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Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.3 |
Addons | Free Respec 1.7.2Allow trial and error for character building without restarting new game while minimizing inbalance. You can respec stats, talents, categories and prodigies freely at any time. Based on Full Respecialization. Fix the Error for prodigies learning introduced v1.7. Warning: Weight: 100 Superload: Passive Cooldowns 1.7.0A tweak to the Minimalist UI to show the effect cooldowns of various passive talents and prodigies with triggered effects in the buffs area. Affected talents in the base module:
Affected talents from the Embers of Rage DLC:
Affected talents from the Ashes of Urh'Rok DLC:
Affected talents from the Forbidden Cults DLC:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Items Vault 1.7.0Donators/Buyers bonus! Adventurer Mastery 1.7.2Changes the mastery of the Adventurer's talents to 1.3 and gives it 1 more category point, 2 extra talents points and 2 extra generics. Now, there are quite a few addons that do similar things, however they tend to overwrite the adventurer birth data, making them incompatible with other changes to the class. This addon should be compatible with either : Slightly More Adventurous : - https://te4.org/games/addons/tome/adven_addon - allows adventurer to use talents from classes that don't spawn on randbosses - still checks race/class compatibility so stonewarden talents are only for dwarf and undead cant get wilder talents Much More Adventurous : - temporarily incompatible (use previous version of this addon instead) - https://te4.org/games/addons/tome/every_tree - allows the adventurer to use every talents, including monster only and debug talent trees. - tends to have issues with classes from other addons due to the way it loads their data. Improved Adventurer : - https://te4.org/games/addons/tome/Improved_Adventurer - my own adventurer skill addon. - allows the adventurer to use talents from every race and class, including locked ones and those normaly incompatible with your character. - use this one if you use addons that add new classes/races and want their talents on an adventurer Note : use only one of those three. They are not compatible with eachother Infinite Levelup 1.7.2Make players can level up like in infinite dungeon. Possessor Bonus Class 1.7.3Donators/Buyers bonus! Auto Talent Assistant 1.7.2Chinese tutorial End-game video Simple example video The interface description is a little bit more detailed Update: V2.2.0 v2.0.5 The content of this update is still in the video link, starting from p23 Experienced Adventurer 1.7.2Since these adventuers are experienced enough, they are familiar with staff combat, mindstar mastery and combat training. Improved Adventurer 1.7.2Allows adventurers to use talent trees from every classes and races, including those from addons. This addon is designed as a more "addon friendly" alternative to Much more Adventurous. It takes talents directly from the subclass/subrace list so it should : - Bypass race/class compatibility - Take talents trees from NPC only classes/races - Ignore the locks Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected. Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1 It should be compatible with most classes and races from other addons. Ashes of Urh'Rok 1.7.3Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Some bugfixes for 1.7.3 1.7.3 Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Bugfix Pack 1.7.3An addon compiling various fixes to bugs in ToME4. ===== Bugs fixed by this addon ===== = Band of Protection = = Quake hitting multiple times = = Proc bonuses/penalties with nested attacks = = Real-time Anomaly Meteors = = Wild Speed, Step Up, etc. resource leak = = Snapshotting for many talents = Unfortunately, this is not all of the snapshottable talents in the game, but it's a start. ===== Compatibility ===== It should otherwise not be destructive. ===== Changelog ===== 1.2.1: 1.2.0: 1.1.9: 1.1.8: 1.1.7: 1.1.6: 1.1.5: 1.1.4: 1.1.3: 1.1.2: 1.1.1: 1.1.0: 1.0.6: 1.0.5: 1.0.4: 1.0.3: 1.0.2: 1.0.1: 1.0.0: Weight: 61428967 Embers of Rage 1.7.3Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Adventurer+Multi Evolutions 1.7.0Allows Adventurer to take any class evolution prodigy, adds an option to allow any class to take multiple evolutions, and adds an option to remove requirements from prodigies. Should be compatible with all evolutions from addons and future updates. Normally prevents you from selecting an evolution for a class that adventurer doesn't get any talents from (any class not possible on random bosses, or stone warden when not playing dwarf/drem), but this restriction is removed if you also have zizzo's addon Slightly More Adventurous or my addon Much More Adventurous. Forbidden Cults 1.7.3Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Orcs |
Mode | Nightmare Roguelike |
Sex | Male |
Race | Orc |
Class | Psyshot |
Level / Exp | 2 / 79% |
Size | 中等 |
Lifes / Deaths | Killed by Commander Fralor at level 2 on the 11 收复月 124 year of Ascendancy at 16:35 / 1 |
Primary Stats
Strength | 12 (base 10) |
Dexterity | 20 (base 19) |
Constitution | 11 (base 10) |
Magic | 9 (base 10) |
Willpower | 14 (base 13) |
Cunning | 14 (base 13) |
Resources
Life | -8/107 |
Psi | 86/104 |
Steam | 44/100 |
Healing Factor | 1.0097162075846 |
Regeneration | 0.25242905189616 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Offense: Mainhand
Damage | 12 |
Accuracy | 26 |
Crit Chance | 5% |
APR | 1 |
Speed | 1.00 |
Offense: Offhand
Damage | 5 |
Accuracy | 23 |
Crit Chance | 4% |
APR | 12 |
Speed | 1.00 |
Offense: Spell
Spellpower | 9 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 17 |
Crit Chance | 3% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 1 (49.007671158813%) |
Defense | 25 |
Ranged Defense | 25 |
Fatigue | 0 |
Physical Save | 8 |
Spell Save | 8 |
Mental Save | 9 |
Defense: Resistances
All | + 7%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Implants | 有效技能等级:1.0 植入物: 蒸汽制造机使用模式:主动技能 使用范围:近战/单体 冷却时间:32 飞行速度:瞬间 使用速度:蒸汽科技(100%回合) 是:蒸汽科技 介绍:蒸汽制造机每回合制造 5.0 点蒸汽。 能直接使用,立即制造 25 蒸汽。 |
Implants | 有效技能等级:1.0 植入物: 药物注射器使用模式:主动技能 使用范围:近战/单体 冷却时间:1 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:蒸汽科技 介绍:该药物注射器注射药物效率为 100% ,冷却时间修正为 100% 。 |
Implants | 有效技能等级:1.0 植入物: 药物注射器使用模式:主动技能 使用范围:近战/单体 冷却时间:1 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:蒸汽科技 介绍:该药物注射器注射药物效率为 100% ,冷却时间修正为 100% 。 |
Class Talents
灵能 / 格式塔 | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 钢铁意志 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵能 / 灵能之雾 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵能 / 远程动作 | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 灵能射击 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 机械灵晶 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
蒸汽科技 / 工程师 | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗训练 | 1.30 |
| 0/5 |
| 0/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
种族技能 / 兽人 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 物理 | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 化学 | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
巨人们已经进犯了克鲁克部族的靠山侧! 家园他们进攻了城镇,而我们的部队却还在外面。 只有你和少量同伴还留在这里,必须炸毁他们的隧道,封锁突破口。 * 你必须在隧道尽头安装炸弹来炸毁它。 | 正在进行 |
Equipment
主护甲 | ![]() 2.00 负重。 类型:护甲/长袍 ; 材质等级 1 当使用或装备时: 抗性改变:+7%所有 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
在脚上 | ![]() 2.00 负重。 类型:护甲/脚部 ; 材质等级 1 当使用或装备时: 护甲值:+1 获得技能: +1 火箭靴 一双用皮做的靴子。 |
弹药袋 | ![]() 装备需求: - 敏捷 11 3.00 负重。 类型:弹药/子弹 ; 材质等级 1 基础伤害:15.5-18.6 使用属性: 50%灵巧, 70%敏捷 伤害类型:物理 命中加成:+0.2% 基础伤害(最大20%) 护甲穿透:+1 暴击率:+4.0% 弹仓容量:15 子弹是配合投石索投掷敌人用的。 |
在主手 | ![]() 装备需求: - 敏捷 11 - 技能 射击 - 技能 蒸汽能量池 力量来源蒸汽科技 4.00 负重。 类型:武器/蒸汽枪 ; 材质等级 1 武器精通类型:灵能射手 命中加成:+0.2% 基础伤害(最大20%) 护甲穿透:+3 攻击速度:100% 攻击距离:+6 飞行速度:+600% 攻击使用:2.0蒸汽 蒸汽枪使用蒸汽能量强力发射金属子弹。 |
在副手 | ![]() 装备需求: - 意志 11 装备力量来源 自然力量 3.00 负重。 类型:武器/灵晶 ; 材质等级 1 基础伤害:2.0-2.2 使用属性: 50%意志, 30%灵巧 伤害类型:精神 武器精通类型:心灵利刃 命中加成:+0.2% 暴击率(最大25%) 该武器的命中率受意志加成。 护甲穿透:+12 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 获得技能: +1 灵晶调谐 精神强度:+2(+2有效值) 精神暴击率:+1% 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
光源 | ![]() 2.00 负重。 类型:光照/光照 ; 材质等级 1 当使用或装备时: 光照范围:+3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
![]() 电弧的铁质巨锤 (19-28 伤害, 1 护甲穿透) 装备需求: - 力量 11 装备力量来源 奥术力量 5.00 负重。 类型:武器/巨锤 ; 材质等级 1 你必须使用双手装备。 基础伤害:19.0-28.5 使用属性: 120%力量 伤害类型:物理 命中加成:+0.2% 基础伤害(最大20%) 护甲穿透:+1 暴击率:+0.5% 攻击速度:100% 武器击中时: * 25%几率造成连锁闪电,从这个目标跳跃到另一个目标,造成15伤害 沉重的双手巨锤。 |
![]() 清除的铁质板甲 (0 闪避, 7 护甲) 装备需求: - 板甲训练 - 力量 22 装备力量来源 反魔法力量 17.00 负重。 类型:护甲/板甲 ; 材质等级 1 当使用或装备时: 护甲值:+7 疲劳值:+22% 抗性改变:+10%自然/+11%枯萎 一套用金属片制成的板甲。 |
![]() 力量来源蒸汽科技 0.00 负重。 [剧情物品] 类型:蒸汽工具/炸弹 这枚炸弹是为粉碎蒸汽巨人用来入侵克鲁克部落的隧道而特制的。 |
![]() 力量来源蒸汽科技 0.00 负重。 [剧情物品] 类型:蒸汽工具/能量 当携带时: 它可以用于立刻融化提取仪内的所有道具(在你切换楼层的时候会自动融化) 激活消耗0能量,总计1000/1000。 这是一个神奇的仪器。它能临时存储当层所有捡到的道具,还能融化任何道具,将其转化为金子和相应的材料。 金属装备会融化为相应的矿物块,用于制作道具。 其他残余则会被转化成金子或者别的有用的物资。 |
简单的 寒霜药剂 [能量 9] 简单的 寒霜药剂 [能量 9]装备力量来源 自然力量 力量来源蒸汽科技 1.00 负重。 类型:杂项/药剂 ; 材质等级 1 没有可用的药物注射器,数值仅供参考。 使用该物品不需要时间。 它可以用于清除1项物理负面效果并制造寒霜光环,获得9%寒冷、暗影和自然伤害吸收。 激活会将技能 药物注射器置入冷却状态25回合。 医用药剂 |
简单的 治疗药剂 [能量 110] 简单的 治疗药剂 [能量 110]装备力量来源 自然力量 力量来源蒸汽科技 1.00 负重。 类型:杂项/药剂 ; 材质等级 1 没有可用的药物注射器,数值仅供参考。 它可以用于治疗110 激活会将技能 药物注射器置入冷却状态15回合。 医用药剂 |
Achievements
Log
指挥官法罗尔使用了弹簧飞爪.
Li被定身在原地。
指挥官法罗尔击中Li造成18 物理伤害。
Li启用了火箭靴。
Li使用了紧急蒸汽排出.
指挥官法罗尔抵抗了效果“致盲”!
Li关闭了火箭靴。
Li击中指挥官法罗尔造成57 火焰伤害。
指挥官法罗尔击中Li造成37 物理伤害。
Li受到111 治疗。
技能 冷凝 已经可以使用。
指挥官法罗尔击中Li造成36 物理伤害。
你无法移动!
你无法移动!
Li启用了格式塔。
指挥官法罗尔未命中Li。
Li摆脱了定身。
Li使用了冷凝.
Li的精神攻击造成了致命一击!
Li击中指挥官法罗尔造成137 火焰伤害。
指挥官法罗尔击中Li造成35 物理伤害。
Li使用了灵能射手.
Li的灵能射手没有命中指挥官法罗尔.
指挥官法罗尔击中Li造成46 物理伤害。
玩家Li等级2兽人灵能射手被切成葱花而死,杀死他(她)的是指挥官法罗尔,死在第2层,克鲁克部落。