Archer
From Tales of Maj'Eyal
Revision as of 15:42, 20 May 2013 by Sebsebeleb (Talk | contribs) (Created page with "{{class |name=Archer |metaclass=Warrior |starting_life=110 |life_per_level= +0 |strength= +2 |dexterity= +5 |cunning =+2 }} ==Description== Archers are dexterous ranged fight...")
Archer | |
---|---|
Metaclass | Warrior |
Locked | No |
Starting Life | 110 |
Life Rating | +0 |
Stat Modifiers | |
Strength | +2 |
Dexterity | +5 |
Constitution | 0 |
Magic | 0 |
Willpower | 0 |
Cunning | +2 |
Description
Archers are dexterous ranged fighters, able to pin their foes to the ground and rain down a carpet of arrows on them. Skilled archers can fire special shots that pierce, cripple or pin their foes. Archers can become good with either longbows or slings. Their most important stats are: Dexterity and Strength (when using bows) or Cunning (when using slings)
Classes
Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented |
Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One |
Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy |
Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
Brawler |