Tim the Enchanter the level 5 Ogre Enchanter by ShadePen97

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceOgre
ClassEnchanter
Level / Exp5 / 21%
Sizebig
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity12 (base 10)
Constitution13 (base 13)
Magic29 (base 27)
Willpower20 (base 22)
Cunning12 (base 10)

Resources

Life159/159
Mana188/188
Stamina137/137
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage21
Accuracy9
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+13%
Darkness+10%
Mind+10%
Nature+3%

Defense: Base

Armour (hardiness)8.73 (48.103448275862%)
Defense3
Ranged Defense3
Fatigue12
Physical Save9
Spell Save17
Mental Save11

Defense: Resistances

Lightning+ 12%( 70%)
Darkness+ 20%( 70%)
All 0%( 70%)
Mind+ 10%( 70%)
Nature+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Inanimation1.30
2/5
1/5
0/5
0/5
Spell / Disenchantment1.30
0/5
0/5
0/5
0/5
Spell / Ordered hedgemagic1.30
5/5
2/5
0/5
0/5
Spell / Martial enchantments1.30
1/5
1/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Mana alchemy1.30
1/5
2/5
0/5
0/5
Spell / Force1.30
4/5
2/5
0/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On fingers
On fingers
Around neck
In main hand
On hands
Light source
On head
Main armor

Inventory

Achievements

Log


Connection to online server established.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


There is a ladder to worldmap here (press '' or right click to use).

Tim the Enchanter casts
Enchant Weapon.
You enchant your potent elm magestaff of paradox (13-15.6 power, 2 apr, arcane element).


Tim the Enchanter wears (replacing
iron greatsword (13.5-21.6 power, 1 apr)): potent elm magestaff of paradox (13-15.6 power, 2 apr, arcane element).

Space around you starts to dissolve...


Resting starts...

Talent Command Staff is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Saving done.

There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving done.

Saving done.

Saving game...