Dr Poopasaurus the level 5 Homosuperior Flenser by akabax

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHomosuperior
ClassFlenser
Level / Exp5 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity32 (base 27)
Constitution28.482048821305 (base 11)
Magic27 (base 18)
Willpower15 (base 10)
Cunning15 (base 10)

Resources

Life308/308
Stamina124/124
Vim28/28
Healing Factor1
Regeneration2

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+140%

Vision

Sight10
Lite2

Offense: Mainhand

Damage24
Accuracy27
Crit Chance12%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy27
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower23.5
Crit Chance21%
Speed1

Offense: Mind

Mindpower16.5
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)1 (35%)
Defense15.7
Ranged Defense15.7
Fatigue0
Physical Save18.718717087457
Spell Save18.2
Mental Save14

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
5/5
2/5
0/5
0/5
Technique / Flensing style1.30
1/5
1/5
0/5
0/5
Technique / Dual weapons1.30
0/5
0/5
0/5
0/5
Corruption / Bone1.50
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Harmony1.80
0/5
0/5
0/5
0/5
Corruption / Blood magic1.30
5/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
2/5
0/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of elm vilestaff (10-12 power, 2 apr, blight element).
You gain 1.44 gold from the transmogrification of
gifted vined mindstar of slime (4-4.4 power, 18 apr, mind damage).
You gain 1.03 gold from the transmogrification of
arcing elm greatclub (18.5-27.75 power, 1 apr).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).

There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.