in the "regional" inventory, etc

- Displays and allows sort-by Town/Shop column
- Routes purchases and sales through the original source stores, so direct shops and the one-stop shop stay synced
- Selling through the one-stop shop automatically selects the shopkeeper offering the best price for your item
- Maintains compatibility with the Store Wish List addon (wishlisting/ego-highlighting/etc all supported through the one-stop shop)
- Is a pure QoL add: the addon should not impact balance (if it does that's a bug, please report!)

How to use?
- Start a new Age of Ascendancy character with the addon enabled. The Merchant's Waybill should appear in your inventory and on your hotbar.
- Use the waybill from inventory/hotbar, or bump the world-map Waybill Courier, then choose which shipment band to inspect. The merged store opens after that choice.

Good to know:
- The addon is intentionally scoped to Age of Ascendancy. Arena/Infinite Dungeon/Embers of Rage characters will not have access to the waybill/NPC.
- The merged inventory is just an aggregate view of existing stores: buying from the merged shop removes the item from the real shop, buying from the real shop removes it from the merged shop.
- Special shops that are not in the addon catalog are ignored; for example, the Elvala Shadow Library remains a normal vanilla shop.

Local install:
Copy or symlink tome-one-stop-shop/ into ToME's game/addons/ directory, then enable the addon for a new character.

More goods in store

Short Name: 
moregoods

Make usual stores sell more goods. Also make staff stores except the ANGOLWEN staff store sell non-arcane staff only to find one-handed staff quickly.
This is a slightly overloading addon. Maybe it is not compatible with older version or other addons.

Which Items Are Restocked In Store

Short Name: 
which-new-in-store

Highlight restocked items in store.

This addon is compatible with Store Wish List.

Weight: 100

Superload:
engine/Store.lua:loadup()
mod/dialogs/ShowStore.lua:init()

Tinker Implants in Shops

Short Name: 
tinkershop

This addon will add tinker implants and schematics into infusion and rune stores. Orcs DLC required, of course

Store Restocker

Short Name: 
store-restocker

Last Hope archery training

Short Name: 
archery-shooting

Last Hope basic training in weapon shop.
Trains:
- Technique/Combat Training for 50 GP;
- Shoot (hidden talent) for 8 GP;
- Generic use of bows or slings (Bow & Sling Matery, generic talent tree) for 42 GP;
- Technique/Archery-Bow (class talent tree) for 200 GP;
- Technique/Archery-Sling (class talent tree) for 200 GP;
- Generic usage of steam-powered weapons (Technique/Steamtech) for 256GP;
- Normal (but still limited) usage of steamguns or steamsaws (Steamtech/Gunner-Training|Steamtech/Butchery) for 512GP;
- Steamtech/Bullets Mastery xor Steamtech/Battlefield Management for 1024GP;
- Access to tinker stuff in loot for 2GP.

p.s. I was very annoyed with inability of rogues for use of bows or slings.
p.p.s. ... and I like to craft things. Useful things.
p.p.p.s. fixed wrong branch upload :(

Syndicate content