Mad the level 10 Battleborn Adventurer by worm1st

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
DejaVu Font 1.6.0
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceBattleborn
ClassAdventurer
Level / Exp10 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity14 (base 12)
Constitution33 (base 30)
Magic36 (base 34)
Willpower46 (base 34)
Cunning39 (base 34)

Resources

Life351/351
Mana334/334
Paradox300
Psi136/136
Healing Factor1.3889294477289
Regeneration13.369180756268

Speed

Mental-1.1102230246252E-14%
Attack-1.1102230246252E-14%
Movement0%
Spell-1.1102230246252E-14%
Global+100%

Vision

Sight10
Lite8
See Invisible2

Offense: Mainhand

Damage19
Accuracy40
Crit Chance12%
APR0
Speed1.00

Offense: Spell

Spellpower31
Crit Chance19%
Speed1

Offense: Mind

Mindpower34
Crit Chance13%
Speed1

Offense: Damage Bonus

Acid+10%
Light+10%
Fire+14%
Blight+10%
Darkness+10%
Cold+17%
Lightning+11%

Offense: Damage Penetration

Fire+30%
Mind+50%
Cold+30%
All+25%

Defense: Base

Armour (hardiness)9.5265081807724 (30%)
Defense28
Ranged Defense28
Fatigue0
Physical Save22
Spell Save27
Mental Save32

Defense: Resistances

Lightning+ 24%( 70%)
Light+ 34%( 70%)
Fire+ 16%( 70%)
Mind+ 9%( 70%)
Physical+ 7%( 70%)
Cold+ 41%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance30%
Bleed Resistance10%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Animus1.00
0/5
0/5
0/5
0/5
Chronomancy / Matter1.00
5/5
1/5
0/5
0/5
Chronomancy / Gravity1.00
3/5
0/5
0/5
0/5
Chronomancy / Stasis1.00
2/5
2/5
0/5
0/5
Spell / Phantasm1.00
1/5
1/5
1/5
0/5
Chronomancy / Timetravel1.00
4/5
0/5
0/5
0/5
Chronomancy / Flux1.00
1/5
1/5
2/5
0/5
Psionic / Psi-fighting1.00
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.00
1/5
1/5
0/5
0/5
Spell / Fire1.00
5/5
2/5
1/5
0/5

Generic Talents

Spell / Necrosis1.00
1/5
1/5
0/5
0/5
Chronomancy / Spacetime Weaving1.00
5/5
0/5
0/5
0/5
Spell / Conveyance1.00
5/5
1/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5
Race / Battleborn1.00
2/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.00
3/5
3/5
2/5
0/5

Prodigies

1/1

Effects

talent
talent
talent

Quests

done
failed
active
active

Equipment

Psionic focus
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Mad the Battleborn Adventurer level 10
4th Flare 122nd year of Ascendancy at 15:13
see stats

Log

Ran for 9 turns (stop reason: at exit).

You gain 5.25 gold from the transmogrification of
evasive elm totem of healing [power 116] (15 cooldown).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 4.96 gold from the transmogrification of
Xywe (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 14.47 gold from the transmogrification of
Radiancenigh (0 def, 3 armour).
You gain 1.37 gold from the transmogrification of
prismatic rough leather armour of fire resistance (3 def, 2 armour).
You gain 1.39 gold from the transmogrification of
cleansing rough leather armour of stability (3 def, 2 armour).
You gain 9.54 gold from the transmogrification of
Elenetar the rough leather armour (3 def, 2 armour).
You gain 4.02 gold from the transmogrification of
verdant linen robe (0 def, 0 armour).
You gain 7.49 gold from the transmogrification of
pouch of iron shots 'Rimerot' (18/18, 114% power, 1 apr).
You gain 7.80 gold from the transmogrification of
mossy mindstar 'Ivunn' (75% power, 12 apr, mind damage).
You gain 4.63 gold from the transmogrification of
balanced iron dagger of the mystic (100% power, 5 apr).
You gain 2.83 gold from the transmogrification of
flaming iron waraxe of vileness (102% power, 2 apr).
You gain 2.40 gold from the transmogrification of
flaming iron mace of daylight (105% power, 2 apr).
You gain 8.37 gold from the transmogrification of
Stokebender (105% power, 2 apr).
You gain 2.25 gold from the transmogrification of
iron greatsword of corruption (109% power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 2.83 gold from the transmogrification of
cleansing copper amulet of constitution (+3).
You gain 1.19 gold from the transmogrification of
shielding rune (absorb 66; dur 4; cd 15).
You gain 1.65 gold from the transmogrification of
acid wave rune of the sneak (damage 129; dur 4; cd 19).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (res 23%; magical; dur 2; cd 14).
There is a ladder to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Mad wears (replacing
brass lantern): Summertide Phial.

Mad telekinetically seizes:
Unerring Scalpel (111% power, 25 apr).