Fus Ro Dah the level 29 Maj'Eyal Whitehoof Gunslinger by eclipse-sol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceMaj'Eyal Whitehoof
ClassGunslinger
Level / Exp29 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 10)
Dexterity49 (base 50)
Constitution33 (base 20)
Magic31 (base 10)
Willpower15 (base 10)
Cunning49 (base 40)

Resources

Life727/727
Healing Factor1.385
Regeneration6.02475

Speed

Mental0%
Attack0%
Movement+80.000000000001%
Spell0%
Global+100%

Vision

Sight10
Lite11
See Invisible10

Offense: Mainhand

Damage50
Accuracy66
Crit Chance17%
APR37
Speed1.00

Offense: Offhand

Damage50
Accuracy66
Crit Chance17%
APR37
Speed1.00

Offense: Spell

Spellpower31
Crit Chance13%
Speed1

Offense: Mind

Mindpower27
Crit Chance13%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)43 (50%)
Defense39
Ranged Defense39
Fatigue12
Physical Save35
Spell Save27
Mental Save48

Defense: Resistances

All+ 10%( 70%)

Defense: Immunities

Stun Resistance66%
Confusion Resistance40%
Poison Resistance100%
Blind Resistance100%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Disarm Resistance100%
Pinning Resistance15%
Instadeath Resistance100%
Knockback Resistance85%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Avoidance1.30
5/5
1/5
1/5
0/5
Steamtech / Elusiveness1.30
2/5
1/5
0/5
0/5
Steamtech / Bullets mastery1.30
4/5
3/5
4/5
5/5
Steamtech / Gunslinging1.30
3/5
1/5
1/5
0/5
Steamtech / Gunner training1.30
5/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
2/5
0/5
0/5
Race / Whitehooves1.20
5/5
2/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
1/5
2/5
5/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
3/5
1/5
5/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
active
done
done
active
done
active
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A dangerous secret (Nightmare (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By Fus Ro Dah the Maj'Eyal Whitehoof Gunslinger level 26
47th Regrowth 123rd year of Ascendancy at 17:50
see stats
Against all odds (Nightmare (Adventure) difficulty) Killed Ukruk in the ambush.
By Fus Ro Dah the Maj'Eyal Whitehoof Gunslinger level 26
46th Regrowth 123rd year of Ascendancy at 00:47
see stats
Ay ay captain! (Nightmare (Adventure) difficulty) Turn into a pirate!
By Fus Ro Dah the Maj'Eyal Whitehoof Gunslinger level 24
7th Decay 122nd year of Ascendancy at 22:55
see stats
Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Fus Ro Dah the Maj'Eyal Whitehoof Gunslinger level 23
56th Haze 122nd year of Ascendancy at 03:16
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Fus Ro Dah the Maj'Eyal Whitehoof Gunslinger level 15
20th Dusk 122nd year of Ascendancy at 08:01
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Fus Ro Dah the Maj'Eyal Whitehoof Gunslinger level 17
53rd Dusk 122nd year of Ascendancy at 17:29
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Fus Ro Dah the Maj'Eyal Whitehoof Gunslinger level 19
72nd Dusk 122nd year of Ascendancy at 03:06
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Fus Ro Dah the Maj'Eyal Whitehoof Gunslinger level 10
6th Mirth 122nd year of Ascendancy at 04:37
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Fus Ro Dah the Maj'Eyal Whitehoof Gunslinger level 20
1st Time of Equilibrium 122nd year of Ascendancy at 02:49
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Fus Ro Dah the Maj'Eyal Whitehoof Gunslinger level 16
52nd Dusk 122nd year of Ascendancy at 03:26
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Fus Ro Dah the Maj'Eyal Whitehoof Gunslinger level 27
53rd Regrowth 123rd year of Ascendancy at 04:28
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Fus Ro Dah the Maj'Eyal Whitehoof Gunslinger level 7
78th Pyre 122nd year of Ascendancy at 18:42
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Fus Ro Dah the Maj'Eyal Whitehoof Gunslinger level 11
2nd Summertide 122nd year of Ascendancy at 00:06
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Fus Ro Dah the Maj'Eyal Whitehoof Gunslinger level 17
53rd Dusk 122nd year of Ascendancy at 20:40
see stats
Vampire crusher (Nightmare (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Fus Ro Dah the Maj'Eyal Whitehoof Gunslinger level 24
44th Regrowth 123rd year of Ascendancy at 14:11
see stats

Log

You gain 3.65 gold from the melting of invisibility rune of the warrior (power 14 for 12 turns).
You gain 2.40 gold from the melting of
vision rune of the wizard (radius 14; dur 27; see horror).
You gain 2.30 gold from the melting of
vision rune of the duelist (radius 13; dur 18; see horror).
You gain 1.03 gold from the melting of
teleportation rune of the wizard (range 51).
You gain 0.57 gold from the melting of
teleportation rune (range 52).
You gain 2.36 gold from the melting of
magic missile rune of the sneak (282 arcane damage).
You collect a new ingredient:
stack of herbs (bilberry) (5).
You gain 2.62 gold from the melting of
insidious poison infusion of the warrior (34 nature damage, 51% healing reduction).
You collect a new ingredient:
stack of herbs (bilberry) (5).
You gain 0.65 gold from the melting of
sun infusion (rad 8; power 21; turns 3; dispells darkness).
You collect a new ingredient:
stack of herbs (burdock) (5).
You gain 1.54 gold from the melting of
regeneration infusion (heal 348 over 5 turns).
You gain 3.72 gold from the melting of
medical injector implant of the wizard (efficiency 140% / cooldown 74%).
You gain 5.17 gold from the melting of
medical injector implant of the psychic (efficiency 182% / cooldown 93%).
You gain 2.67 gold from the melting of
medical injector implant (efficiency 87% / cooldown 61%).
Fus Ro Dah uses Create Tinker.

Fus Ro Dah deactivates Embedded Restoration Systems.

Fus Ro Dah deactivates her cloak's restoration systems.

Fus Ro Dah activates Embedded Restoration Systems.

Fus Ro Dah activates her cloak's restoration systems!

Fus Ro Dah tessellates her cloak!

Fus Ro Dah tessellates her cloak!

Fus Ro Dah deactivates Evasive Shots.

Fus Ro Dah activates Evasive Shots.

Fus Ro Dah uses Create Tinker.

Fus Ro Dah uses Create Tinker.

Fus Ro Dah deactivates Evasive Shots.

Fus Ro Dah tessellates her cloak!

Fus Ro Dah deactivates Embedded Restoration Systems.

Fus Ro Dah deactivates her cloak's restoration systems.