Ray the level 10 Faerie Randventurer by Einander

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceFaerie
ClassRandventurer
Level / Exp10 / 2%
Sizetiny
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity23 (base 12)
Constitution8 (base 12)
Magic33 (base 23)
Willpower28 (base 23)
Cunning23 (base 20)

Resources

Mana244/244
Negative0/77
Life192/192
Paradox300
Stamina152/152
Equilibrium0
Healing Factor1.2
Regeneration0.48

Speed

Mental+5.0445346672697%
Attack+5.0445346672697%
Movement+27.582767355935%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2

Offense: Mainhand

Damage26
Accuracy38
Crit Chance15%
APR2
Speed0.95

Offense: Offhand

Damage15
Accuracy38
Crit Chance17%
APR5
Speed0.95

Offense: Spell

Spellpower29.908451664679
Crit Chance17%
Speed1

Offense: Mind

Mindpower24.4
Crit Chance14%
Speed0.95197718107612

Defense: Base

Armour (hardiness)10 (34%)
Defense36.170691838984
Ranged Defense37.170691838984
Fatigue2
Physical Save38.539535988279
Spell Save37.3
Mental Save33.55

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Cunning / Shadow magic1.15
1/5
1/5
0/5
0/5
Wild-gift / Wind drake aspect1.20
1/5
1/5
0/5
0/5
Spell / Golemancy1.13
5/5
1/5
1/5
0/5
Chronomancy / Temporal Guardian1.25
3/5
0/5
0/5
0/5
Chronomancy / Matter1.30
2/5
0/5
0/5
0/5

Generic Talents

Technique / Forger's endurance1.19
0/5
0/5
0/5
0/5
Race / Faerie1.00
1/5
4/5
0/5
0/5
Celestial / Night1.30
1/5
1/5
0/5
0/5
Spell / Stone alchemy0.95
3/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.12
1/5
1/5
0/5
0/5
Technique / Combat training1.12
0/5
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Ray the Faerie Randventurer level 10
2nd Mirth 122nd year of Ascendancy at 05:53
see stats
The Arena Unlocked Arena mode.
By Ray the Faerie Randventurer level 6
78th Pyre 122nd year of Ascendancy at 18:49
see stats

Log

Ray casts Extract Gems.
You extract
agate from prismatic iron mail armour of lightning resistance (2 def, 4 armour)

Ray casts Extract Gems.

You extract
ametrine from iron dagger (11-14.3 power, 5 apr)

Ray casts Extract Gems.

You extract
spinel from iron dagger (9.5-12.35 power, 5 apr)

Ray casts Extract Gems.

You extract
spinel from iron dagger of vileness (10-13 power, 5 apr)

Ray casts Extract Gems.

You extract
tiny geode from iron longsword (13-18.2 power, 2 apr)

Space around you starts to dissolve...


Resting starts...

Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 31 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Saving game...

Saving done.

Ray deactivates Shadow Combat.

Ray deactivates Chant of Fortress.