Ohh boy the level 2 Yeek Marauder by bluntforce

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassMarauder
Level / Exp2 / 69%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity17 (base 19)
Constitution6 (base 11)
Magic10 (base 10)
Willpower16 (base 10)
Cunning15 (base 11)

Resources

Life92/92
Stamina118/118
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy22
Crit Chance6%
APR5
Speed1.00

Offense: Offhand

Damage5
Accuracy22
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower17.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense3.45
Ranged Defense3.45
Fatigue11
Physical Save5.95
Spell Save9.1
Mental Save10.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Buckler Offense1.10
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Ohh boy hits Ritch impaler for 9 physical damage.
Ohh boy killed Ritch impaler!

Ohh boy uses Skullcracker.

Resting starts...

Talent Dirty Fighting is ready to use.
Ohh boy feels pain again.

Talent Dual Strike is ready to use.
Ohh boy stops regenerating health quickly.

Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 54 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Lore found:
letter to Rolf (1)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 9 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 73 turns (stop reason: at exit).


You gain 2.20 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.38 gold from the transmogrification of
iron longsword of erosion (11-15.4 power, 2 apr).
You gain 1.84 gold from the transmogrification of
iron greatsword of daylight (14-22.4 power, 1 apr).
You gain 1.09 gold from the transmogrification of
manasurge rune of the titan (624% regen over 10 turns; 31 instant mana).
There is a ladder to the previous level here (press '' or right click to use).