Karpool the level 16 Cornac Writhing One by Lurcolm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassWrithing One
Level / Exp16 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength41 (base 41)
Dexterity48 (base 41)
Constitution50 (base 41)
Magic46 (base 41)
Willpower54 (base 41)
Cunning44 (base 41)

Resources

Life528/528
Mana338/410
Paradox300
Insanity26/100
Healing Factor1.2786847857242
Regeneration0.31967119643105

Speed

Mental0%
Attack0%
Movement+55.53917199996%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision10
See Stealth69.538504781473
See Invisible69.538504781473

Offense: Mainhand

Damage65
Accuracy64
Crit Chance18%
APR4
Speed1.00

Offense: Spell

Spellpower43
Crit Chance12%
Speed1

Offense: Mind

Mindpower37
Crit Chance12%
Speed1

Offense: Damage Bonus

Acid+9%
Darkness+19%
Blight+19%
Cold+9%
Mind+5%
All0%

Offense: Damage Penetration

Cold+15%

Defense: Base

Armour (hardiness)42.483785018144 (87.341010863394%)
Defense37
Ranged Defense37
Fatigue30
Physical Save29
Spell Save29
Mental Save27

Defense: Resistances

Acid+ 19%( 70%)
Temporal+ 14%( 70%)
Blight+ 22%( 70%)
Cold+ 42%( 70%)
Fire+ 28%( 70%)
All+ 11%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance53%

Inscriptions (5/5)

Infusions
Infusions
Infusions
Runes
Infusions

Class Talents

Demented / Friend of the worm1.50
5/5
3/5
0/5
0/5
Demented / Horrific body1.50
5/5
5/5
5/5
5/5
Demented / Controlled horrors1.50
5/5
5/5
5/5
5/5
Demented / Tentacles1.50
5/5
5/5
5/5
5/5
Demented / Path of horror1.50
5/5
5/5
5/5
5/5
Demented / Slow death1.50
5/5
5/5
5/5
5/5
Demented / Disfigured face1.50
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.50
5/5
5/5
5/5
5/5
Chronomancy / Chronomancy1.20
5/5
5/5
5/5
5/5
Spell / Stone alchemy1.00
5/5
5/5
5/5
5/5
Demented / Beyond sanity1.50
5/5
5/5
5/5
5/5
Technique / Combat training1.20
4/5
4/5
5/5
5/5
4/5
5/5

Effects

talent
talent

Quests

active
done
done
done
done
done
active
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Karpool the Cornac Writhing One level 10
1st Mirth 122nd year of Ascendancy at 12:01
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Karpool the Cornac Writhing One level 12
6th Mirth 122nd year of Ascendancy at 02:51
see stats

Log

Thorn Grab from Isoyama the deformed treant hits Karpool for (4 absorbed), 0 nature (0 total damage).
Thorn Grab from Isoyama the deformed treant hits
Karpool for (4 absorbed), 0 nature (0 total damage).
Worm that walks (servant of Karpool) is no longer out of phase.

Worm that walks (servant of Karpool) uses
Infusion: Regeneration.
Worm that walks (servant of Karpool) starts regenerating health quickly.

The shield around Karpool crumbles.

Talent Shed Skin is ready to use.
Talent Lash Out is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Worm that walks (servant of Karpool) stops regenerating health quickly.

Karpool picks up (o.):
prismatic rough leather armour of temporal resistance (3 def, 2 armour).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


Character control switched to worm that walks (servant of Karpool).

Character control switched to Karpool.

Karpool casts
Interact with the Worm.
You can only gain insanity in combat!
Worm that walks (servant of Karpool) deactivates
Infestation.
Worm that walks (servant of Karpool) activates
Infestation.
Worm that walks (servant of Karpool) deactivates
Worm that Walks Link.
Worm that walks (servant of Karpool) activates
Worm that Walks Link.
Worm that walks (servant of Karpool) deactivates
Ruin.
Worm that walks (servant of Karpool) activates
Ruin.
Karpool deactivates
Chaos Orbs.
Karpool activates
Chaos Orbs.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Contingency
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.