











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Interact with the Worm 1.7.0Adds new talent Interact with the Worm, allowing Writhing Ones from the Forbidden Cults DLC using the Demented/Friend of the Worm talent tree to manipulate their worm that walks' equipment and talents (and name) in a more convenient manner similar to Alchemists' Interact with the Golem talent. Tougher Escorts 1.7.4Sets escorts HP to 1000 and life regen to 100. This mod is not intended to be balanced and will make the game easier. Use at your own discretion. Clean UI 1.7.2Replaces default interface styles with cleaner versions to enhance readability. First release focuses primarily on replacing everything related to the default interface styles in the base game. Future releases will enhance individual styles and take care of minor tweaks. Content consists of only graphic assets to try and have the highest possible compatibility with future patches. Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Weaver Class 1.7.6Adds Weaver class. Weaver is a Wilder subclass, a resilient unarmed combatant with emphasis of moving around strategically through their set-up battlefield. Their skill sets revolve around arachnids. Laying webs, injecting enemies with poison, beating enemies with your limbs, creating cocoon for later consumption, and more! Their talents mainly uses equilibrium, have huge equilibrium demand yet heavy hitting, and moderate-long cooldown. Some even needs "special charge" to use. So if you decide to become one of the weaver, make sure to use your talents and resources wisely! They get access to: --- wild-gift: weaver anatomy wild-gift: threads and webs wild-gift: dance of the Weaver wild-gift: cocoon utilization wild-gift: chitin --- Post Note: We are highly looking forward for you to become one of the weaver and take part on the hunt for preys!. Please leave reviews, comments, and certainly bug reports! Happy hunting, Weaver! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Rebalancing 1.3.0Places a significant damage malus on certain bosses that became absurdly over-deadly with the changes in versions 1.6 and 1.7. Affected bosses:
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Arcane Archer 1.7.4Adds the Arcane Archer, a warrior subclass. Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! 护送增强 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Also gives escorts 1000 base Life and 100 base life regen so they don't die from a sneeze. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Also credits to Bamboo's fork. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Keep Transmo Tab 1.7.0Attempts to prevent the "Transmogrification Chest" tab in inventory dialogs from being accidentally deselected after switching to an actor like the Alchemist's golem that doesn't have a transmogrification chest. Also attempts to ensure that the Tinkers tab is not left unselected in the inventory dialog after the player gains talents that make the tab available (for instance, Steamtech/Physics or Steamtech/Chemistry from the Embers of Rage DLC). Also available as part of the Bugnibus Bugfix Pack. CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Improved Adventurer 1.7.4Allows adventurers to use talent trees from every classes and races, including those from addons. This addon is designed as a more "addon friendly" alternative to Much more Adventurous. It takes talents directly from the subclass/subrace list so it should : - Bypass race/class compatibility - Take talents trees from NPC only classes/races - Ignore the locks Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected. Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1 It should be compatible with most classes and races from other addons. Spell Merchants 1.7.6
Spawns 12 Merchants around the map that will sell Talents - Class, Stat, Category & Prodigy points! A Master jeweler that will Imbue all items! 3 Unique Dungeons and 8 Unique Bosses!
There are 14 talent trees (273 talents) available for purchase:Celestial, Chronomancy, Corruptions, Cunning, Cursed, Gifts, Psionic, Spells, Techniques, Demented, Steamtech, Annihilator & Technomancer!
4 character point types:Stat, Class, Category & Prodigy points for sale!
Master jeweler:Imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you [strike] want [/strike] can afford!
New Dungeons:3 new dungeons have been added to the world map [with more to come] (Blood Soaked Ruins, Infested Ruins & Road to Derth) these dungeons will have unique boss and lore spawns. Sludgenest and Noxious Caldera will now spawn on the world map at level 1.
New Bosses:There are 8 new bosses/mini bosses that will spawn in the new dungeons (With custom sprites). Battle against powerful [spoiler]vampires, werewolves and wererats[/spoiler] in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.2. Dialog to purchase spells wont appear unless you have the required amount of gold. 3. DLC is NOT required to play this addon Talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mods that change the world map file Will conflict with \"Extra Dungeons\" and \"GodMode Merchant\"Note: Since Waladil will no longer be updating "Extra Dungeons" I decided to add Caldera and Sludgenest to the world map. If you like this addon please show your support by hitting that thumbs up button! I've currently spent 300+ hrs making this mod. Positive acknowledgement is much appreciated! If you dislike the mod please comment so I can understand why and possibly make improvements. Any and all bug reports and new suggestions are appreciated, this mod is where it's at thanks to community feedback!
Thank you for trying Spell Merchants, I hope you enjoy my mod :)
My other addons:
If you like this addon please consider rating it :) Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Number Codes 1.7.4Replace the sharp codes in Occult Egress with number CN Showing Items Tier in Inventory 1.7.4This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Mighty Level Up Cheat 1.3.0Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Orcs |
| Mode | Madness Adventure |
| Sex | Female |
| Race | Orc |
| Class | Rogue |
| Level / Exp | 14 / 24% |
| Size | 中等 |
| Lifes / Deaths | Killed by Gunsnake at level 7 on the 15 收复月 124 year of Ascendancy at 09:19 0 / 6Killed by High Guard Talosis at level 12 on the 19 收复月 124 year of Ascendancy at 21:00 Killed by High Guard Talosis at level 12 on the 19 收复月 124 year of Ascendancy at 22:50 Killed by sun-mage at level 14 on the 25 收复月 124 year of Ascendancy at 08:53 Killed by sun-mage at level 14 on the 25 收复月 124 year of Ascendancy at 12:08 Killed by sun-mage at level 14 on the 25 收复月 124 year of Ascendancy at 14:34 |
Primary Stats
| Strength | 16 (base 11) |
| Dexterity | 46 (base 37) |
| Constitution | 21 (base 18) |
| Magic | 9 (base 10) |
| Willpower | 11 (base 10) |
| Cunning | 47 (base 38) |
Resources
| Life | -100/478 |
| Stamina | 96/154 |
| Steam | 100/100 |
| Healing Factor | 1.204804467222 |
| Regeneration | 40.209510116204 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +18% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| See Stealth | 7 |
| See Invisible | 6 |
Offense: Mainhand
| Damage | 53 |
| Accuracy | 54 |
| Crit Chance | 23% |
| APR | 5 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 31 |
| Accuracy | 54 |
| Crit Chance | 23% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Mind
| Mindpower | 23 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Damage Bonus
| 闪电 | +4% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 23 (63.914983985962%) |
| Defense | 63 |
| Ranged Defense | 63 |
| Fatigue | 0 |
| Physical Save | 34 |
| Spell Save | 20 |
| Mental Save | 26 |
Defense: Resistances
| 寒冷 | + 15%( 73%) |
| 火焰 | + 5%( 73%) |
| 闪电 | + 6%( 73%) |
| All | 0%( 73%) |
Defense: Immunities
| Pinning Resistance | 100% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 0% |
Inscriptions (3/3)
| Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 不会打破潜行:100% 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
| Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
| Runes | 有效技能等级:1.0 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:16 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 275 伤害持续 4 回合。 效果随你的灵巧属性提升。 |
Class Talents
| 灵巧 / 陷阱制作 | 1.30 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| 灵巧 / 诡计 | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格斗 / 飞刀 | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| 灵巧 / 潜行 | 1.30 |
| 4/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| 灵巧 / 卑劣攻击 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 灵巧 / 毒素 | 1.30 |
| 5/5 |
| 1/5 |
| 4/5 |
| 3/5 |
| 格斗 / 双持战技 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格斗 / 决斗专家 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| 灵巧 / 生存 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格斗 / 移动 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 蒸汽科技 / 化学 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 种族技能 / 兽人 | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 灵巧 / 街头格斗 | 1.30 |
| 3/5 |
| 4/5 |
| 3/5 |
| 1/5 |
| 格斗 / 战斗训练 | 1.30 |
| 0/5 |
| 0/5 |
| 4/5 |
| 4/5 |
| 0/5 |
| 5/5 |
| 灵巧 / 致命攻击 | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| beneficial effect | 目标沐浴黑暗,增加 25.7 生命回复。以及8.7体力恢复。 黑暗亲和 |
| beneficial effect | 目标的暴击系数增加 19%。 影袭 |
Quests
气之部族不是我们唯一的问题。自从那个西部来的灾星来到这里并屠杀了我们的部落领袖,太阳堡垒的实力与日俱增。 你必须通过!我们在大陆上的兄弟惨遭奴役,为了解放他们我们必须找到一条到达大陆的安全的路。 前去太阳堡垒前哨站。让他们领教加库尔的怒火,绝不仁慈,因为他们对我们也不曾仁慈。 | 正在进行 |
巨人们已经进犯了克鲁克部族的靠山侧! 家园他们进攻了城镇,而我们的部队却还在外面。 只有你和少量同伴还留在这里,必须炸毁他们的隧道,封锁突破口。 * 你成功炸毁了隧道,挽救了部落的燃眉之急。 | 结束 |
卡托尔的店铺似乎就在附近的山中。或许你有兴趣到此一游? 脾气暴躁的店主不过,听说他全副武装,所以请做好准备。 如果你想要干掉他,请择时计划一下。 | 正在进行 |
为了让部落赢得和蒸汽巨人的战争,你必须打击敌人的士气和补给线。 苦痛和蒸汽* 你已经袭击了蒸汽商场,摧垮了气之部落的士气。 * 你已经探索了雪人洞穴,打败了雪人族长。 | 结束 |
你找到了一些保存好的雪人肌肉,或许哪里有谁会有什么兴趣吧… 雪人之谜 | 正在进行 |
Equipment
| 在手上 | 暴风的力量之 (+3)粗制手套 (0 闪避, 1 护甲)1阶词缀手部护甲(1.0负重) 自然力量/大师杰作 词缀:力量/风暴 装备时: 属性 +3力量 ------ 进攻 ------ 伤害加成 +4% 闪电 物理强度 +6(+3有效) 近战命中 6 闪电 ------ 防御 ------ 护甲 +1 抗性 +6% 闪电 徒手攻击时: 武器伤害:107% 波动范围:1.1x 使用 40%灵巧, 40%敏捷, 40%力量 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +1 暴击率 +1.0% 攻击速度 100% 暴击溅射两格 +6 闪电 命中时:10%几率1级闪电吐息 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
| 在头上 | 稳定的粗制皮帽 (0 闪避, 1 护甲)1阶词缀头部护甲(2.0负重) 大师杰作 词缀:稳定 装备时: ------ 防御 ------ 护甲 +1 物理豁免 +11(+5有效) ------ 其他 ------ 疲劳值 +1% 一顶皮帽。 |
| 主护甲 | 巨魔的鞣制皮甲 (6 闪避, 4 护甲)2阶词缀+轻甲护甲(9.0负重) 自然力量 词缀:巨魔 装备时: ------ 防御 ------ 护甲 +4 闪避 +6(+1有效) 生命值 +31.00 生命回复 +7.40 治疗系数 +11% ------ 其他 ------ 疲劳值 +7% 一套用皮革制成的皮甲。 |
| 在手指上 | 野蛮人的速度之蓝锆石戒指4阶词缀++戒指首饰(0.1负重) 大师杰作 词缀:速度/野蛮人 装备时: 属性 +2体质 ------ 进攻 ------ 命中 +7(+3有效) ------ 防御 ------ 闪避 +9(+2有效) 法术豁免 +13(+6有效) ------ 其他 ------ 移动速度 +18% 资源 +13.00 体力上限 急速: 使其他护符进入40回合冷却 有效技能等级:3.9 能量消耗 40,总计40/40. 使用范围:近战/单体 飞行速度:瞬间 介绍:通过严格的训练你已经学会在短时间内爆发你的速度,提高你 35% 速度 5 回合。 戒指让你的手指更加美丽! |
| 在腰间 | 模糊的神秘之粗制皮带1阶词缀腰带护甲(1.0负重) 奥术能量/大师杰作 词缀:模糊/神秘 装备时: ------ 进攻 ------ 法术强度 +3(+3有效) ------ 防御 ------ 闪避 +9(+2有效) 精神豁免 +7(+4有效) 潜行 +6 一条可以围住腰的皮带。 |
| 在脚上 | 疾行之鞋 (10 闪避, 12 护甲)4阶神器脚部护甲(2.0负重) 蒸汽科技 装备时: 属性 +8灵巧 +8敏捷 ------ 进攻 ------ 蒸汽强度 +5(+2有效) ------ 防御 ------ 护甲 +12 闪避 +10(+2有效) 状态免疫 +100% 定身 -100% 击退 ------ 其他 ------ 疲劳值 +3% 一次走3格 精确吗?并不。 |
| 在主手 | 黎明之强酸的铁匕首 (102% 伤害, 5 护甲穿透)1阶词缀匕首单手武器(1.0负重) 奥术能量 词缀:黎明/强酸 当作武器使用时: 武器伤害:102% 波动范围:1.3x 使用 50%灵巧, 50%敏捷 掌握 匕首掌握 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +5 暴击率 +4.0% 攻击速度 100% 近战命中 +6 光系 特定生物增伤 +5% 亡灵 暴击时: * 用酸液溅射对方,在5回合内造成15酸性伤害,并降低目标护甲和命中2 锋利、短而致命。 |
| 工具 | 闪避的召唤触手之榆木图腾 [能量 95] (18/25 冷却)1阶词缀图腾护符(2.0负重) 自然力量 词缀:闪避/召唤触手 在最多5范围内召唤一只强韧的触手,持续3回合。在每个回合里,触手会打击范围3码内的随机敌人,造成物理伤害,并尝试定身它们。 (触手属性) 生命值: 205 基础伤害: 96 护甲值: 2 所有抗性: 3 让所有护符进入25回合冷却 100%几率获得11%几率躲闪武器攻击,持续2回合. 自然图腾是由自然守护者们制造,用以储存自然能量的。 |
| 在脖子上 | 保护的钢项链2阶词缀+项链首饰(0.1负重) 大师杰作 词缀:保护 装备时: ------ 防御 ------ 护甲 +3 闪避 +5(+1有效) 抗性上限 +3% 所有 物理豁免 +11(+5有效) 项链让你的脖子更加美丽! |
| 斗篷 | 雪人毛皮斗篷 (9 闪避, 2 护甲)1阶神器斗篷护甲(2.0负重) 自然力量 装备时: ------ 进攻 ------ 物理强度 +5(+2有效) ------ 防御 ------ 护甲 +2 闪避 +9(+2有效) 抗性 +15% 寒冷 物理豁免 +10(+5有效) 这件毛皮斗篷厚重且暗淡无光,但是摸起来却不可思议的柔软。 |
| 在副手 | 电弧的铁匕首 (100% 伤害, 5 护甲穿透)1阶词缀匕首单手武器(1.0负重) 奥术能量 词缀:电弧 当作武器使用时: 武器伤害:100% 波动范围:1.3x 使用 50%灵巧, 50%敏捷 掌握 匕首掌握 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +5 暴击率 +4.0% 攻击速度 100% 命中时: * 25%几率造成连锁闪电,从这个目标跳跃到另一个目标,造成15伤害 锋利、短而致命。 |
| 光源 | 清晰之灼热的黄铜灯笼1阶词缀 光照 (2.0 负重) 奥术能量/灵能力量 词缀:灼热/清晰 装备时: ------ 进攻 ------ 近战反伤 13 火焰 ------ 防御 ------ 抗性 +5% 火焰 精神豁免 +6(+3有效) ------ 其他 ------ 光照 +3 反潜行 +7 反隐身 +6 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
角斗士的植入物:药物注射 (效率 131% / 冷却时间 57%)1阶词缀植入物卷轴(0.1负重) 蒸汽科技 当铭刻在你的皮肤上时: 冷却时间:1 使用速度:瞬间(0%回合) 是:蒸汽科技 介绍:该药物注射器注射药物效率为 131% ,冷却时间修正为 57% 。 效果随你的敏捷属性提升。 植入到皮肤上. 蒸汽科技的植入物可以移植到使用者皮肤上…… |
心灵的治疗纹身 (治疗 88; 冷却 11)词缀纹身卷轴(0.1负重) 自然力量 当铭刻在你的皮肤上时: 冷却时间:11 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 88 生命值,然后去除一个流血、毒素和疾病效果。 效果随你的意志属性提升。 纹刻到你的身上. 自然纹身可以印在你的身上,给予你必要的技能。 |
泰坦的移动纹身 (472% 加速 ; 8 冷却)词缀纹身卷轴(0.1负重) 自然力量 当铭刻在你的皮肤上时: 冷却时间:8 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活这个纹身可以在 1 个游戏回合内提升移动速度 472% 。 同时获得 100% 眩晕、震慑和定身免疫。 除移动以外其他动作会取消这个效果。 注意:由于你的速度非常快,游戏回合会相对很慢。 效果随你的体质属性提升。 纹刻到你的身上. 自然纹身可以印在你的身上,给予你必要的技能。 |
泰坦的粉碎痛苦符文 (吸收 63; 冷却 22)词缀符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 冷却时间:22 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 63 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的体质属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
配方: 痛苦压制药剂1阶普通设计图卷轴(0.1负重) [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 脊椎牵引装置1阶普通设计图卷轴(0.1负重) [可以学习] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 腐蚀弹1阶普通设计图卷轴(0.1负重) [可以学习] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 蒸汽枪1阶普通设计图卷轴(0.1负重) [可以学习] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 蒸汽链锯1阶普通设计图卷轴(0.1负重) [可以学习] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
枯萎的传导之白蜡群星法杖 (111% 伤害, 3 护甲穿透, 光系 伤害)2阶词缀++法杖双手武器(5.0负重) 奥术能量 装备需求: - 魔力 16 词缀:枯萎/传导 当作武器使用时: 武器伤害:111% 波动范围:1.2x 使用 80%魔力 掌握 法杖掌握 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +3 暴击率 +3.0% 攻击速度 100% 装备时: ------ 进攻 ------ 伤害加成 +15% 光系 法术暴击 +7% 法术强度 +21(+14有效) ------ 其他 ------ 资源 +3.00 暴击回复活力 +14.00 活力上限 +0.21 法力回复 技能 +1 法杖掌控 法力回复(提升法力回复2000% 持续5回合) 让所有护符进入30回合冷却 法杖经过精细的加工,被法师所使用。 |
仇恨的屠杀之钢化巨锤 (151% 伤害, 2 护甲穿透)2阶词缀巨锤双手武器(5.0负重) 大师杰作/灵能力量 词缀:仇恨/屠杀 当作武器使用时: 武器伤害:151% 波动范围:1.5x 使用 120%力量 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +2 暴击率 +1.0% 攻击速度 100% 近战命中 +12 暗影 特定生物增伤 +7% 生命 沉重的双手巨锤。 |
仇恨的侵蚀之钢剑 (111% 伤害, 3 护甲穿透)2阶词缀长剑单手武器(3.0负重) 自然力量/灵能力量 词缀:仇恨/侵蚀 当作武器使用时: 武器伤害:111% 波动范围:1.4x 使用 100%力量 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +3 暴击率 +3.0% 攻击速度 100% 近战命中 +7 自然 +9 暗影 特定生物增伤 +6% 生命 锋利,长而致命。 |
鞣制皮甲 (6 闪避, 4 护甲)2阶普通轻甲护甲(9.0负重) 装备时: ------ 防御 ------ 护甲 +4 闪避 +6(+1有效) ------ 其他 ------ 疲劳值 +7% 一套用皮革制成的皮甲。 |
猫眼石2阶普通蓝宝石珠宝(0.0负重) 装备时: 属性 +2力量 +2敏捷 +2魔力 +2意志 +2灵巧 +2体质 镶嵌时: 属性 +2力量 +2敏捷 +2魔力 +2意志 +2灵巧 +2体质 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
便携式自动材料提取仪任务能量蒸汽工具(0.0负重) 蒸汽科技 当携带时: 立刻融化提取仪内的所有道具(在你切换楼层的时候会自动融化). 消耗0能量,目前1000/1000 这是一个神奇的仪器。它能临时存储当层所有捡到的道具,还能融化任何道具,将其转化为金子和相应的材料。 金属装备会融化为相应的矿物块,用于制作道具。 其他残余则会被转化成金子或者别的有用的物资。 |
回归之杖 (1/1)任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗202能量,目前400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
雪人族的肌肉组织(族长)任务肌肉肉(1.0负重) 自然力量 巨大的肌肉,从一个强大的雪人身上取得。在某个地方,某个人或者某样东西一定会对这种东西有兴趣 |
Achievements
Log
Silybreba周围的护盾消失了。
诱饵使用了嘲讽.
太阳法师 发现了你的踪迹!
太阳法师未命中Silybreba。
Silybreba使用了飞刀投掷.
Talent used by Silybreba
Silybreba的飞刀向太阳法师发起一次近战暴击!
Silybreba的飞刀击中太阳法师造成156 物理, 6 闪电 (161合计伤害).
近战报复击中Silybreba造成42 光系伤害。
Silybreba的致命毒素击中太阳法师造成59 自然伤害。
Silybreba受到来自Silybreba的致命毒素的26 治疗。
Silybreba的流血击中太阳法师造成45 物理伤害。
Silybreba使用了飞刀投掷.
Talent used by Silybreba
Silybreba的飞刀向太阳法师发起一次近战暴击!
Silybreba的飞刀击中太阳法师造成143 物理, 6 闪电 (149合计伤害).
近战报复击中Silybreba造成42 光系伤害。
太阳法师施放了日珥闪耀.
诱饵失明了!
Silybreba失明了!
某物击中某物造成166 光系伤害。
某物击中Silybreba造成534 光系伤害。
玩家Silybreba等级14兽人盗贼经过太阳能辐射而死,杀死他(她)的是一个太阳法师,死在第1层,太阳堡垒前哨站。
Talent used by Silybreba
Talent used by Silybreba
Talent used by Silybreba
Talent used by Silybreba
Talent used by Silybreba


























































































