Bloodjive the level 1 Moltep Hero by jelloman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Reaver Tweaks 1.2.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceMoltep
ClassHero
Level / Exp1 / 0%
Sizebig
Lifes / Deaths

Primary Stats

Strength17 (base 9)
Dexterity7 (base 9)
Constitution18.500170688425 (base 10)
Magic16 (base 18)
Willpower10 (base 10)
Cunning7 (base 9)

Resources

Life160/160
Mana100/100
Positive10/50
Vim20/43
Healing Factor1.1
Regeneration1.925

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy13
Crit Chance11%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance17%
Speed1

Offense: Mind

Mindpower9.8
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense10.95
Ranged Defense10.95
Fatigue0
Physical Save17.675059740949
Spell Save14.35
Mental Save11.2

Defense: Immunities

Instadeath Resistance100%
Blind Resistance56%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Celestial / Eclipse1.20
1/5
0/5
0/5
0/5
Spell / Vampirism1.20
1/5
0/5
0/5
0/5
Corruption / Blood1.20
1/5
0/5
0/5
0/5
Celestial / Radiance1.20
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.20
2/5
0/5
0/5
0/5
Corruption / Torment1.20
1/5
0/5
0/5
0/5
Corruption / Blood magic1.20
1/5
0/5
0/5
0/5
Race / Troll1.10
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

Log

Saving done.
There is a Derth (Town) here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).

Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:01.


There is an exit to the worldmap here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.

Saving game...


Saving done.


Bloodjive wears:
rough leather gloves (0 def, 1 armour).

Bloodjive wears:
linen robe (0 def, 0 armour).

Bloodjive wears:
elm starstaff (10-12 power, 2 apr, physical damage).

Bloodjive activates Willful Tormenter.


Resting starts...

Talent Command Staff is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Bloodjive casts Command Staff.


Talent Command Staff is ready to use.

Bloodjive deactivates Willful Tormenter.