aaaaaaaaaaaaaaaaaaaaa the level 2 Banshee Firmamancer by jalor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceBanshee
ClassFirmamancer
Level / Exp2 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 10)
Constitution10 (base 10)
Magic22 (base 20)
Willpower15 (base 10)
Cunning14 (base 14)

Resources

Life124/124
Positive23/23
Negative33/33
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy7
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save7
Spell Save12
Mental Save19

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Silence Resistance100%
Bleed Resistance100%
Confusion Resistance19%
Fear Resistance100%
Stun Resistance19%
Instadeath Resistance100%
Blind Resistance19%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Misty-night1.30
1/5
0/5
0/5
0/5
Celestial / Sunlight1.30
1/5
0/5
0/5
0/5
Celestial / Drought1.30
1/5
0/5
0/5
0/5
Celestial / Gale1.30
1/5
0/5
0/5
0/5
Celestial / Heavens1.30
1/5
0/5
0/5
0/5
Celestial / Rainfall1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Forecast1.30
1/5
0/5
0/5
0/5
Undead / Banshee1.10
0/5
0/5
0/5
0/5
Celestial / Chants1.20
1/5
0/5
0/5
0/5
Celestial / Hymns1.20
1/5
0/5
0/5
0/5
Celestial / Light1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

No gambits pass conditions and find a valid target.
Aaaaaaaaaaaaaaaaaaaaa casts
Searing Light.
Aaaaaaaaaaaaaaaaaaaaa casts
Cloud Thoughts.
aaaaaaaaaaaaaaaaaaaaa hits Rogue for 52 darkness damage.
aaaaaaaaaaaaaaaaaaaaa killed Rogue!

Resting starts...

Talent Cloud Thoughts is ready to use.
Rested for 26 turns (stop reason: all resources and life at maximum).


White worm mass uses
Multiply.
Ran for 4 turns (stop reason: hostile spotted to the south (white worm mass)).


Aaaaaaaaaaaaaaaaaaaaa casts
Searing Light.
aaaaaaaaaaaaaaaaaaaaa hits Giant brown rat for 39 light damage.
aaaaaaaaaaaaaaaaaaaaa killed Giant brown rat!

Aaaaaaaaaaaaaaaaaaaaa casts
Downpour.
aaaaaaaaaaaaaaaaaaaaa hits White worm mass for 45 cold damage.
aaaaaaaaaaaaaaaaaaaaa hits White worm mass for 45 cold damage.
aaaaaaaaaaaaaaaaaaaaa killed White worm mass!
aaaaaaaaaaaaaaaaaaaaa killed White worm mass!

Resting starts...

Talent Searing Light is ready to use.
Talent Downpour is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the east (giant white mouse)).