Hilkis the level 1 Drem Charmed by darkgobbo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceDrem
ClassCharmed
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 14)
Dexterity11 (base 10)
Constitution12 (base 11)
Magic16 (base 14)
Willpower12 (base 13)
Cunning10 (base 10)

Resources

Life108/108
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy19
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5.5 (43.579428603723%)
Defense2
Ranged Defense2
Fatigue12
Physical Save10
Spell Save9
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Faerie / Mistcraft1.30
1/5
0/5
0/5
0/5
Faerie / Queen's whim1.30
0/5
0/5
0/5
0/5
Faerie / Mischief1.30
1/5
0/5
0/5
0/5
Faerie / Pixilation1.30
1/5
0/5
0/5
0/5
Faerie / Uncanny luck1.30
2/5
0/5
0/5
0/5

Generic Talents

Faerie / Vivacity1.30
2/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5
Faerie / Caprice1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to player.
Connection to online server lost, trying to reconnect.
Connection to online server established.
Accepted quest 'The Worm That Devours'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.

Today is the 16th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.


Ran for 3 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 14 turns (stop reason: store entrance spotted).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: store entrance spotted).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: didn't move).