Aeur the level 7 Sholtar Solipsist by Z340

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Dreamelf 1.5.5
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSholtar
ClassSolipsist
Level / Exp7 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity8 (base 10)
Constitution8 (base 10)
Magic10 (base 10)
Willpower29 (base 27)
Cunning29 (base 23)

Resources

Life133/133
Psi173/173
Healing Factor1.0831460674157
Regeneration0.27078651685393

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth26.003878189685
See Invisible26.003878189685

Offense: Mainhand

Damage6
Accuracy21
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy21
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower28
Crit Chance9%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)5 (35%)
Defense2
Ranged Defense2
Fatigue1
Physical Save14.61
Spell Save14.61
Mental Save20

Defense: Resistances

Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
2/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
2/5
1/5
0/5
0/5
Psionic / Distortion1.30
1/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
1/5
0/5
0/5
Psionic / Slumber1.30
1/5
1/5
0/5
0/5
Psionic / Thought-Forms1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Sholtar1.00
0/5
0/5
0/5
3/5
Psionic / Feedback1.30
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
1/5
0/5
0/5
Psionic / Dreaming1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

On feet
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

You gain 1.50 gold from the transmogrification of wild infusion of the sneak (resist 13%; cure physical).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


There is no way out of this level here.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.