Tank the level 13 Ghoul Sun Paladin by quasters

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp13 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 16)
Dexterity14 (base 10)
Constitution48 (base 23)
Magic44 (base 39)
Willpower11 (base 10)
Cunning8 (base 10)

Resources

Life497/497
Positive0/36
Stamina138/138
Healing Factor1.6214678899082
Regeneration1.5403944954128

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2
Infravision3
See Stealth10
See Invisible13

Offense: Mainhand

Damage29
Accuracy26
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower40
Crit Chance2%
Speed1

Offense: Mind

Mindpower26
Crit Chance3%
Speed1

Offense: Damage Bonus

Mind+6%
Physical+4%

Offense: Damage Penetration

Mind+10%
Acid+10%

Defense: Base

Armour (hardiness)53.416050405667 (91.629213483146%)
Defense20
Ranged Defense20
Fatigue33
Physical Save33
Spell Save20
Mental Save10

Defense: Resistances

Darkness+ 21%( 70%)
Fire+ 14%( 70%)
All+ 4%( 70%)
Physical+ 10%( 70%)
Cold+ 36%( 70%)
Nature+ 21%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
3/5
0/5
0/5
0/5
Celestial / Combat1.30
3/5
2/5
2/5
0/5
Technique / Shield offense1.10
2/5
1/5
1/5
1/5
Celestial / Sun1.30
1/5
2/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Adventure / Partner1.00
0/50
0/50
0/3
0/2
0/2
0/2
Undead / Ghoul1.10
4/5
1/5
1/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.10
1/5
3/5
0/5
2/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

active
active
done
done
failed
done
done
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Tank the Ghoul Sun Paladin level 10
6th Flare 122nd year of Ascendancy at 00:16
see stats

Log

Tank hits Green worm mass for 33 physical damage.
Tank killed Green worm mass!

Resting starts...

The shield around Tank crumbles.

Talent Rune: Shielding is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Tank picks up (r.):
ash totem of cure ailments [power 2] (10 cooldown).
There is a way to the lake of Nur here (press '' or right click to use).
Ran for 68 turns (stop reason: at exit).


You gain 0.35 gold from the transmogrification of
quick ash totem of cure ailments [power 1] (7 cooldown).
You gain 0.10 gold from the transmogrification of
ash totem of cure ailments [power 2] (10 cooldown).
You gain 1.71 gold from the transmogrification of
reinforced steel shield of cold resistance (+15%) (6 def, 6 armour, 16.5-19.8 power, 61.5 block).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 4.50 gold from the transmogrification of
Stormlash (17-18.7 power, 7 apr).
You gain 12.78 gold from the transmogrification of
Aerasevena the elm magestaff (10-12 power, 2 apr, lightning element).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 0.50 gold from the transmogrification of
steel longsword (14-19.6 power, 3 apr).
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 14.36 gold from the transmogrification of
Fuladas the Kindlekarma (17-27.2 power, 1 apr).
You gain 2.39 gold from the transmogrification of
cleansing steel amulet.
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50 for 4 turns).
There is a way to the old forest here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Tank deactivates Weapon of Wrath.

Tank deactivates Weapon of Light.

Tank deactivates Shield of Light.

Tank deactivates Chant of Fortress.