Archmage

From Tales of Maj'Eyal
Revision as of 16:02, 20 May 2013 by Sebsebeleb (Talk | contribs) (Created page with "{{class |name=Archmage |metaclass=Mage |starting_life=100 |locked=Yes |life_per_level= -4 |magic= +5 |willpower= +3 |cunning= +1 }} ==Description== An Archmage devotes his wh...")

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Archmage

Archmage 128 bg.png

Metaclass Mage
Locked Yes
Starting Life 100
Life Rating -4
Stat Modifiers
Strength 0
Dexterity 0
Constitution 0
Magic +5
Willpower +3
Cunning +1

Description

An Archmage devotes his whole life to the study of magic above anything else. Most Archmagi lack basic skills that others take for granted (like general fighting sense), but they make up for it by their raw magical power. Archmagi start with knowledge of many schools of magic. However, they usually refuse to have anything to do with Necromancy. Most Archmagi have been trained in the secret town of Angolwen and possess a unique spell to teleport to it directly. Their most important stats are: Magic and Willpower

Classes

Classes with a non-white background need to be unlocked or may have other requirements
Classes
Warrior Rogue Mage Afflicted Defiler Celestial Wilder Chronomancer Psionic Adventurer Tinker Demented
Bulwark Rogue Alchemist Cursed Reaver Anorithil Summoner Paradox Mage Mindslayer Adventurer Sawbutcher Writhing One
Berserker Shadowblade Archmage Doomed Corruptor Sun Paladin Wyrmic Temporal Warden Solipsist Wanderer Gunslinger Cultist of Entropy
Archer Marauder Necromancer Doombringer Stone Warden Possessor Psyshot
Arcane Blade Skirmisher Demonologist Oozemancer Annihilator
Brawler