Guy 2 the level 34 Ogre Sun Paladin by GuyDuderson

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp34 / 8%
Sizehuge
Lifes / Deaths

Primary Stats

Strength117 (base 59)
Dexterity27 (base 10)
Constitution84 (base 55)
Magic73 (base 60)
Willpower20 (base 10)
Cunning32 (base 10)

Resources

Life1175/1203
Stamina224/224
Healing Factor1.05
Regeneration8.3475

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite-8
Infravision18
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage167
Accuracy49
Crit Chance43%
APR6
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower42.383333333333
Crit Chance22%
Speed1

Offense: Mind

Mindpower22.24
Crit Chance10%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)65.4 (100%)
Defense20.475
Ranged Defense24.475
Fatigue0
Physical Save49.783333333333
Spell Save51.183333333333
Mental Save25.1

Defense: Resistances

All+ 29%( 70%)

Defense: Immunities

Stun Resistance37%
Confusion Resistance29%
Teleport Resistance15%
Instadeath Resistance100%
Blind Resistance80%

Inscriptions (6/6)

Runes
Infusions
Infusions
Runes
Runes
Infusions

Class Talents

Celestial / Guardian1.30
1/5
2/5
5/5
5/5
Celestial / Crusader1.30
5/5
1/5
5/5
0/5
Celestial / Sun1.30
5/5
2/5
5/5
5/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
1/5
3/5
5/5
Technique / Shield offense1.10
4/5
1/5
2/5
5/5
Celestial / Radiance1.30
5/5
5/5
5/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.10
5/5
5/5
5/5
5/5
0/5
Race / Ogre1.00
1/5
5/5
5/5
5/5
Celestial / Light1.30
5/5
1/5
5/5
5/5
Celestial / Chants1.30
5/5
1/5
5/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
detrimental effect

Quests

done
done
done
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Fear me not! (Uniques) Survived the Fearscape!
By Guy 2 the Ogre Sun Paladin level 17
22nd Dusk 122nd year of Ascendancy at 18:40
see stats
Level 10 (Uniques) Got a character to level 10.
By Guy 2 the Ogre Sun Paladin level 10
9th Mirth 122nd year of Ascendancy at 08:21
see stats
Level 20 (Uniques) Got a character to level 20.
By Guy 2 the Ogre Sun Paladin level 20
42nd Dusk 122nd year of Ascendancy at 02:04
see stats
Level 30 (Uniques) Got a character to level 30.
By Guy 2 the Ogre Sun Paladin level 30
44th Dusk 122nd year of Ascendancy at 13:07
see stats
The Arena (Uniques) Unlocked Arena mode.
By Guy 2 the Ogre Sun Paladin level 11
3rd Summertide 122nd year of Ascendancy at 04:36
see stats
The secret city (Uniques) Discovered the truth about mages.
By Guy 2 the Ogre Sun Paladin level 16
3rd Dusk 122nd year of Ascendancy at 01:28
see stats

Log

You gain 2.11 gold from the transmogrification of enduring thorny mindstar (8.5-9.35 power, 24 apr, nature damage).
You gain 15.61 gold from the transmogrification of
vined mindstar 'Chaledin' (6-6.6 power, 18 apr, nature damage).
You gain 15.00 gold from the transmogrification of
Star (25-32.5 power, 20 apr).
You gain 9.15 gold from the transmogrification of
Flamepower (18-23.4 power, 7 apr).
You gain 2.37 gold from the transmogrification of
hateful steel waraxe of massacre (18-25.2 power, 3 apr).
You gain 5.42 gold from the transmogrification of
thought-forged dwarven-steel mace of vileness (26-36.4 power, 4 apr).
You gain 20.29 gold from the transmogrification of
Rotpain the dwarven-steel mace (35-49 power, 4 apr).
You gain 8.93 gold from the transmogrification of
Poriwe (25.5-35.7 power, 4 apr).
You gain 5.02 gold from the transmogrification of
hateful dwarven-steel greatmaul of crippling (44-66 power, 2 apr).
You gain 4.16 gold from the transmogrification of
hateful dwarven-steel battleaxe of dampening (31-46.5 power, 2 apr).
You gain 6.71 gold from the transmogrification of
Dayrupture the steel battleaxe (18-27 power, 2 apr).
You gain 3.92 gold from the transmogrification of
yew starstaff of vines (20-24 power, 4 apr, light element).
You gain 3.86 gold from the transmogrification of
cruel ash starstaff of might (15-18 power, 3 apr, physical element).
You gain 1.72 gold from the transmogrification of
marksman's copper ring of the mind (+11%).
You gain 1.51 gold from the transmogrification of
insulating gold amulet of constitution (+4).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
You carefully open the door and enter the underground crypt...
As you enter you notice the door has no visible handle on the inside. You are stuck here!
Guy 2 deactivates Weapon of Light.

Guy 2 deactivates Righteous Strength.

Guy 2 deactivates Searing Sight.

Guy 2 deactivates Weapon of Wrath.

Guy 2 deactivates Retribution.

Guy 2 deactivates Chant of Resistance.

Guy 2 deactivates Second Life.