Adheg the level 7 Higher Reaver by Satio

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
Additional Randart Properties 1.4.9
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceHigher
ClassReaver
Level / Exp7 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 23)
Dexterity12 (base 11)
Constitution20 (base 12)
Magic28 (base 24)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life421/421
Vim118/138
Healing Factor1.1889473684211
Regeneration4.3396578947368

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage38
Accuracy32
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage20
Accuracy32
Crit Chance0%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+6%
Arcane+9%
Nature+3%
All0%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)12 (30%)
Defense12
Ranged Defense12
Fatigue6
Physical Save21
Spell Save19
Mental Save19

Defense: Resistances

Nature+ 6%( 70%)
Acid+ 6%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
2/5
1/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.00
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
3/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.00
1/5
2/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5

Effects

talent

Quests

active
done
done
active
active
active
done
active

Equipment

On feet
On hands
On head
Tool
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Adheg the Higher Reaver level 7
3rd Summertide 122nd year of Ascendancy at 09:53
see stats

Log

Talent Rune: Shielding is ready to use.
Talent Bone Spear is ready to use.
Talent Infusion: Wild is ready to use.
Talent Infusion: Movement is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: something interesting).


Resting starts...

Talent Wrath of the Highborn is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


You pickup 0.85 gold pieces.

You pickup 0.85 gold pieces.

Adheg picks up (a.):
creative vined mindstar of life (4.5-4.95 power, 18 apr, mind damage).
You pickup 0.75 gold pieces.

Ran for 11 turns (stop reason: something interesting).


There is an exit to Derth here (press '' or right click to use).

You pickup 0.80 gold pieces.


There is an exit to Derth here (press '' or right click to use).

You gain 2.61 gold from the transmogrification of
creative vined mindstar of life (4.5-4.95 power, 18 apr, mind damage).
There is an exit to the worldmap here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Adheg deactivates
Ruin.