Trip the level 26 Orc Gunslinger by KeePass

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignOrcs
ModeMadness Roguelike
SexMale
RaceOrc
ClassGunslinger
Level / Exp26 / 81%
Sizebig
Lifes / Deaths

Primary Stats

Strength99 (base 57)
Dexterity62 (base 57)
Constitution98 (base 57)
Magic59 (base 57)
Willpower58 (base 57)
Cunning116 (base 57)

Resources

Life6650/6678
Steam175/175
Healing Factor1.8925373134328
Regeneration138.09844776119

Speed

Mental+216.9%
Attack+216.9%
Movement+199.5%
Spell+216.9%
Global+238.45%

Vision

Sight10
Lite8
Infravision11
See Stealth104.82812037946
See Invisible104.82812037946

Offense: Mainhand

Damage170
Accuracy78
Crit Chance69%
APR198
Speed0.32

Offense: Spell

Spellpower82
Crit Chance51%
Speed0.31555695803092
Cooldown Reduction48.75

Offense: Mind

Mindpower84
Crit Chance51%
Speed0.31555695803092

Offense: Damage Bonus

Acid+64%
Blight+50%
Arcane+54%
Cold+75%
Lightning+50%
Darkness+60%
Light+50%
Temporal+50%
Physical+60%
Mind+50%
Fire+50%
Nature+56%

Offense: Damage Penetration

Acid+65%
Blight+65%
Arcane+65%
Cold+75%
All+15%
Mind+65%
Lightning+65%
Light+65%
Temporal+65%
Physical+65%
Darkness+65%
Fire+65%
Nature+80%

Defense: Base

Armour (hardiness)114.65 (100%)
Defense81
Ranged Defense81
Fatigue0
Physical Save137
Spell Save120
Mental Save122

Defense: Resistances

Acid+ 95%(100%)
Blight+ 80%(100%)
Arcane+ 78%(100%)
Cold+ 98%(100%)
All+ 50%(100%)
Mind+ 76%(100%)
Lightning+ 86%(100%)
Light+ 88%(100%)
Temporal+ 78%(100%)
Physical+100%(100%)
Darkness+ 80%(100%)
Fire+100%(100%)
Nature+ 78%(100%)

Defense: Immunities

Pinning Resistance100%
Bleed Resistance25%
Teleport Resistance15%
Instadeath Resistance100%
Poison Resistance25%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Avoidance1.30
0/5
0/5
0/5
0/5
Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
1/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
0/5
0/5
0/5
0/5
Steamtech / Gunner training4.00
5/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics3.00
5/5
5/5
5/5
5/5
Steamtech / Blacksmith4.00
5/5
5/5
5/5
5/5
Cunning / Survival2.00
5/5
5/5
1/5
5/5
Race / Orc1.00
1/5
5/5
5/5
0/5
Steamtech / Chemistry3.00
5/5
5/5
5/5
5/5
Steamtech / Engineering4.00
5/5
5/5
1/5
5/5
Technique / Combat training1.30
0/5
5/5
5/5
5/5
5/5
0/5

Effects

Quests

active
done
done
active
done
active
active
done
done

Equipment

On hands
On fingers
On fingers
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Across the Narrow Sea (Madness (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Trip the Orc Gunslinger level 12
29th Retaking 124th year of Ascendancy at 04:45
see stats
Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By Trip the Orc Gunslinger level 11
27th Retaking 124th year of Ascendancy at 23:16
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Trip the Orc Gunslinger level 10
21st Retaking 124th year of Ascendancy at 15:22
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By Trip the Orc Gunslinger level 20
15th Revenge 124th year of Ascendancy at 17:47
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By Trip the Orc Gunslinger level 25
21st Revenge 124th year of Ascendancy at 07:01
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By Trip the Orc Gunslinger level 20
15th Revenge 124th year of Ascendancy at 18:49
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By Trip the Orc Gunslinger level 6
20th Retaking 124th year of Ascendancy at 01:35
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By Trip the Orc Gunslinger level 2
10th Retaking 124th year of Ascendancy at 11:00
see stats

Log

Trip wears: dwarven-steel battleaxe 'Smearqueller' (32.5-48.75 power, 2 apr).

You gain 18.20 gold from the melting of
Shadewend (0 def, 3 armour).
You gain 0.20 gold from the melting of
cashmere wizard hat (2 def, 0 armour).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 1.42 gold from the melting of
sand dwarven-steel gauntlets (0 def, 9 armour).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 8.01 gold from the melting of
restful dwarven-steel gauntlets of magic (+4) (0 def, 2 armour).
You gain 0.51 gold from the melting of
nightruned hardened leather belt.
You gain 4.75 gold from the melting of
reinforced leather sling of nature.
You collect a new ingredient:
lump of dwarven steel (1).
You gain 6.66 gold from the melting of
balanced dwarven-steel battleaxe of persecution (31.5-47.25 power, 2 apr).
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 15.00 gold from the melting of
schematic: Weapon Automaton: One Handed.
You collect a new ingredient:
stack of herbs (bilberry) (2).
You gain 4.00 gold from the melting of
schematic: Steamsaw.
You collect a new ingredient:
stack of herbs (bilberry) (2).
You gain 4.00 gold from the melting of
schematic: Fungal Web.
You collect a new ingredient:
stack of herbs (bilberry) (6).
You gain 12.00 gold from the melting of
3 schematic: Frost Salve.
You gain 3.55 gold from the melting of
controlled phase door rune (range 7).
You gain 2.25 gold from the melting of
vision rune of the psychic (radius 12; dur 18; see demon).
You gain 2.15 gold from the melting of
vision rune of the duelist (radius 12; dur 21; see demon).
You gain 1.09 gold from the melting of
teleportation rune of the wizard (range 117).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.50 gold from the melting of
wild infusion of the psychic (resist 25%; cure physical).
You collect a new ingredient:
stack of herbs (bilberry) (5).
You gain 1.17 gold from the melting of
healing infusion of the psychic (heal 179).
There is a ladder to the previous level here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.