Edrhe the level 9 Higher Alchemist by Zenexra

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassAlchemist
Level / Exp9 / 66%
Sizebig
Lifes / Deaths

Primary Stats

Strength19 (base 13)
Dexterity14 (base 13)
Constitution19 (base 18)
Magic35 (base 26)
Willpower24 (base 18)
Cunning17 (base 14)

Resources

Life299/299
Mana183/196
Healing Factor1.0791723257555
Regeneration0.26979308143889

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth38.114754928839
See Invisible38.114754928839

Offense: Mainhand

Damage35
Accuracy27
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance4%
Speed1

Offense: Mind

Mindpower25
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+10%
Fire+31%
Cold+10%

Offense: Damage Penetration

Fire+27%
Cold+8%

Defense: Base

Armour (hardiness)7 (30%)
Defense16
Ranged Defense16
Fatigue0
Physical Save13
Spell Save23
Mental Save20

Defense: Resistances

Acid+ 15%( 70%)
Cold+ 29%( 70%)
Lightning+ 15%( 70%)
Fire+ 24%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
4/5
0/5
0/5
0/5
Spell / Frost alchemy1.60
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
4/5
1/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
0/5
0/5
0/5
Race / Higher1.00
2/5
0/5
0/5
0/5
Spell / Staff combat1.30
3/5
2/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
done
failed
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

--------------------------------
Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


--------------------------------

New shimmer option unlocked: Flamewrought
Edrhe wears:
Flamewrought (0 def, 2 armour).

--------------------------------

You gain 5.00 gold from the transmogrification of
elm wand of conjuration [power 110] (15 cooldown).
You gain 2.50 gold from the transmogrification of
rod of disarming (2/2).
You gain 4.34 gold from the transmogrification of
bright brass lantern of clarity.
You gain 1.57 gold from the transmogrification of
psychic's iron gauntlets of magic (+2) (0 def, 1 armour).
You gain 1.16 gold from the transmogrification of
cured leather armour of clarity (6 def, 4 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 2.55 gold from the transmogrification of
penetrating rough leather sling.
You gain 7.42 gold from the transmogrification of
elm longbow 'Velura'.
You gain 1.65 gold from the transmogrification of
gifted vined mindstar of life (6-6 power, 18 apr, nature damage).
You gain 1.43 gold from the transmogrification of
gifted vined mindstar of balance (4-4 power, 18 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron dagger (9-12 power, 5 apr).
You gain 1.70 gold from the transmogrification of
iron waraxe of daylight (12-16 power, 2 apr).
You gain 7.43 gold from the transmogrification of
Rimetyphoon (14-19 power, 2 apr).
You gain 6.52 gold from the transmogrification of
Isythra the Voidripper (28-44 power, 1 apr).
You gain 0.07 gold from the transmogrification of
scroll of phase door.
You gain 1.20 gold from the transmogrification of
regeneration infusion of the sneak (heal 125; 15 cd).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.