Rogue
From Tales of Maj'Eyal
Revision as of 15:50, 20 May 2013 by Sebsebeleb (Talk | contribs) (Created page with "{{class |name=rogue |metaclass=Warrior |starting_life=100 |locked=No |life_per_level= +0 |strength= +1 |dexterity= +3 |cunning =+5 }} ==Description== Rogues are masters of tr...")
rogue | |
---|---|
Metaclass | Warrior |
Locked | No |
Starting Life | 100 |
Life Rating | +0 |
Stat Modifiers | |
Strength | +1 |
Dexterity | +3 |
Constitution | 0 |
Magic | 0 |
Willpower | 0 |
Cunning | +5 |
Description
Rogues are masters of tricks. A Rogue can get behind you unnoticed and stab you in the back for tremendous damage. Rogues usually prefer to dual-wield daggers. They can also become trapping experts, detecting and disarming traps as well as setting them. Their most important stats are: Dexterity and Cunning
Classes
Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented |
Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One |
Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy |
Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
Brawler |