Magus the level 12 Draconian Archmage by MagusofStars1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
QuickTome: Resource Tweaks 1.3.1
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceDraconian
ClassArchmage
Level / Exp12 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength51 (base 29)
Dexterity56 (base 34)
Constitution56 (base 34)
Magic56 (base 34)
Willpower56 (base 34)
Cunning56 (base 34)

Resources

Life326/326
Mana327/327
Paradox300
Positive83/83
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision8

Offense: Mainhand

Damage31
Accuracy35
Crit Chance15%
APR0
Speed1.00

Offense: Spell

Spellpower40
Crit Chance15%
Speed1

Offense: Mind

Mindpower41
Crit Chance15%
Speed1

Offense: Damage Bonus

All+100%

Defense: Base

Armour (hardiness)8 (30%)
Defense88
Ranged Defense88
Fatigue0
Physical Save28
Spell Save29
Mental Save29

Defense: Resistances

All+100%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance23%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/5)

Infusions
Infusions
Runes

Class Talents

Spell / Meta1.30
1/5
1/5
1/5
0/5
Spell / Ice1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
1/5
0/5
Spell / Air1.30
1/5
5/5
0/5
0/5
Spell / Arcane elements1.30
0/5
0/5
0/5
1/5
0/5
0/5
0/5
0/5
Spell / Arcane1.30
5/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
5/5
1/5
0/5
Spell / Aether1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
1/5
0/5
0/5
0/5
Spell / Stone1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
5/5
1/5
0/5

Generic Talents

Cunning / Survival0.90
5/5
1/5
3/5
0/5
Chronomancy / Chronomancy0.80
1/5
5/5
0/5
0/5
Celestial / Light0.80
1/5
5/5
3/5
0/5
Race / Draconian1.20
1/5
Spell / Aegis1.30
2/5
5/5
3/5
0/5
Corruption / Hexes1.00
0/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
5/5
0/5
0/5

Effects

Quests

active
done
failed
done
done
active
active
done
active
done
active

Equipment

On fingers
Around neck
In main hand
Light source
On hands
Main armor

Inventory

Achievements

Anti-Antimagic! (Nightmare (Roguelike) difficulty) Destroyed the Ziguranth camp with your Rhaloren allies.
By Magus the Draconian Archmage level 8
3rd Summertide 122nd year of Ascendancy at 21:18
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Magus the Draconian Archmage level 10
11st Dusk 122nd year of Ascendancy at 05:40
see stats
Size is everything (Nightmare (Roguelike) difficulty) Did over 1500 damage in one attack.
By Magus the Draconian Archmage level 10
17th Dusk 122nd year of Ascendancy at 14:02
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Magus the Draconian Archmage level 1
74th Pyre 122nd year of Ascendancy at 14:03
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Magus the Draconian Archmage level 6
77th Pyre 122nd year of Ascendancy at 03:31
see stats

Log

There is a next level here (press '' or right click to use).

You don't see how to get there...

You don't see how to get there...

There is an exit to the worldmap here (press '' or right click to use).

Connection to online server lost, trying to reconnect.
Connection to online server established.
You gain 0.40 gold from the transmogrification of
quick yew wand of conjuration [power 121] (8 cooldown).
You gain 1.00 gold from the transmogrification of
dwarven-steel helm of strength (+3) (0 def, 4 armour).
You gain 1.37 gold from the transmogrification of
stabilizing hardened leather cap of strength (+4) (0 def, 3 armour).
You gain 1.07 gold from the transmogrification of
thick cashmere cloak (2 def, 7 armour).
You gain 14.34 gold from the transmogrification of
Unrotar the hardened leather armour (3 def, 6 armour).
You gain 2.79 gold from the transmogrification of
gloomy dwarven-steel shield of acid resistance (+15%) (8 def, 2 armour, 80.5 block).
You gain 2.18 gold from the transmogrification of
pouch of dwarven-steel shots of daylight (21/21, 33-39.6 power, 3 apr).
You gain 1.78 gold from the transmogrification of
insidious dwarven-steel dagger (17.5-22.75 power, 7 apr).
You gain 3.82 gold from the transmogrification of
insidious dwarven-steel mace of erosion (26-36.4 power, 4 apr).
You gain 1.67 gold from the transmogrification of
arcing dwarven-steel greatsword (38-60.8 power, 2 apr).
You gain 1.49 gold from the transmogrification of
arcing dwarven-steel greatsword (34.5-55.2 power, 2 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel battleaxe (31-46.5 power, 2 apr).
You gain 2.51 gold from the transmogrification of
yew vilestaff of might (20-24 power, 4 apr, acid element).
You gain 1.70 gold from the transmogrification of
phase door rune (range 7; power 17; dur 4).
You gain 0.83 gold from the transmogrification of
regeneration infusion (heal 111 over 5 turns).
You gain 1.09 gold from the transmogrification of
healing infusion of the wizard (heal 164).
There is a The entry to the old tower of Dreadfell here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.