Erebe the level 10 Chaotic Alchemist by robomani

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
QuickTome: Remove Stat Requirements 1.3.1
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceChaotic
ClassAlchemist
Level / Exp10 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution13 (base 13)
Magic34 (base 34)
Willpower22 (base 22)
Cunning10 (base 10)

Resources

Mana143/143
Equilibrium0
Vim136/136
Life203/203
Stamina170/170
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible12

Offense: Mainhand

Damage45
Accuracy4
Crit Chance1%
APR0
Speed1.00

Offense: Spell

Spellpower32.5
Crit Chance9%
Speed1

Offense: Mind

Mindpower22.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense12.6
Ranged Defense12.6
Fatigue1
Physical Save7.875
Spell Save23.2125
Mental Save17.025

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
5/5
3/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.70
1/5
1/5
1/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
1/5
0/5

Generic Talents

Spell / Staff combat1.30
2/5
5/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
0/5
0/5
0/5

Effects

talent
talent

Quests

failed
done
active

Equipment

On feet
Around neck
Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Roguelike) (Uniques) Got a character to level 10.
By Erebe the Chaotic Alchemist level 10
78th Pyre 122nd year of Ascendancy at 17:46
see stats

Log

Erebe stops surging mana.
Talent Rune: Manasurge is ready to use.
Talent Flash Freeze is ready to use.
Talent Frost Infusion is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Erebe activates Frost Infusion.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 1.73 gold from the transmogrification of
nature's mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage).
You gain 2.09 gold from the transmogrification of
creative mossy mindstar of slime (3-3.3 power, 12 apr, nature damage).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Erebe deactivates Frostdusk.

Erebe deactivates Frost Infusion.