Rice, Rice, Maybe the level 9 Shalore Archmage by Micbran

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Shadowmancy 1.2.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp9 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity17 (base 10)
Constitution18 (base 15)
Magic28 (base 24)
Willpower28 (base 22)
Cunning22 (base 15)

Resources

Life160/166
Mana226/226
Positive0/54
Healing Factor1.14
Regeneration0.855

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy11
Crit Chance10%
APR4
Speed1.00

Offense: Spell

Spellpower40.234774245708
Crit Chance25%
Speed1

Offense: Mind

Mindpower24.2
Crit Chance10%
Speed1

Defense: Base

Armour (hardiness)11 (35%)
Defense13.45
Ranged Defense13.45
Fatigue0
Physical Save22.438614999756
Spell Save19.6
Mental Save17.5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance4%
Bleed Resistance40%
Instadeath Resistance100%
Poison Resistance30%
Silence Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
3/5
4/5
1/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Arcane elements1.30
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
2/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done
done
done
done

Equipment

Tool
On fingers
Around neck
In main hand
Around waist
Light source
Cloak
Main armor

Inventory

Achievements

Matrix style! Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Rice, Rice, Maybe the Shalore Archmage level 4
75th Pyre 122nd year of Ascendancy at 08:50
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Rice, Rice, Maybe the Shalore Archmage level 1
74th Pyre 122nd year of Ascendancy at 19:09
see stats
The Arena Unlocked Arena mode.
By Rice, Rice, Maybe the Shalore Archmage level 5
77th Pyre 122nd year of Ascendancy at 02:34
see stats

Log

Space around you starts to dissolve...

Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Rice, Rice, Maybe wears:
wanderer's copper amulet of healing.

You gain 3.40 gold from the transmogrification of
ash totem of healing 'Woewolf' [power 82] (3/24 cooldown).
You gain 0.95 gold from the transmogrification of
iron pickaxe of endurance (dig speed 36 turns).
You gain 3.90 gold from the transmogrification of
miner's pair of iron boots of tirelessness (0 def, 8 armour).
You gain 2.45 gold from the transmogrification of
Emawe (0 def, 1 armour).
You gain 1.45 gold from the transmogrification of
padded linen cloak of Eldoral (1 def, 0 armour).
You gain 2.05 gold from the transmogrification of
spiked steel mail armour of clarity (2 def, 6 armour).
You gain 1.00 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.79 gold from the transmogrification of
reinforced steel shield of physical resistance (+12%) (6 def, 8 armour, 62 block).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 16 block).
You gain 4.40 gold from the transmogrification of
Cyrothra.
You gain 2.55 gold from the transmogrification of
Silimira the iron dagger (15.5-20.15 power, 5 apr).
You gain 3.31 gold from the transmogrification of
glowing iron sceptre of arcane (6-8.4 power, 2 apr).
You gain 3.51 gold from the transmogrification of
hateful iron mace of paradox (12.5-17.5 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (17.5-26.25 power, 1 apr).
You gain 1.80 gold from the transmogrification of
balanced iron greatmaul (17.5-26.25 power, 1 apr).
You gain 1.94 gold from the transmogrification of
potent elm magestaff of power (13-15.6 power, 2 apr, cold element).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.