Stay Alive the level 1 Cornac Wyrmic by Vynexus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeMadness Roguelike
SexMale
RaceCornac
ClassWyrmic
Level / Exp1 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 18)
Dexterity10 (base 10)
Constitution11 (base 11)
Magic10 (base 10)
Willpower13 (base 13)
Cunning10 (base 10)

Resources

Life-19/258
Stamina70/108
Equilibrium14
Healing Factor1.0097162075846
Regeneration1.5703525008593

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy21
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)7.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save12
Spell Save8
Mental Save8

Defense: Resistances

Physical+ 1%( 70%)
Cold+ 1%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
On hands
In main hand
Light source

Inventory

Achievements

Log


Stay Alive hits Geomancer for 27 physical damage.
Talent Stunning Blow is ready to use.
Stay Alive uses
Stunning Blow.
Geomancer shrugs off the effect 'Stunned'!
Geomancer shrugs off the effect 'Stunned'!
Stay Alive hits Geomancer for 17 physical, 22 physical (38 total damage).
Geomancer hits Stay Alive for 5 physical damage.
Geomancer misses Stay Alive.
Talent Ice Claw is ready to use.
Talent Swallow is ready to use.
Stay Alive tries to swallow Geomancer!
Stay Alive hits Geomancer for 77 nature damage.
Stay Alive uses
Ice Claw.

Geomancer hits Stay Alive for 5 physical damage.
Stay Alive hits Geomancer for 38 cold damage.

Geomancer hits Stay Alive for 5 physical damage.
Stay Alive hits Geomancer for 36 physical damage.
Geomancer casts
Earthen Missiles.

Stay Alive starts to bleed.

Stay Alive hits Geomancer for 27 physical damage.
Geomancer's Earthen Missiles hits
Stay Alive for 62 physical, 10 physical (73 total damage).
Geomancer's Earthen Missiles hits
Stay Alive for 62 physical, 10 physical (73 total damage).
Geomancer's Earthen Missiles hits
Stay Alive for 62 physical, 10 physical (73 total damage).
Geomancer misses Stay Alive.
Bleeding from Geomancer hits
Stay Alive for 31 physical damage.
Stay Alive the level 1 cornac wyrmic was shattered to death by a geomancer on level 1 of Infinite Dungeon.