Graham the level 27 Experienced Adventurer by Azimuth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceExperienced
ClassAdventurer
Level / Exp27 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength70 (base 58)
Dexterity64 (base 58)
Constitution68 (base 58)
Magic58 (base 58)
Willpower60 (base 58)
Cunning62 (base 56)

Resources

Mana1785/1785
Negative810/810
Paradox300
Life4134/4134
Positive820/820
Stamina1016/1016
Psi150/150
Healing Factor1
Regeneration2.7539507283008

Speed

Mental+200%
Attack+200%
Movement+166.22823268466%
Spell+217.52325993043%
Global+100%

Vision

Sight10
Lite8
Infravision10
See Stealth25.643707701789
See Invisible25.643707701789

Offense: Mainhand

Damage109
Accuracy72
Crit Chance23%
APR54
Speed0.33

Offense: Offhand

Damage76
Accuracy72
Crit Chance16%
APR75
Speed0.33

Offense: Spell

Spellpower49.551280513315
Crit Chance17%
Speed0.31493755771438

Offense: Mind

Mindpower43.266666666667
Crit Chance17%
Speed0.33333333333333

Defense: Base

Armour (hardiness)105 (100%)
Defense58.245417393769
Ranged Defense63.369954473289
Fatigue0
Physical Save49.679934044946
Spell Save30.825
Mental Save35.025

Defense: Resistances

All+ 15%( 70%)

Defense: Immunities

Confusion Resistance22%
Stun Resistance22%
Instadeath Resistance100%
Blind Resistance80%

Inscriptions (5/5)

Infusions
Runes
Runes
Runes
Infusions

Class Talents

Psionic / Psychic Assault1.30
5/5
5/5
5/5
5/5
Chronomancy / Threaded Combat1.30
5/5
5/5
5/5
5/5
Celestial / Glory1.30
5/5
1/5
1/5
5/5
Celestial / Moon magic1.30
5/5
5/5
5/5
5/5
Chronomancy / Temporal Hounds1.30
5/5
5/5
5/5
5/5
Chronomancy / Timetravel1.30
5/5
1/5
5/5
5/5
Chronomancy / Temporal Guardian1.30
5/5
5/5
5/5
5/5
Spell / Air1.30
5/5
5/5
5/5
5/5
Chronomancy / Blade Threading1.30
5/5
5/5
5/5
5/5
Spell / Arcane1.30
5/5
5/5
5/5
5/5
Chronomancy / Speed Control1.30
5/5
5/5
5/5
5/5
Chronomancy / Temporal Combat1.30
5/5
5/5
5/5
5/5
Spell / Fire1.30
5/5
5/5
5/5
5/5
Celestial / Lunar combat1.30
5/5
5/5
5/5
5/5
Technique / Dual weapons1.30
5/5
5/5
5/5
5/5
Celestial / Radiance1.30
5/5
5/5
5/5
5/5
Chronomancy / Bow Threading1.30
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.30
5/5
5/5
5/5
5/5
Technique / Combat training1.30
5/5
5/5
5/5
5/5
5/5
Spell / Aegis1.30
5/5
5/5
5/5
5/5
Chronomancy / Fate Weaving1.30
5/5
5/5
5/5
5/5
Chronomancy / Energy1.30
5/5
5/5
5/5
5/5
Celestial / Chants1.30
5/5
5/5
5/5
5/5
Celestial / Light1.30
5/5
5/5
5/5
5/5
Spell / Conveyance1.30
5/5
5/5
5/5
5/5
Celestial / Hymns1.30
5/5
5/5
5/5
5/5

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

active
active
done
done
done
done
active
active
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A different point of view (Exploration mode) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Graham the Experienced Adventurer level 27
32nd Dusk 122nd year of Ascendancy at 23:39
see stats
Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By Graham the Experienced Adventurer level 16
4th Dusk 122nd year of Ascendancy at 22:47
see stats
Fast Curse Dispel (Exploration mode) Killed Ben Cruthdar the Cursed while saving all the lumberjacks.
By Graham the Experienced Adventurer level 16
4th Dusk 122nd year of Ascendancy at 22:47
see stats
Home sweet home (Exploration mode) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Graham the Experienced Adventurer level 27
32nd Dusk 122nd year of Ascendancy at 23:23
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Graham the Experienced Adventurer level 10
76th Pyre 122nd year of Ascendancy at 22:47
see stats
Level 20 (Exploration mode) Got a character to level 20.
By Graham the Experienced Adventurer level 20
23rd Dusk 122nd year of Ascendancy at 11:46
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Graham the Experienced Adventurer level 11
77th Pyre 122nd year of Ascendancy at 22:10
see stats
The Legend of Garkul (Exploration mode) Learned the five chapters of the Legend of Garkul.
By Graham the Experienced Adventurer level 27
32nd Dusk 122nd year of Ascendancy at 23:39
see stats

Log

You gain 2.86 gold from the transmogrification of storming pouch of iron shots of erosion (21/21, 16.5-19.8 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (15/15, 16-22.4 power, 5 apr).
You gain 0.51 gold from the transmogrification of
barbed quiver of elm arrows (23/23, 14-19.6 power, 5 apr).
You gain 2.81 gold from the transmogrification of
mighty ash longbow of power.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.11 gold from the transmogrification of
mossy mindstar of resolve (2.5-2.75 power, 12 apr, mind damage).
You gain 1.17 gold from the transmogrification of
arcing steel dagger (13-16.9 power, 6 apr).
You gain 4.74 gold from the transmogrification of
balanced steel waraxe of vileness (11.5-16.1 power, 3 apr).
You gain 2.89 gold from the transmogrification of
acidic steel waraxe of daylight (10.5-14.7 power, 3 apr).
You gain 1.76 gold from the transmogrification of
thought-forged iron waraxe (12.5-17.5 power, 2 apr).
You gain 1.88 gold from the transmogrification of
steel sceptre of acid (10.5-14.7 power, 3 apr).
You gain 0.25 gold from the transmogrification of
iron sceptre (10-14 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (20-28 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12-16.8 power, 2 apr).
You gain 1.03 gold from the transmogrification of
teleportation rune of the psychic (range 81).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 12%; cure mental).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
There is a previous level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Graham deactivates Feather Wind.

Graham deactivates Weapon Folding.

Graham deactivates Temporal Hounds.

Graham deactivates Arcane Power.

Graham deactivates Arcane Shield.

Graham deactivates Shielding.

Graham deactivates Searing Sight.

Graham deactivates Radiant Soul.

Graham deactivates Chant of Fortress.

Graham deactivates Hymn of Shadows.

Graham deactivates Energy Decomposition.