Emera the level 9 Skeleton Dread Necromancer by bpandy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Additional Randart Properties 1.5.10
Prodigy Tweaks 1.5.5
Cat Point Cap Boost 1.5.5
CampaignMaj'Eyal
ModeEasy Exploration
SexFemale
RaceSkeleton
ClassDread Necromancer
Level / Exp9 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity24 (base 10)
Constitution14 (base 14)
Magic33 (base 33)
Willpower33 (base 33)
Cunning12 (base 12)

Resources

Life196/196
Mana271/271
Soul3/5
Healing Factor1.1326086956522
Regeneration0.28315217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage17
Accuracy23
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance10%
Speed1

Offense: Mind

Mindpower26
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+11%
Light+11%
Darkness+12%

Defense: Base

Armour (hardiness)7.0365945277878 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save17
Spell Save21
Mental Save16

Defense: Resistances

Acid+ 22%( 70%)
Light+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/5)

Runes
Runes
Runes

Class Talents

Spell / Ghoul mastery1.30
4/5
2/5
1/5
0/5
Spell / Necrosis1.30
2/5
1/5
0/5
0/5
Spell / Grave1.30
4/5
3/5
2/5
0/5
Spell / Skeletal mastery1.30
2/5
2/5
0/5
0/5
Spell / Spirit mastery1.30
4/5
1/5
2/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
2/5
1/5
0/5
Undead / Skeleton1.10
2/5
2/5
2/5
0/5
Spell / Necromancy1.30
4/5
2/5
2/5
0/5
Spell / Soul1.30
3/5
2/5
2/5
0/5

Effects

beneficial effect
beneficial effect

Quests

active
done
done
active
active
active
active
done

Equipment

Tool
On fingers
On fingers
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 0.65 gold from the transmogrification of
pair of rough leather boots of uncanny dodging (3 def, 1 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 1.26 gold from the transmogrification of
prismatic rough leather armour of acid resistance (1 def, 2 armour).
You gain 1.32 gold from the transmogrification of
rough leather sling of power.
You gain 2.10 gold from the transmogrification of
mighty elm longbow.
You gain 1.35 gold from the transmogrification of
iron longsword of erosion (103% power, 2 apr).
There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.