





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Experience Controller 1.7.4
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
---
Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Possessor Bonus Class 1.7.4Donators/Buyers bonus! Somebody shut that dog up 1.0.5Removes certain ambient sound effects: ANC GOD Mode light 1.5.5In-game menu option to toggle a GODMODE cheat that gives the player invincibility. Version with HP God Mode only. All credits to Nyles, https://te4.org/games/addons/tome/nyles-godmode ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Overpowered Levelup Bonuses 1.3.1Gives extra talent, generic, category, prodigy, and saves every level. Also gives increased bonuses for wil, dex, con. Nyles GOD Mode 1.5.5Nyles GOD Mode is an addon that prevents you from being killed. Sort of. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. It works this way (there are two different modes inside): - When activated, start a New Game.
- You will find under game options > gameplay, a new setting that lets you toggle godmode on or off.
- You can change this setting any time at any place in the game.
Upon spotting an enemy, you will be granted a huge amount of life and regen as well a an incredible amount of resistances. When all the enemies are killed, you stats will be reverted back to normal. Update v2.0.1
Update v2.0.0
Extra Dungeons 1.6.7In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Corner-Only Threat Brackets 1.1.5Changes the threat brackets in shockbolt so they're only the upper left corner and don't hide the healthbars. |
| Campaign | Arena |
| Mode | Madness Roguelike |
| Sex | Female |
| Race | Halfling |
| Class | Necromancer |
| Level / Exp | 25 / 30% |
| Size | small |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 26 (base 29) |
| Dexterity | 32 (base 29) |
| Constitution | 30 (base 29) |
| Magic | 41 (base 41) |
| Willpower | 41 (base 41) |
| Cunning | 44 (base 41) |
Resources
| Life | 105284/105284 |
| Mana | 708/708 |
| Soul | 17/17 |
| Healing Factor | 1.1592147729953 |
| Regeneration | 11648.07984275 |
Speed
| Mental | +200% |
| Attack | +200% |
| Movement | +170% |
| Spell | +200% |
| Global | +220% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 9 |
| See Stealth | 64.35311704964 |
| See Invisible | 64.35311704964 |
| ESP Range | 10 |
| ESP Kinds | undead |
Offense: Mainhand
| Damage | 32 |
| Accuracy | 53 |
| Crit Chance | 15% |
| APR | 100 |
| Speed | 0.33 |
Offense: Spell
| Spellpower | 58 |
| Crit Chance | 14% |
| Speed | 0.33333333333333 |
| Cooldown Reduction | 46.8 |
Offense: Mind
| Mindpower | 59 |
| Crit Chance | 13% |
| Speed | 0.33333333333333 |
Offense: Damage Bonus
| Acid | +48% |
| Blight | +48% |
| Arcane | +48% |
| Cold | +48% |
| Physical | +48% |
| Darkness | +48% |
| Light | +48% |
| Temporal | +58% |
| Lightning | +48% |
| Mind | +48% |
| Fire | +48% |
| Nature | +48% |
Offense: Damage Penetration
| Acid | +48% |
| Blight | +48% |
| Arcane | +48% |
| Cold | +48% |
| Physical | +48% |
| Darkness | +48% |
| Light | +48% |
| Temporal | +48% |
| Lightning | +48% |
| Mind | +48% |
| Fire | +48% |
| Nature | +48% |
Defense: Base
| Armour (hardiness) | 138 (100%) |
| Defense | 68 |
| Ranged Defense | 68 |
| Fatigue | 0 |
| Physical Save | 113 |
| Spell Save | 114 |
| Mental Save | 115 |
Defense: Resistances
| Acid | +100%(100%) |
| Blight | +100%(100%) |
| Arcane | +100%(100%) |
| Cold | +100%(100%) |
| All | +100%(100%) |
| Physical | +100%(100%) |
| Lightning | +100%(100%) |
| Light | +100%(100%) |
| Temporal | +100%(100%) |
| Mind | +100%(100%) |
| Darkness | +100%(100%) |
| Fire | +100%(100%) |
| Nature | +100%(100%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Spell (33% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (2009 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Glacial waste | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Spell / Nightfall | 1.50 |
| 5/5 |
| 3/5 |
| 5/5 |
| 3/5 |
| Spell / Dreadmaster | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Age of dusk | 1.50 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Grave | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Death | 1.50 |
| 5/5 |
| 3/5 |
| 5/5 |
| 3/5 |
| Spell / Animus | 1.50 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Spell / Eradication | 1.50 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Master of bones | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Master necromancer | 1.50 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Spell / Rime wraith | 1.50 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Spell / Master of flesh | 1.50 |
| 5/5 |
| 3/5 |
| 5/5 |
| 3/5 |
Generic Talents
| Spell / Spectre | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 3/5 |
| Cunning / Survival | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
| Spell / Necrosis | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 3/5 |
| Race / Halfling | 1.20 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Spikes of Decrepitude |
| talent | Aura of Undeath |
| talent | Utterly Destroyed |
| talent | Erupting Shadows |
| talent | Grim Shadow |
| talent | Discarded Refuse |
| talent | Hiemal Shield |
| beneficial effect | Movement speed increased by 50%. Death Rush |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | completed |
Equipment
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Main armor | linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In main hand | elm starstaff (10-12 power, 2 apr, temporal element)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% temporal Talent granted: +1 Command Staff Spellpower: +3 (+1 eff.) Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Inventory
2 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
75 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
Almost Master of Arena (Madness (Roguelike) difficulty)
Became the new master of the arena in 30-wave mode.By Beuf the Halfling Necromancer level 22
1st Mirth 122nd year of Ascendancy at 04:59 see stats
Arena Battler 20 (Madness (Roguelike) difficulty)
Got to wave 20 in the arena.By Beuf the Halfling Necromancer level 15
77th Pyre 122nd year of Ascendancy at 20:05 see stats
Dragon's Greed (Madness (Roguelike) difficulty)
Amassed 8000 gold pieces.By Beuf the Halfling Necromancer level 9
76th Pyre 122nd year of Ascendancy at 04:13 see stats
Level 10 (Madness (Roguelike) difficulty)
Got a character to level 10.By Beuf the Halfling Necromancer level 10
76th Pyre 122nd year of Ascendancy at 10:25 see stats
Level 20 (Madness (Roguelike) difficulty)
Got a character to level 20.By Beuf the Halfling Necromancer level 20
79th Pyre 122nd year of Ascendancy at 17:15 see stats
Treasure Hoarder (Madness (Roguelike) difficulty)
Amassed 3000 gold pieces.By Beuf the Halfling Necromancer level 4
75th Pyre 122nd year of Ascendancy at 06:53 see stats
Treasure Hunter (Madness (Roguelike) difficulty)
Amassed 1000 gold pieces.By Beuf the Halfling Necromancer level 2
74th Pyre 122nd year of Ascendancy at 12:31 see stats
Log
Rej Arkatis is frozen to the ground!
Armoured skeleton warrior hits Rej Arkatis for (80 blocked), 74 cold, (80 blocked), 42 physical, (15 blocked), 0 acid, (12 blocked), 0 fire (116 total damage).
Melee retaliation hits Rej Arkatis for (14 blocked), 0 acid, (10 blocked), 0 fire (0 total damage).
Static Shield from Rej Arkatis hits Armoured skeleton warrior for (26 blocked), 0 lightning, (4 blocked), 0 darkness, (34 blocked), 0 darkness (0 total damage).
Rej Arkatis hits Armoured skeleton warrior for (42 blocked), 3 fire, (42 blocked), 5 light (9 total damage).
Static Shield from Rej Arkatis misses Beuf.
Beuf hits Rej Arkatis for (80 blocked), 34 physical (34 total damage).
Static Shield from Rej Arkatis misses Beuf.
Beuf hits Rej Arkatis for (80 blocked), 40 physical (40 total damage).
Beuf performs a melee critical strike against Rej Arkatis!
Static Shield from Rej Arkatis misses Beuf.
Quest 'The Arena' completed! (Press 'j' to see the quest log)
New Achievement: Almost Master of Arena (Madness (Roguelike) difficulty)!
Welcome to level 23 [Beuf].
Beuf has 348 stat point(s), 336 class talent point(s), 376 generic talent point(s), 192 category point(s), 21 prodigies point(s) to spend. Press p to use them.
Welcome to level 24 [Beuf].
Beuf has 371 stat point(s), 357 class talent point(s), 397 generic talent point(s), 202 category point(s), 22 prodigies point(s) to spend. Press p to use them.
Welcome to level 25 [Beuf].
Beuf has 394 stat point(s), 379 class talent point(s), 417 generic talent point(s), 212 category point(s), 24 prodigies point(s) to spend. Press p to use them.
Beuf hits Rej Arkatis for (80 blocked), 94 physical (94 total damage).
Your summoned ghast disappears.
Your summoned ghast disappears.
Your summoned ghoulking disappears.
Your summoned ghast disappears.
Your summoned ghast disappears.
Beuf killed Rej Arkatis!







































































