as the level 4 Raccoonian Adventurer by punchingbagsteamalt

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceRaccoonian
ClassAdventurer
Level / Exp4 / 33%
Sizesmall
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity20 (base 16)
Constitution15 (base 12)
Magic12 (base 16)
Willpower12 (base 12)
Cunning26 (base 15)

Resources

Life-12/155
Paradox310
Steam70/100
Healing Factor1.0405405405405
Regeneration12.746621621622

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy22
Crit Chance9%
APR0
Speed0.80

Offense: Spell

Spellpower12
Crit Chance10%
Speed1

Offense: Mind

Mindpower18
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+6%
Cold+6%
Fire+6%

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save11
Spell Save8
Mental Save13

Defense: Resistances

Cold+ 6%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Steamtech / Battle machinery1.20
3/5
1/5
0/5
0/5
Steamtech / Bullets mastery1.00
2/5
0/5
0/5
0/5
Chronomancy / Matter1.20
1/5
0/5
0/5
0/5
Steamtech / Gunner training1.00
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.00
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5
Race / Raccoonian1.00
2/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Tool
Around waist
In main hand
Light source
Cloak

Inventory

Achievements

Log

As fails to disarm a trap (spinning beam trap).
As activates a trap, and its magical energies change.


As fails to disarm a trap (spinning beam trap).

You somehow avoid a trap (spinning beam trap).

As fails to disarm a trap (spinning beam trap).

As activates a trap, and its magical energies change.


As fails to disarm a trap (spinning beam trap).

As activates a trap, and its magical energies change.


As fails to disarm a trap (spinning beam trap).

As activates a trap, and its magical energies change.


As fails to disarm a trap (spinning beam trap).

As activates a trap, and its magical energies change.


As uses Infusion: Regeneration.

As starts regenerating health quickly.


As stops regenerating health quickly.


Talent Infusion: Regeneration is ready to use.

Something hits
as for 81 arcane damage.

As uses Infusion: Regeneration.

As starts regenerating health quickly.

Saving game...